2 Level 6 monsters
This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Sep. 16, 2014
This gains 200 ATK for each DARK monster in both player's
graveyards.One problem.Most of the time, your opponent won't have a
lot of DARK's in the grave.And early on, you won't either.10 DARK monsters puts this at a passable
for 3000 is even less economical.20 DARK monsters is really situational.If your opponent has a graveyard with DARK's
in it, chances are they are going to benefit from
this card's milling effect as much as you are.
People summon LV6 monsters to devastate their opponent; not to
mill their deck by 5 cards.If you can keep this card alive for another
turn, that's 10 cards, but otherwise the opponent
will be able to survive.In an era with tons of revival options and
graveyard advantage, this card may help your
opponent.And that's bad.I'm sure even dedicated mill decks have
better options.If you want to mill cards, just use a Lumina
+ Raiden combo.You can mill 7 cards that turn for yourself
if you want.
Even though there aren't a ton of generic rank-6's, this card
still faces stiff competition.Photon Strike Bounzer is usually your best
LV6 bet with 2700 ATK and monster effect negation.Constellar Ptolemy M7 also has its share of
viable combos on top of being a 2700 beater.Gauntlet Launcher can take out two monsters
with its ability.
Perhaps in a deck that focuses on rank-6 monsters can splash a
copy of this card in.If you're looking for one or two generic
rank-6's, though, there are much better options.
Power – 2/5 ; Low ATK, and usually not threatening in any sense.
Versatility – 1/5 ; Very
situational.I could see it as a way to end the game if
the opponent has a really thin deck, but that's it.Weak ATK if your opponent has no darks.
1/5 ; Low marks.Milling is totally random.You could mill nothing good while the milling
effect ends up helping the opponent.
Card Advantage –
1/5 ; You might be able to gain some advantage off
the mill, but enough advantage to make up for 2 LV6
Speed – 3/5 ; Ignition effect.
Traditional – 1.75/5
Advanced – 2/5
Not an excellent card, but who knows what combos people might
Firstly, Pilgrim Reaper starts off with an
indeterminable (or ?) attack as well as defence. For
every Dark monster in either players Graveyards,
this card gains 200 ATK and DEF, which while at
first glance may seem quite reasonable, in all
reality, it’s simply quite unspectacular as at least
10 Darks are going to be required to make any sort
of real impact regarding this cards stats. And even
in a dedicated Dark Deck, boosting it to an
acceptable level or attack where you can actually
start to run over some big stuff is not going to be
As for it’s effect by detaching 1 Xyz material
from this card you’ll be able to activate it’s
effect of sending 5 cards (or up to if less than 5
cards are remaining in Deck) from both players Decks
to their respective Graveyards. Now while this may
serve to be quite useful in potentially boosting
this cards stats, as well as putting key pieces into
your Graveyard, the issue with this cards effect is
that it essentially helps your opponent out just as
much as it does to you, and if you were to use this
effect against an opponent playing Lightsworns,
Chaos, Shaddolls, Bujins… Basically any Deck that
wants monsters/ specific cards to be sent to the
Graveyard, this card suddenly becomes your worst
That is unless you’ve Summoned it when your
opponent has only a bare few cards remaining in
their Deck, and you are going to be able to use it
to essentially Deck them out… Then, good play to you
Once released, Pilgrim Reaper combined with
Rank-Up Magic Astral Force will allow the Summon of
Number 23: Lancelot, Ghost Knight of the Underworld
who will be equipped with 3 Xyz materials rather
than the normal 2… So if you can protect it, it can
quite easily be an extremely difficult card for your
opponent to get around… Much like Light and Darkness
Dragon is for some Decks.
Sadly though, this really isn’t an example of the
benefits of Pilgrim Reaper as a card, this only
shows that it could be used as a stepping stone for
the Summon of Number 23.
Pilgrim Reaper also potentially provides a boost
to Vampire/ Zombie Decks if Vampire Kingdom is on
the field, however it really does require quite a
bit of effort for what ultimately results in only a
minimal overall boost for the Deck.
Although before completely writing this card off
as basically useless, it did occur to me is that
Necroface is currently at 2, and this got me into
thinking that it may be useful as part of a
Necromill Deck as Necroface and Soul-Absorbing Bone
Tower form important aspects of that Deck.
Being used in this way may actually make it a more
valuable card than when considered being used in any
other way… Or at all!!!
Traditional: 1. No words can truly describe how
badly it would be here… And neither does the score
Advanced: 1. The best real possible use of this
as I see it will be when Number 23: Lancelot, Ghost
Knight of the Underworld is released, otherwise it’s
only going to be good if you can send from your
opponents Deck to their Graveyard something that
would otherwise be irreplacible… A piece(s) of
My final note on Necromill however, may suggest an
actual and surprising use for this card after all.
From a new Fusion Monster to a new Xyz monster;
Pilgrim Reaper. Statwise Pilgrim Reaper is a Generic
Rank 6 Monster which is always good. It’s a
Dark Zombie, which is also good with ? ATK and DEF,
which we will look at with the effects.
Speaking of Effects, its ATK and DEF are determined
by the number of DARK monsters in both Graveyards,
since 200 ATK and DEF isn’t a massive boost and it
has no base stats, this is only really useful late
Pilgrim Reaper’s other effect is a good old
fashioned mill effect, which forces both players to
mill the top 5 cards of their deck, for the cost of
1 Xyz material. Obviously the idea here is to get
more DARK monsters into the graveyard. While I love
mill cards, they are these days a bad idea, as a lot
of decks and cards benefit from having cards going
to the graveyard, so while you might get more ATK
and DEF, you probably will be helping your opponent
out as well. Also it does force you to mill as well,
but if you are using this card in either a zombie or
DARK deck this probably will help you.
Overall, it gives Zombie decks another Xyz monster
to play with, but its main effect could easily aid
your opponent more, use at your own risk.
Pilgrim Reaper is on deck today. a Rank 6 Xyz
monster, needing any two level 6 monsters to summon.
A DARK/Zombie with ?/? for ATK/DEF, but it gains 200
ATK and DEF for each DARK monster in both players
graveyard. Once per turn, you can detach 1 Xyz
material from this monster to have each player send
the top 5 cards from their decks to their graveyard.
If you are using Pilgrim Reaper, it should come with
a warning label: USE WITH CAUTION. Milling might
seem like a good idea against some decks, but if you
do this against the wrong deck (IE: Lightsworn) it
will explode in your face real quick. Also, this
card may not see over 2000 ATK/DEF in some games,
depending on what deck your opponent may be using,
so it might not even stay on the field that long. I
will say, that this card is an Exodia's player worst
nightmare. I can't see this card in too many decks,
with Vampires coming to mind first. It has a good
idea, but in this format, a lof of deck wants
certain cards in the grave.
The best way to view the Extra Deck's as a 15
card toolbox, a way to solve your problems and push
you towards victory. Generally speaking, no Extra
Deck monster is terrible because they all fit into
different niche spots. Even "bad" cards like
Submersible Carrier Aero Shark technically have
uses. Back in Dino Rabbit format, this card saw
brief use as a Rank 3 out to Gellenduo in the mirror
match. Sure, it only had a brief time in the
spotlight but 15 seconds of fame is better than no
fame at all, right?
Pilgrim Reaper fits into the "kinda has one neat
use" category, but it just isn't that strong to get
anything going for you. For every Dark monster in
either player's graveyard, Pilgrim Reaper gets a 200
ATK and DEF boost. Early in the game, Reaper will
have basically no attack points. Even if you're
playing against a Dark World or Shaddoll deck,
you'll be lucky to have Pilgrim Reaper with more
than 2000 ATK.
For better or worse, it's a Rank 6 - an Xyz Rank
that doesn't have the most support. Outside of
Hieratic decks, there isn't really a good deck that
spams Rank 6 monsters. The cards are a bit stacked
against Pilgrim Reaper, but its effect makes it
One per turn, you can mill the top five cards from
both you and your opponent! It's not very good to
mill things like Burning Abyss or Shaddoll monsters,
but hey, if you're looking to deck out your
opponent, there's now an Xyz for that card.
Obviously you'll be milling for yourself, and that's
the important part. It's saving grace is that it's a
Rank 6, meaning that even if it has piddly attack
after you use its effect, you can stack a Gaia
Dragon, the Thunder Charger on top Pilgrim Reaper so
it's at least useful.
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