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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Shaddoll Hound
- #NECH-EN030

FLIP: You can target 1 "Shaddoll" card in your Graveyard; add it to your hand. If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn.

Card Ratings
Traditional: 1.75
Advanced: 2.00 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
Nov. 6, 2014

Back to the main COTD Page

 

Baneful

Shaddoll Hound

 

Came out in a DUEA Limited Edition in US, whereas in Japan, it debuted in New Challengers.

 

    1600 ATK is decent stats, but Squamata and Dragon eclipse it.

    The Flip Effect is decent, revenue-neutral and can be helpful at times, but isn't necessary.

    The graveyard effect doesn't really help you plus, but it might increase your speed a bit.  Which can help.  But it's still kinda a minus.

    This card doesn't really do much by itself.  It moreso helps other Shaddolls activate.

    Not as essential as the previous Shaddolls, but not bad either.

    Shaddoll players might want to splash in 1 copy for more varied play but that's it.

 

Traditional – 1.5

Advanced – 2.5


Robbie
"Mkohl40"
Kohl
YouTube
Shaddoll Hound

This card was released in the Deluxe edition before the set was released in America. This card has had no real impact on Shaddolls and most players choose not to play it because it does not generate enough advantage quickly. Overall, this card just doesn't cut the already amazing Shaddoll line up and its shame it isn't better.

Traditional 1/5
Advanced 1/5

Rikothe
FoxKid
YouTube

Shaddoll Hound is another card from The New Challengers, although it has been legal since its release in the Duelist Alliance Deluxe Edition. In that time, the card has seen next to no play in the competitive environment, and that likely isn’t going to change.
 
Simply put, Shaddoll Hound isn’t very good, as both of its effects are rather lackluster. Its Flip Effect allows you to grab any Shaddoll card from your Graveyard, but much like Shaddoll Hedgehog and Shaddoll Falco the effect is rather slow. Replacing a monster isn’t really important as all of them besides Dragon replace themselves with another card anyway, while getting back either Shaddoll Fusion or El Shaddoll Fusion is done better by Shaddoll Core.
 
Hound’s second effect changes the battle position of a monster on the field if it goes to the Graveyard by card effect. Flip Effects don’t activate unless they’re for a Shaddoll monster, but seeing as the Shaddolls are the only Flip Effect monsters that are currently relevant this isn’t going to come up much. This effect has some uses in that you can flip a Shaddoll the same turn you set it, but again this is not necessary; most of the Shaddolls have their non-Flip Effect as the more desirable one, and the one exception to this (Falco) is generally summoned by its own effect, at which point its Flip Effect can’t be activated in the same turn anyway.
 
I honestly believe that if Hound’s two effects had been swapped, and the recovery effect was its non-Flip Effect, the card would have certainly seen play; it is the more useful effect but is hampered by being too slow. As it stands, Hound doesn’t add much to the Deck that it either needs or can’t already do better.
 
It’s best to skip this one if you’re building (or have already built) Shaddoll.
 
Traditional: 1/5
Advanced: 1/5

Leo
Kearon

Shaddoll Hound

We continue are sneak peak at The New Challengers with are card that was a sneak peak in the Duellist Alliance Deluxe Edition, in this case another new Shaddoll card; Shaddoll Hound.

Shaddoll Hound is a DARK/Spellcaster like all Shaddoll main deck monsters with 1600 ATK and 900 DEF, neither are truly remarkable for a level 4.
As with all main deck Shaddolls, Shaddoll Hound has two effects one FLIP effect and a Graveyard effect. The FLIP effect is great allowing you to recycle any Shaddoll card, be it monster or spell/trap is fantastic. This allows you to get back a monster you need or get back one of the Fusion cards.
The graveyard effect allows you to change the battle position of 1 monster on the field and prevent any non-Shaddoll flip effects from activating; so don’t you this in a mirror match. This is again very useful to either lip one of your Shaddolls face up and get its FLIP effect or mess with your opponent's monster to make them easier to destroy.

Of course like all Shaddoll’s only one effect is allowed per turn, which is probably a good thing as the combo potential for being able to use both effects is quite high.

Overall another powerful addition to Shaddolls. Make sure you have room for at least 1 of these.
 
Traditional: 3.5/5
Advanced: 3.5/5


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