If this card is Normal Summoned: Place 2 Spell Counters on it. If this card is Pendulum Summoned: Place 3 Spell Counters on it. This card gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy it. You can only use this effect of "Breaker the Dark Magical Warrior" once per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Oct. 22, 2014
As much as I love seeing a sequel to one of my
favorite classics, this is not a good one.When Normal Summoned.It gets an extra Spell Counter when Pendulum
summoned, so it can kill a Spell Card while still
keeping its 2400 ATK, but its a big body to
accomodate.I'd rather just use MST smartly then rely on
Pendulum Summoning just for quick spell/trap
The problem is that it can only use its ability once
per turn.If I'm going to run a tribute monster that
takes care of Spell/Trap cards, I'm going to use
Mobius the Frost Monarch because I can hit two cards
at once and still keep my 2400 ATK.
This is weaker than a 10 year old Monarch.And it probably will always be.And that's sad.
I feel this monster should not have been 6 stars. It
seems to cost heavy to summon this as a tribute
monster to generate any advantage. I do like the
effect but I simply wish it was a much easier
Breaker, the Dark Magical Warrior, an upgrade,
but an improvement over the original Breaker?
Sadly not, but let's discuss. Still a Dark,
Spellcaster Monster, with the same 1600-1000 base
stats, but Level 6. He does more and gets
more, but only if Normal Summoned, and since he
requires a Tribute, in short, he's just not worth
it. He does get a bonus if he's Pendulum
Summoned, and requiring a Tribute, I guess he work
in some Tribute Deck, possibly with the Mega
Monarchs as they HAVE to be Tributed. Anyway,
said Normal Summon get you two counters, and 400
attack each (2400) which is on par for a Tribute
Monster, and one can be removed to destroy a
Magic/Trap card on the Field. A Pendulum
Summon grants you an extra counter (2800 attack) but
his effect can only be used once a turn, which seems
moot enough, but is still troublesome. Not
worthless, just not all together that worthwhile.
Breaker the Dark Magical Warrior
I’m starting to detect a “Theme” with this week… I
wonder what it could be?
Essentially this is an upgrade to Breaker the
Magical Warrior, the only difference is that you can
either Tribute Summon it or Pendulum Summon it.
If you Tribute/ Normal Summon it, Breaker the Dark
Magical Warrior will have 2 Spell Counters, but if
you Pendulum Summon it you’ll have 3 Spell Counters
Each Spell Counter allows you to gain 400 ATK.
Removing one will of course lower this cards ATK but
at least you’ll be able to destroy 1 Spell or Trap
card on the field, but only once per turn of course.
It’s real only use I’d suggest would come from
Pendulum Summoning this as it will be constant S/T
removal every turn, and something that could become
quite annoying even for backrow heavy Decks.
Traditional: 1. Nothing to get excited about here!
Advanced: 2.5. Could be useful, yet it all depends
on being in a Pendulum Deck for any real gains.
Another classic monster gets an evil version, as
Breaker the Magical Warrior gets an evil version;
Breaker the Dark Magical Warrior.
Statwise Breaker the Dark Magical Warrior is a DARK/Spellcaster
which is great with 1600 ATK and 1000 DEF which is
awful for a level 6.
Of course as with the original Breaker, this card
gains Spell Counter which in turn can be used to
destroy Spell/Trap cards. The ATK boost is now 400
rather than 300, which isn’t bad. However how it is
summoned depends on the way it’s summoned.
Normal Summoned will give it 2 Spell Counters making
it 2400 ATK which is good for a level 6, while if
you Pendulum Summon it, you get 3 making it 2800
ATK, which is great for a level 6.
The problem is if you were going to tribute it, you
would be better to go for Mobius since it will have
2400 ATK and destroy 2 spell/Trap cards. Pendulum
Summoning it would be the better but there are very
few decks that are using Pendulum Monsters.
Overall, as with a lot of these evil version the
original version is better.
Breaker gets an upgrade, becoming Breaker The
Dark Magical Warrior in this installment of CoTD.
Now a level 6, he has the same stats, but his spell
counter effect gets changed up depending on how you
summon him. If Normal Summoned, he gets two, if
Pendulum Summoned, he gets three. Each spell counter
on this Breaker grants him a 400ATK boost, while
retaining his once per turn removal of a counter for
opponent s/t destruction.
This Breaker isn't as good as the original in my
opinion. While you gain more counters in regards to
how you summon him, the original Breaker was an easy
and versatile card to play. Summon, gain effect,
remove, pop, attack. This Breaker needs to be
Tribute Summoned in most cases, or Pendulum Summoned
to gain its effect. If his effect to remove and
destroy had increased, then he may have been worth
taking a look at (especially in Pendulum Decks), but
because it's only once per turn, I say stick with
the original. Both can be searched the same way,
both are Spellcasters, the only difference is the
level, and the number of counters they can attain (1
for the original, infinite for this one). There's
combos that can make this cards playability rise.
Combo with Storm of The Monarch to eliminate a
monster on your opponents side while taking out a
s/t once Breaker hits the field.
Run 2 or more of this guy in a Pendulum deck. In
other decks we probably won't see this card
A long time ago, Breaker the Magical Warrior used to
be Forbidden. Now in 2014, Breaker’s hardly relevant
and its big brother Breaker the Dark Magical Warrior
isn’t exactly dominating right now either. When it’s
Normal Summoned, the Level 6 Spellcaster gets two
counters and can pop them off one at a time to
destroy a Spell or a Trap. It’s very similar to
Mobius the Frost Monarch, but with a different
attribute and type. I suppose this card was built to
encourage pendulum plays, but its Pendulum effect
isn’t really anything special. Considering that you
can only destroy one spell or trap per turn, I’d
still say something like Mobius the Frost Monarch is
a lot better.
Traditional – 1/5
Advanced – 1/5
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