Equip only to a Psychic-Type "Kozmo" monster. It gains 500 ATK and DEF, it can make up to 2 attacks on monsters during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can pay 800 LP; add this card to your hand. You can only use this effect of "Kozmo Lightsword" once per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Nov. 2, 2015
Hello Pojo, Last month, I shacked up with a
cougar in the west, and right now I'm moving from NJ
to Florida. I've been busy. So has the
Kozmo support, Christian Moss tells me. If you
thought Kozmos were powerful enough, their flawless
engine has even more support to bolster it.
Unfortunately, Lightsword is not one of their better
Here's why. THE MONSTER CANNOT ATTACK DIRECTLY
WITH THE EFFECT (ONLY ON MONSTERS)
Killing a monster in battle to make it easier for
another monster to attack is still decent. The
piercing effect will also punish. Since you
can add it to your hand on destruction, it lacks the
-1 risk most equip cards pose. Plus, it can't
be disrupted with an MST and the like. It also
might make the opponent waste removal on a monster
they wouldn't normally use it on.
It might work as tech for side deck against certain
matchups, but since it has zero OTK potential and it
doesn't grant you any card advantage, I would
suggest running no more than 1 copy if you insist on
Apparently it's Kozmo week around here. As
a general rule of thumb, to which I'm sure most
players are aware, equip Magic cards aren't very
good, or reliable. I mean yea, we used Axe of
Despair and United We Stand way back when, and even
Mage Power, but that was a completely different era
of play, with far less mechanics and tools at our
disposal. But as far as an Equip goes, Kozmo
Lightsword is pretty good. For starters, you
get 500 attack and defense for the equipped Monster.
Which is a formidable enough increase.
Secondly, the equipped Monster can attack two
Monsters in a Battle Phase. Plus, on top of
all that, it grants the equipped Monster piercing
Damage, when applicable. This card can only be
equipped to a Psychic Kozmo Monster, just remember
that, and can even be recycled to the Hand for 800
Lifepoints. (I don't see that happening very often)
but this Equip gives you three effects, and even if
you only get it for a turn or two, it should play
well in your favor.
Welcome to Kozmo week! Today we start with some
interesting support for a very expensive deck. Kozmo
Lightsword is an Equip Spell Card. Fortunately, it
is costless and grants excellent bonuses.
Unfortunately, Even within the archetype, it only
equips to Psychic-type Kozmo monsters. It gives that
monster 500 Atk and Def, the ability to attack twice
on opponent's monsters, and piercing if it attacks
Defense Position monsters. I get that you can search
this from the Deck if Kozmotown is destroyed, but
more than likely, you're going to be able to equip,
attack, inflict damage, and then start Special
Summoning the ships. Then this card hits the
Graveyard and the second effect kicks in. If you pay
800 Life Points, you can add Kozmo Lightsword back
to your hand from the grave. However, it's not like
you can activate it during the Battle Phase. If you
could, this would receive a higher score. Since you
can't we have the usual rule "most equips are bad."
Well, this is going to be a fun week. I've said
before that I'm really intrigued by this Kozmo set,
mostly because of the “Wizard of Oz” theme, not so
much the “Star Wars” one. Don't get me wrong, Star
Wars is a great franchise, but something about
seeing Dorothy and crew with a sci-fi twist really
speaks to my inner child. But now I'm getting off
Before I get into the card, let me point something
out: Usually I rate cards by their compatability to
decks in general- Dragon, Swarm, Firefist, etc. But
since this is Kozmo week, I'll be giving these cards
rather high scores because they are very deck
specific. I do not recommend you splashing them with
other card themes, because that could spell trouble
for you. With that in mind, on to the actual review!
Kozmo Lightsaber- I mean Lightsword- is a decent
Equip card, especially for its theme. So far, the
Kozmo Psychics I've seen look weak and could use a
power-up boost. This card gives them that, and more:
double-attack, “peircing” (AKA, battle damage to DEF
position monsters), and it can call itself back with
the cost of 800 LP. Sort of like how a Jedi uses the
Force to call back his sword after it's been knocked
out of his hand. Definitely run at least two of
these in a Kozmo deck. You'll need it to keep your
Psychics from getting run down by bigger baddies.
Final Score: 4/5
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