Big changes have happened in Japan.While the U.S. had received a very
conservative ban list on new years, the OCG had 7 of
their cards unbanned:
Ring of Destruction
Chaos Emperor Dragon
Crush Card Virus
Temple of the Kings
Exchange of the Spirit
Harpie's Feather Duster
These cards are still banned in the west (United
States and Europe), but it's likely that they will
come to us at some point this year.
6 of the 7 cards were changed in card text to make
them less powerful.Harpie's Feather Duster remains the same.We aren't going to be reviewing "Exchange of
the Spirit" this week since there's only 5 days, but
that card recieved an errata of requiring your
opponent to have 15+ cards in their graveyard as
well (preventing the card from becoming a First Turn
These are the following changes have been made to
You can only use the effect of Sinister Serpent once
During your opponent's next End Phase, you must
banish 1 Sinister Serpent from your graveyard.
To be honest, Sinister didn't really need an errata.It would've been fine if it were unbanned as
not as powerful as it was back then.Yes, it alleviates discard costs but most
decks wouldn't use discard-cards just on the hopes
that they might (or might not) draw Sinister
Decks that do discard (like Burning Abyss) already
have their discard fodder.Mermails may have used Sinister too if it
Okay, the nerf isn't totally fatal.As long as you only discard it every other
turn the erratas shouldn't affect you.But it was unnecessary on a card that already
isn't strong to begin with.
Traditional, Before Errata – 3.5/5 (more ways to
Traditional, After Errata – 2/5 (too slow to plus
off of in Traditional)
Advanced, with Errata – 2/5 (not totally useless,
Advanced, if not Errata'd – 3/5 (would've been
Welcome to errata week, as we'll look at various
cards that have experienced an errata, opening
things off with Sinister Serpent. The review
will be somewhat limited, as the card is Forbidden
in Advanced, and the errata small. Sinister
Serpent, once said (IF Sinister Serpent exists in
your Graveyard, you can return Sinister Serpent to
your Hand). Now, replace Sinister Serpent with
"this card". Technically, THIS card cannot
exist both in your Hand and Graveyard, and I think
that's the confusion the original vagueness was
trying to express, and isn't supposed to be a
problem now. But as mentioned, having one, or
none, available, it's less than no problem.
Hello Pojo Fans,
Times change and so does the wording on effects.
This week we're covering some of the most legendary
past cards that have been altered so they could
return to the advanced format. Today is the little
reptile everyone loves to discard: Sinister Serpent.
Before, you had the choice to return Sinister
Serpent from your graveyard during your Standby
Phase if it were there. Now, you can only use its
effect once per turn, and, if during your opponents
End Phase, Sinister Serpent is in your graveyard,
you would have to remove it from play.
The odds of looping Sinister Serpent like you were
able to do in the past using Graceful Charity and
other card effects is highly unlikely. The ability
to discard it during your Standby Phase, then get it
back (much like using Treeborn Frogs Special
Summoning effect) using Hand Destruction is limited
because you can only use the effect once per turn.
Once in the grave, Sinister Serpent is likely
The added effect of it being removed at your
opponents End Phase if in your graveyard has taken
away most of Sinister Serpents usefulness. Even at
“once per turn” it could still be useful as long as
it found its way back to your hand. Sinister Serpent
was all about returning infinitely to your hand, and
now that effect has been limited.
This week we are going to be covering a select
number of cards that are currently Forbidden in the
TCG, but have become Limited in the OCG thanks to a
wave of erratas they did a few weeks ago. As all of
these cards are not currently legal for Advanced
Format, I will instead rate them on Pre-Errata vs.
The first card is Sinister Serpent, a card which was
immensely popular a decade ago. As a monster its
pitiful, but if it’s in your Graveyard during your
Standby Phase you can put it back in your hand,
meaning its infinite discard fodder. During the days
of Goat Control, this was fantastic, because some of
the strongest cards of the format (Graceful Charity,
Tribe-Infecting Virus, Lightning Vortex, etc.) all
required discard costs, which were extremely taxing
that early in the game’s life. Sinister Serpent
essentially made these cards free (or at least less
taxing in the case of Graceful Charity). It also
served as an answer to an opposing Delinquent Duo,
and was the reason why Duo wasn’t dropped
immediately when drawn; a player would wait until
they knew (or could at least soundly conclude) that
Serpent wasn’t in the opponent’s hand.
These days, Serpent wouldn’t be quite as
devastating; any Deck that runs discard effects
already has more reliable cards to remove; Burning
Abyss has all of their monsters, Mermail has the
Atlanteans and Gunde, etc. It could possibly see use
in Gadgets thanks to King of the Feral Imps, and it
gives the Deck access to the likes of Phoenix Wing
Wind Blast, but this certainly isn’t broken.
Despite this, Konami decided to smack the card with
an errata. Along with only being usable once per
turn (which isn’t too bad, seeing as it’s Limited
anyway), the card forces you to banish a Sinister
Serpent from your Graveyard if you use its effect.
If I understand correctly, you either have to wait a
turn to use Sinister Serpent after getting it back
or lose it after one use. So the card is stupidly
slow now to use reliably, and is overall pretty
This was a nerf that didn’t have to happen. The card
was only halfway decent in today’s game and now it’s
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