Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Yugi Polls
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Dimensional Prison
- #SDCR-EN033 

When an opponent's monster declares an attack: Target that attacking monster; banish that target.

Card Ratings
Traditional: 2.93
Advanced: 3.95 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
May 16, 2014

Back to the main COTD Page

 

Dark

Paladin
Friday
 
Dimensional Prison isn't new but it's still a good one.  A Normal Trap card to surprise the opponent with.  When your opponent declares an attack, you target their Monster, and it gets removed from play.  I wouldn't necessarily consider Dimensional Prison a "Staple Trap" but it's one that certainly benefits you.  It's a very balanced one-for-one without a cost.  It's easy enough to get too, having been re-released so many times (what four I think?) so if you aren't playing it, it has to be personal preference at this point.
 
Ratings:

Traditional:  2.25/5 
Advanced:   3.25/5
Art:  4/5
Leo
Kearon

Dimensional Prison
Normal Trap
When an opponent's monster declares an attack: Target that attacking monster; banish that target.
 
Wrapping up this week is a Trap card that isn’t part of Dragons of Legend, which makes me wonder why we are looking at this, but hey I didn’t decide the cards so here we are.
 
Dimensional Prison is very similar to Sakuretsu Armour but instead of destroying the monster, you banish it instead. This makes it in many ways better than Sakuretsu Armour; it can’t be stopped by Stardust Dragon, there is less chance the opponent will benefit from that monster going to the grave, there is less chance the opponent will be have a card to recover that monster. Of course you still have the benefits of removing a threat and stopping an attack.
 
Overall, a great card and easily a staple.
 
Traditional: 4.5/5
Advanced: 4.5/5


Kingof
Lullaby

Hello Pojo Fans,
 
Today we're finishing up the week with an older card, but one still widely used throughout the meta: Dimensional Prison. A Normal Trap you can activate when an opponent's monster declares an attack, Dimensional Prison will then target the attacking monster and banish it.
 
A fairly simple card to understand is often a good card. Removing an attacking target is great. Cards that prevent destruction (Stardust Dragon) cannot counter this card because it doesn't “destroy” it “banishes”. It's a Trap Card, so you have to set it before activating, a downside to a format with multiple Mystical Space Typhoons being ran by several decks. It can be countered by cards like 7 Tools of the Bandit and Royal Decree, but often you'll get the opponent to use a card like Enemy Controller or Book of Moon to stop their monster from attacking and nullify your Dimensional Prison. This card costs nothing to activate and can take out anything that your opponent attacks you with and will get rid of it for you. This is an answer to any troublesome monster your opponent controls that they try to attack you with (most unable to stop this card from activating). I think every deck that runs a few trap cards could run Dimensional Prison. Some decks can run three, others just one, but everyone can run one. 
 
Traditional-3.5/5
Advanced-4/5- less cards to kill or stop it
Art-4/5
 
Until Next Time
KingofLullaby


Baneful

Dimensional Prison

Dimensional Prison is a perennial meta-favorite depending on the nature of the game in a particular given format. Above all, an undeniably effective timeless classic.

Surprisingly enough, it's been out since 2008 and it has not been reviewed yet on Pojo till now.

When it first came out, it was a great replacement for Sakuretsu Armor, which was just “Mirror Force lite”. When Stardust Dragon came out, D. Prison came back because it was one of the few cards out there that could reliably stop it. With the Fire/Ice Hand cards being insanely powerful, D-Prison again rises as the best card to deal with those threats.

DP has always been in constant debate against Mirror Force. Mirror Force can handle a swarm but Dimensional Prison removes the monster from play. MF is the good in general trap but DP is much more specified and more potent when used at the right time.

I guess the rise of D-Prison over the years has a good bit to do with the floater meta where graveyard power is a bigger thing. People don't care as much if their monsters are destroyed (though I guess you have to still destroy them) but banishing a certain monster can spell serious trouble.

Like the recently reviewed Fire Hands and other cards, certain cards can only be removed from the field. In the past it was Zenmaines (now it might be Silent Ark), but I'm sure every new format will present some monsters that cant simply just be destroyed.

So, I guess the overall point is that this card has never once, at any point, been a step below being very good. And on many occasions, it proves to be a great card. Not a must-have for all decks, but certainly must-have for all collections

Traditional: 1.5
Advanced: 4.0


Copyrightę 1998-2014 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.