Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all Spell and Trap Cards on the field, except "Void" cards. Once per turn, during either player's turn, when another monster's effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
June 25, 2015
Species: Infernoid Devyaty, インフェルノイド・リリス (Infernoid
Lilith), the Night Specter. I. Devyaty sports a
serpentine physique, and is - no exaggeration here -
the best monster in the deck. On summon she destroys
any non-"Void" spell/trap cards on the field, and
once per turn her controller may tribute a monster
to negate the activation of an effect monster's
effect - an inverted I. Onuncu so to speak. Surely
the boss "Infernoid" monsters' requirement to banish
three of their kin to be summoned to begin with is
nothing to scoff at, but it's a sacrifice the colony
is willing to make, for Infernoid Devyaty and
Infernoid Onuncu provide something no other "Infernoid"
monster does: control.
A valid strategy is to summon Infernoid Devyaty to
destroy an opponent's backrow, as well as their
pendulum scales, then bring out Mechanical Hound
through Monster Gate/Reasoning or by tributing
weaker "Infernoid' monsters: without the ability to
activate spells, many decks will be limited to their
once-per-turn normal summon, and Infernoid Devyaty
just so happens to be able to tribute herself in
order to negate dangerous monster effects...
Playability: 5/5. A true boss for the "Infernoid"
Art: "There's got to be a morning after, if we can
hold on to the night. We have a chance to find the
sunshine, let's keep on looking for the light"/5
This time we look at Infernoid Devyaty, a Level 9
Monster, and requires the removal of THREE Monster
prior to being Special Summoned (this has been
reference prior as to number of removals per level).
So first, there's a built in Heavy Storm, as when
this card is Special Summoned, you destroy all Magic
and Trap cards on the Field that aren't "Void"
cards. Secondly, once a turn, during either
players' turn, when an effect Monster activates its
effect, you can Tribute a Monster to negate the
activation, and if successful, said Monster is
removed from play. It does some cool stuff,
absolutely, though I feel asking for the three
Monsters to be Summoned is a bit much. Kind of
like a Monster requiring triple XYZ Material.
The tribute for a removal is nice, even if it's a
bit dependent, as that's an even trade, although you
may come out ahead as your Monster only goes to the
Graveyard. The 2900 attack (and defense) make
this card a beast.
Devyaty is a powerhouse. 2900/2900 ATK/DEF is
acceptable for a Level 9. While this one takes three
“Infernoid” monsters to Special Summon, Devyaty
makes up for it. Same rules apply for Devyaty as do
to all “Infernoid” monsters. Optional mass s/t
destruction effect upon Special Summoning is very
good at clearing away troublesome s/t on your
opponents field while leaving your “Void” s/t
unaffected. Instead of the typical tribute to banish
a card in your opponents graveyard during their turn
is also replaced with the ability to tribute a
monster you control to negate a monster's effect and
destroy it. During either players turn gives Devyaty
the ability to attack aggressively as long as they
have a monster to tribute during that turn.
You can summon “Infernoid” monsters up to a combined
Level/Rank of seven or lower before Special
Summoning Devyaty, but you would want to clear the
opponents s/t to avoid any monster removal. If you
summon Devyaty first, you won't be summoning any
more “Infernoid” monsters until it leaves the field,
which will prevent it from likely using its monster
effect negation effect. You have to set up the
field, then Special Summon Devyaty. If the
Bottomless Trap Hole or Solemn Warning happens,
you'll hopefully have enough “Infernoid” monsters to
Until Next Time
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