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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Magician of Faith
- DB1-EN163

FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand.

Card Ratings
Traditional: 3.75
Advanced: 3.60 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Jan. 15, 2014

Back to the main COTD Page

 

Dark

Paladin
Wednesday
 
An oldie, but a goodie, seems like an appropriate adage to Magician of Faith.  The cute little girl has returned to the land of the living, at least for a few weeks.  Here's the tricky thing about Magician of Faith...she's still good, don't think otherwise.  BUT, she's not as broken as she once was for two reasons.  For one, she's only as broken as the availability of broken Magic cards available in a given Format.  For two, after surviving so long without her, you really don't need her anymore.  Sure I suppose getting the right card at the right time (obviously) can swing or finish the game in your favor, but unless you absolutely need her, need her effect at your disposal, keep her in the side-deck.  The game is everchanging, as is her usefulness.
 
Ratings:

3.75/5 Both Formats...Good?  Of course.  Necessary in your Deck?  Not all of them.  And actually maybe more a 4.25/5 in Traditional as there are (more) broken Magic cards
 
Art:  5/5
Cyberplum

Happy hump day everyone. We continue banlist week with Magician of Faith, a card that recently found salvation from the banlist after many years there.

Magician of Faith is one of the oldest cards in the game that is still usable, outside of LoB staples like Dark Hole and... Oh wait that's the only one that's still legal. Magician of Faith was the first rare I ever pulled from a pack way back when Metal Raiders was the newest set, and back then with no restrictions on the number you could run, it was devastating, allowing you to get back your Monster Reborn, Raigeki, Feather Duster, whatever you wanted. Nothing was better than a flip-effect back then, so it was almost a sure thing that this was going to happen.

But fast forward ten years and lets look at the same situation. You have pretty much one restricted staple magic card left, that being Dark Hole. Book of Moon also comes to mind, that also being at one and widely played. So now we have to look at the bigger picture. How many decks rely on spells to win? Spellbooks, of course. Fire Kings love to use Onslaught and Circle to their fullest capacity. Fire Fists play plenty, but with the way they work I'd skip this there.

And then you have to consider the speed of this card. Being a flip-effect, your opponent will have to attack it or you'll have to flip it yourself the turn AFTER you set it. Given the massive number of removal cards in this game, this could be a challenge. Almost every deck has some unique form of removal to deal with any threat on the field, whether by targeting or mass destruction. Prophecies have World and Priestess. Fire Fists have Bear. Fire Kings have Garunix. Gravekeepers have Descendant. I could go on, but you get the point.

And the point is, you can't rely on this card, but that doesn't mean you shouldn't play it. I don't like the idea of leaving such a potentially valuable resource on the field and counting on my opponent to let it swing to my advantage, but of course you might also have a way of protecting it. If you can do that, then great, you can get back your most powerful magic cards to use again, which can be game-breaking. If it gets blown up and you HAD to have that card back, now you're screwed.

In closing, play it if it will work with your deck, but consider running more copies of your key magic cards before you run this. It's not as broken as it once was, but it's not horrible by any means.

Traditional: 2.5/5
Advanced: 2.5/5
Art: 4/5

Thanks for reading!


Kingof
Lullaby

Hello Pojo Fans,

Today's card of the day is an old favorite and newly unbanned card: Magician of Faith. I'm not surprised to see MoF back to being Limited, the game is fast-paced and MoF is a slow card. Magician of Faith is a Light, Spellcaster, 1 star, 300ATK/400DEF. When she is flipped you target 1 Spell Card in your Graveyard and add that target to your hand.

With Tsukuyomi at two, the Yomi-loop is possible with MoF once again. Flip MoF, get your spell, summon Tsukuyomi, flip MoF face-down to flip her again next turn (if she survives). If she doesn't survive next turn, most likely you'll still get another spell when your opponent attacks her. Her stats are small, but that doesn't really matter, you won't be attacking with her. She's a light, which aids in a Chaos Deck, as well as support cards to get her to your hand. The best way to get her onto the field is having an Apprentice Magician destroyed, allowing you to Special Summon MoF in face-down position. Once she is in the grave, there's your light and dark for removal. Any spell can be targeted, giving you the chance to take immediate advantage in the game. Flip her, get a spell, then sync her with a level one Tuner to get Formula Synchron, getting another draw. Charge of the Light Brigade, Destiny Draw, Trade-In, Solar Recharge, and Dark Hole are just some of the cards that benefit from this card coming back.

Magician of Faith isn't always going to be in a position to help. If you don't have any spells in your grave, she is pretty useless. Flip effects have to be great in a game where the play is fast, despite whatever the ban list tosses at the players. Despite being able to recycle a spell that could promote a great advantage for you, you are still giving up a slot in your deck for her that could be used for a monster that would be able to give you an advantage and have the ability to defend you from attacks.

If you are going to play Magician of Faith, you have to have the patience to wait either have her be destroyed by your opponent, or invest to save her so you yourself can flip her and gain advantage by having her on the field.

Traditional-4/5 -Lot more options and worth playing despite the insanely-fast play.
Advanced-3.5/5 -Less options to abuse, but still a good card.
Art- 4/5

Until Next Time,
KingofLulaby


Baneful

Magician of Faith

It feels so nostalgic to be able to play MoF again. But it's also worth noting that in her absence, the game has changed drastically and she's not quite that 5/5 that she used to be anymore. Some of you might still view her with rose-tinted glasses, but it's important to look at it objectively. Today, there are some problems she might run into today.

First, there are way more threats to face-downs than just Nobleman of Crossout. Second, even if you do retrieve a field spell, in a meta where it's easy to swarm, you are giving up field advantage to use her. Third, since she isn't part of an archetype, a lot of decks will not be using her because there aren't cards out there to tutor or +1 her.

In Traditional, she is way too slow (being a Flip Effect that can be easily destroyed). In Advanced, most of the already broken spell cards like Monster Reborn are banned. So, you're most likely going to get a Dark Hole or Pot of Duality, which is still a very good reason to use this card.

Traditional: 3/5 (Good)

Advanced: 4/5 (Very Good)

Contact: banefulscolumn@gmail.com

Terrorking
Ah, today we shall tackle Tea... no, get your minds out of the gutter... today we shall tackle a card played by Tea from the original Yu-Gi-Oh anime. No, my dear readers, not Happy Lover or Shining Friendship, but a card far more powerful. Now I know you must be thinking I'm crazy as there's nothing more powerful that FRIENDSHIP, and you're right, so this shall be Tea's best card OTHER THAN Shining Friendship. Yes, now let's get it on.
 
Magician of Faith has been on the banlist for many, many years. This was largely due to the staggering amount of powerful spells that have been in the game for so many years, but with recent lists many of the more powerful spells have gotten banned, such as Monster Reborn and Heavy Storm. This card isn't so much a "combo" card like a Mass Driver or a Cannon Soldier, but what it does it does better than any other card, and that's allowing you to re-use your best spells. It's hard to gauge how good this card will be in the current environment, but "ball parking it" I think Fire Fists may have some use for it by reusing their Formations, Vampires and Gravekeepers can get back their Field Spell, all decks can get back Dark Hole, Forbidden Lance/Chalice/Dress, etc.
 
How to counter Magician of Faith: The same way you'd counter a Winged Kuriboh, which is to say, not at all. 
 
Traditional: 5/5
Advanced: 4/5

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