Welcome to the 2014's top 10 list! I started
writing COTD's on last year's list, a whole year.
Full circle. I worked hard on Pojo, tried new
things, some worked, some didn't, but overall, I'm
very satisfied with the effort I put in. Next year
is going to be busy for me, so I won't have time to
write on Pojo as often as I've been, but you'll
still see me around.
Anyway, onto #10. Mathematician. My nickname for
the card is "Mathem-phetamine" because he speeds up
the deck. I had him at #9 on my list, but not too
much of a difference. Math has seen some big amount
of play in the second half of the year, particularly
in two decks.
In Burning Abyss, it initially helped dump Scarm
to make a +1 at the end of the turn. As new Burning
Abyss cards came out, Mathematician became more of
an optional card as using the new Malebranches to
either summon "first turn Dante" or make fuel for
the Fire Lake trap card. Math, however, has always
been a mainstay for Shaddolls as it can trigger the
effect of any Shaddoll, including Beast via Squamata.
As the name "Mathematician" suggests, numbers are
a big part of the game and most of the time
Mathematician is a +1 in card advantage. It's
impossible to get rid of without the opponent
gaining something out of it. If you destroy in
battle, the opponent draws a card. If you destroy
the card by a card effect, you spent a resource to
get rid of a floater that already activated its
If you negate the on-field effect via
Breakthrough Skill or Fiendish Chain, the opponent
can still use its graveyard effect to draw a card.
The only exception I can think of is Solemn Warning,
which will negate the card entirely.
The only weakness I can think of is that Math
takes up a Normal Summon and it isn't a LV4 for
standard XYZing. I can't say this card has any other
real weaknesses, except that it depends on the decks
you are using. I'm sure lots of fun decks that rely
on sending <=LV4 monsters to the graveyard benefit
from Mathematician too. Skull Servants? Who knows?
Since Math has a pretty broad general effect,
covers its bases in card advantage and doesn't have
a lot of weaknesses, it's safe to say the card will
age better than most other cards.
Power - 3/5 (This card won't turn the tide of the
duel but it will increase the consistency of your
Versatility - 4/5 (You can send a wide breadth of
possible targets to the graveyard to trigger a
variety of effects, but of course, the versatility
of this card is limited by the versatility)
Card Advantage - 4/5 (Won't be any more than a
+1, but it's usually guaranteed to be a +1)
Dependability - 4/5 (Requires other cards in deck
to plus but is self-sufficient as far as the hand
Speed - 5/5 (Activates on summon. That's as fast
as a monster effect gets.)
A great way to start off the top 10 of the year.
This was one of the cards that caught the metagame
by storm. The card was released as a worldwide
shocker as it was in a universal set. The card was
sought as a replacement to Armagedon Knight right
off the bat. An amazing way to drop any level 4 or
lower monster from the deck to the graveyard. An
amazing deck thinning option but it doesn't stop
there. When it dies via battle, you can draw a card.
Another amazing function to the card. This card has
a 3rd application thats a bit less noted. It is fuel
for the earth Shaddoll fusion! An amazing card
having 3 key applications making it a good top 10
pick for the year!
Advanced Format 5/5
And so here we
start off the countdown of the Pojo Card of the Day
Reviewers Top 10 Yu-Gi-Oh! cards that have been
released over the last year/ 2014.
generic type cards, or cards that can fit into a
multitude of Decks have been released this year and
this one certainly fits into that role.
has in many instances been able to fill the role of
being additional copies of Foolish Burial… At the
cost of your Normal Summon for the turn, however
many Decks can Special Summon making up for this
additional bonus, when destroyed by battle you can
Draw a card, and this makes it an easy choice to use
over something such as Card Trooper in most
also can quite often make an opponent have to waste
an effect negation card, such as Breakthrough Skill
to negate it’s effect of sending a card from your
Deck to your Graveyard, and while this may seem like
a negative on one hand, on the flip side, if
Mathematician’s effect is negated, this means that
it’s not being used upon something that can be far
more threatening… Such as a “Boss” monster.
Mathematician also allows for you to Draw a card
when destroyed by battle, destroying or removing
Mathematician from the field by effect becomes more
This is easier
for some Decks to do than it is for others, and
because of the ability to Draw a card when destroyed
by battle, it can result in an opponent holding back
from attacking for a turn or 2, and this is quite
often results in more of a detriment to your
opponent that you Drawing an additional card ever
Mathematician can always be rammed into something so
that you can Draw a card also…
Mathematician comboe’d with Supply Squad could
really result in some ridiculous plusses, and this
was always something that those Burning Abyss builds
that used both Mathematician and Supply Squad could
really gain. Quite often that advantage helped them
to overwhelm an opponent even easier.
Burning Abyss to Lightsworns to Monarchs and
Shaddolls as well as everything else in between can/
could benefit from using Mathematician.
As the examples
of how Mathematician could be useful for you would
be able to form a list almost as long as Santa’s
Naughty and Nice list (have you been nice?) I’ll
have to leave it up to you to discover all of the
ways in which this card can be an asset for what you
are playing… Rarely however will there be a better
option than this, especially when the requirement is
in sending specific cards to the Graveyard.
This is one
card that I expect to see used for a very long time
to come, and currently it is Trading for a
reasonable and well deserved price.
If you are
still opening packs of Dragons of Legend, which is
IMO the best set released during the year, this is
certainly a card that you’ll hope pull.
addition to many Decks.
Rating: 4. Can
send a select card to the Graveyard and allows for
you to Draw a card when destroyed by battle as well
as a decent enough attack all in one card… All makes
this card not just good, but great.
Hello Pojo Fans,
Today starts the Top 10 cards of 2014. While
we'll review #10 thru #6 this week, the others will
be scattered due to the holidays. Today is #10:
This card has been anticipated since its
appearance in GX. Searcher stats good, attribute
alright (would've been better if it were a DARK). A
1-for-1 when it is destroyed by battle, allowing you
to draw a card. It's first effect is what players
like the most. A Foolish Burial effect upon its
Normal Summon, this sets up your graveyard for plays
this turn or future plays. Get a needed LIGHT or
DARK for BLS or Sorcerer, or, in the case of the
deck it's seeing the most play in, send ANY Shaddoll
to the grave and immediately plus off of that
This card isn't going to hold its own with its
DEF, but that isn't a bad thing when you wouldn't
mind it being destroyed by battle. Being an EARTH
attribute does hurt Mathematician somewhat, as being
a DARK would have been more suitable for this
Spellcaster. The biggest downside to Mathematician
is it's Foolish Burial effect only happens when you
Normal Summon him. Unless you have a way of bringing
him back to your hand or deck, he won't be
activating that effect again.
This card is splashable in many decks. If you
need a decent attacker that can put something in the
graveyard for later, then give you a card upon its
destruction in battle, this is a good card for you.
It would've been even more flexible had it been a
Today marks the beginning of our countdown of the
Top 10 Cards of 2014. This year brought a large
amount of game changing sets, including
Legacy of the Valiant, Dragons
of Legend, and
Alliance; condensing a list of 10 cards was not
easy by any means.
Along with reviewing the cards on the average list
among the CotD reviewers, I will also mention a
card’s placement on my own personal Top 10 List
(assuming it is on my list), and when all is said
and done and we get through all ten, I will likely
publish my list with my reasoning.
Without further ado, we start off with #10 on the
Position on my list: #8
Mathematician was one of the many formerly
anime-exclusive cards released in
Legend, and its effect is very powerful. Serving
as a generic Armageddon Knight for any Level 4 or
lower monster, Mathematician provides a lot of
utility for many Decks. Its ability to replace
itself with another card upon dying in battle allows
the player to stay ahead in the game even easier.
Mathematician’s potential was seen pretty early on
after its announcement, but the card wouldn’t really
find its use in the metagame until
Duelist Alliance, which released not one, but
two Decks that could make the most of the card; Shaddoll and Burning
Abyss. Both Decks thrive off of their monsters going
to the Graveyard, and Mathematician pulling them
straight out of the Deck accelerated their
strategies dramatically. Initially, Mathematician
battled with Armageddon Knight and Raiden, Hand of
the Lightsworn as to which was the superior choice
in Shaddoll; eventually Mathematician won out. In
Burning Abyss it was always seen as the best option,
although with Burning Abyss gaining more support in
Challengers the card became unnecessary and was
It took a while for Mathematician to reach the
height of its popularity, but it is an extremely
solid card that can see good use in almost any
Our top 10 cards of 2014 starts off with a
favorite of mine, The Mathematician. A level 3
EARTH/Spellcaster with 1500/500 for ATK and DEF.
When Mathematician is normal summoned, you can send
one level 4 or lower monster from your deck to the
grave, and when this card is destroyed by battle and
goes to the grave, you can draw 1 card. This number
cruncher can do so much when used right. As you can
send what monster you need to the grave. Anything
from whatever Lightsworn monster you need, White
Stone of Legend, Plaguespreader Zombie, Peten The
Dark Clown.....whatever and im sure it will generate
some kind of instant advantage for you. And if it is
destroyed by battle and sent to your grave, you get
to draw a card. It also works well with Wonder Wand.
I love this card, and so should you.
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