Much like the other Satellar monsters, this card is
neither original nor well designed.It's basically another Tin Goldfish clone
that we've seen everywhere.The difference is that it can be summoned via
Altair, its a LIGHT/Warrior monster and its a target
You basically use this card with another Satellar
monster to XYZ.It gives you another summon, so if you plus
off of Deneb/Altair (and then proceed to XYZ), then
this card pays for its own cost.
Every Satellarknight deck should use 1 or 2 Vega's.3 is too much; 0 too little.A lot of the one's I've seen have only used
one copy.And this is because Unukalhai can dump him in
the graveyard and make him easily accessible.And he can be easily recycled.
Power – 3/5 ; Pretty essential to the deck and
basically does what a generic LV4 monster can do for
an XYZ spam deck.
Versatility – 4/5 ; You're going to want to XYZ
often, and this is one of the cards you'd want in
almost any situation.
Dependability – 2/5 ; Low-ish marks here.It's not self-sufficient.You need another Satellar to make that XYZ
Card Advantage – 2/5 ; It doesn't generate any card
advantage, but it could LEAD TO advantage if you XYZ
into the right monster for the situation.
Speed – 5/5 ; Effect activates on summon and it
speeds up the deck.
Traditional – 1.5/5
Advanced – 3.25/5
The additional summon for Satellars. This card is
usually a one of in today's builds and doesn't
provide much else other then the quick XYZ summon.
We continue looking at ‘tellarknights as we look at
Satellarknight Vega. Statwise Satellarknight Vega is
a LIGHT/Warrior so there is loads of support for him
and has 1200 ATK and 1600 DEF while not the best
stats it does make him searchable.
Effectwise Satellarknight Vega as a really useful
effect for ‘tellarknights, when this card is
summoned you can special summon another ‘tellarknight
from your hand. Not only does this get you out
another monster so you can Xyz summon, but you also
get the effect of the summoned ‘tellarknight and if
you combo Satellarknight Altair you can easily get
out enough material for a 3 material Xyz Monster.
Overall a very powerful card and a must for ‘tellarknight
Hello Pojo Fans,
Satellarknights really start their combos today with
Satellarknight Vega. Vega can Special Summon any “tellarknight”
from your hand when it is summoned in any fashion.
Regardless of which “tellarknight” you Special
Summon, you likely will be activating their effect,
and will be able to instantly go into a Rank 4 Xyz
Summon. If Vega Special Summons Altair, Altair can
Special Summon a “tellarknight” from your grave,
giving you the chance to Xyz Summon Satellarknight
Delteros. Summoner Monk and Vega is another way to
Xyz summon Delteros first turn.
Vega may have the weakest ATK of all the current “tellarknights”
but its the monster that starts the swarming and
combos for the deck and is needed in 3's in the
deck. It inherits all the support the other “tellarknights”
do, and as long as its effect goes off you will have
a Rank 4 possibility, if not more.
Until Next Time
A lot of people reading CotD might be new players to
the game but for those that are not, we see the
"Marauding Captain" of the Satellarknights, Vega.
Vega is weaker in statistics than yesterdays review
of Alsahm but what he lacks in sheer attack strength
he makes up by being a key piece in creating
Delteros, the Satellar themed Xyz. Vega's effect is
straight forward, when he is summoned, special
summon another Satellar from the hand, paired with
the biggest satellar currently that is 3000 damage
easily dealt but you want to use it to summon
tomorrows card to keep the chain of plays and
bringing out Delteros going. He's a definite minimum
1 of but you will see players using 2 and I don't
disagree with that either. 3 is too cloggy for a
1200 atk monster
For the third card in our Satellarknight Week, we
have a totally-not-Marauding Captain-card,
Like every other Satellarknight, she(like Deneb) is
a level 4 Light Warrior, and gets her effect off of
any summoning means. Her stats are less-than
desirable, but her defense is alright I suppose. She
probably isn't going to be summoned by herself
anyways. Searchable by literally everything else
that searches Satellarknight monsters.
What she does for the deck can be simplified into
two things. One she enables making 3-material
rank 4 monsters, namely Delteros and Ouroboros(and
Trihiver in the future). Secondly, she allows
you to make use of excess Satellarknight monsters
that might have been accumulated over the course of
the duel. In other words, if you draw a Deneb when
you already have one in grave and an Altair in hand,
she nets you a rank 4 monster using Deneb without
even needing to use the Altair. Also, she combos
fantastically with Altair, because Altair triggers
However, unlike most Satellarknights, she alone is
But she is a very vital piece off the deck, even
though you would only play 1-2 of her at most.
Satellarknight Vega has one true purpose, to be
the tag partner of Altair. Vega allows you to
special summon any Tellarknight monster from your
hand when it is summoned. This usually leads to
Altair and Altair leads to special summoning one
from your grave then leads to Stellarknight Delteros.
Or vice versa. The stats of Vega don't really matter
as it's not meant to battle or stay on the field for
too long. Vega is a workhorse in the deck and a must
if you're playing them.
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