1 Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster your
opponent controls, destroy all Defense Position
monsters your opponent controls after damage
calculation. During your End Phase, destroy all
other monsters you control that did not declare an
attack this turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Oct. 5, 2015
A classic Synchro
monster which came out 6 or 7 years ago. Never
quite got the attention Stardust Dragon got, but
early on it was definitely one of the best.
Can ideally cause maximum destruction by running
over an Attack Position monster with its strong 3000
ATK and then using its effect to destroy Defense
Position monsters. Of course, this card is
still victim to Trap Cards, since it needs to
conduct battle in order to activate its effect.
And you only really plus on it when the opponent has
a swarm of monsters (which isn't very common).
The restriction of destroying monsters you control
which didn't attack isn't too detrimental but it's
not like it would have been overpowered without it.
Not a bad option for decks which can make it and
have space for it, but there's better options out
Welcome to Red Dragon Archfiend week, where we
mostly are going to cover support cards and variants
of said Archfiend. If you haven't been playing
the game since the 5Ds era, you might not be
familiar with RDA. He's still one of the best
and most powerful, at least in terms of raw
destructive power, Synchro Monsters in the game.
Being a Dragon gives him lots of playability in any
Dragon themed Deck, and the 3000 attack is
excellent, as is his raw destructive power.
He's a Level 8 Synchro, who is Synchro Summoned with
a Tuner and one or more non-Tuner Monsters. So
in addition to the 3000 attack, after Damage
Calculation when destroying a Defense position
Monster, you destroy all Defense position Monsters
your opponent controls. Note, too, any
Monsters you control that don't attack are destroyed
but no big thing there. This isn't, as of yet,
a Synchro era right now, but that can always change.
We have reached my favorite
week of reviews EVER! I am so glad to do this. Red
is my favorite color. Synchro Monsters are some of
my favorite cards. This and Star Eater just do so
much for me. This card gets a 5/5 in all my decks
for being the big bruiser that it is. Enough of
that. Let's see if Red Dragon Archfiend is worth my
RDA (It almost spells RAD
because it is so Awesome.) He comes onto the field
as a Level 8 Dark Dragon-type Synchro Monster with
3000 Atk and 2000 Def. All of that is huge. The
support for RDA is vast, but not so great. The
support for Red Dragon Archfiend monsters is better,
but we'll get to that.
Red Dragon Archfiend has two
effects that activate when and after it attacks.
During the Battle Phase when this card attacks
anything, destroy all opponent's Def position
monsters. As a balance to that effect, during the
End Phase, destroy all monsters you control that
didn't declare an attack this turn, excluding
itself. Those are separate effects. Don't use Soul
Charge on this unless you have a way to get rid of
it before the End Phase or all your monsters (except
RDA) are being destroyed. He's a beater. He helps
clear the field when you want to push for a ton of
Score: 4/5 SOOOOO Biased. But
it's Extra Deck. You either run Level 8 Synchros or
Art: 5/5 I enjoy all the
artwork for this monster and all artwork associated
with this monster.
I apologize for my absence this past week; I'm
back now and ready to take on some hot-red dragon
First up, the forerunner of the group: Red Dragon
Archfiend.I guess it's at that age now where we can
call it “an oldie but a goodie.” And it certainly is
a goodie; 3000 ATK is nothing to sneeze at. Its
effects are pretty good too, being able to
potentially wipe out all opposing DEF monsters. But
the second effect might be seen as a drawback; if
you have at least one other monster on the field and
it doesn't ATK while RDA is present, it gets
destroyed at the end of the turn. But that's likely
not going to hinder you, as RDA alone can keep most
opposing monsters from surviving each turn. So,
yeah. This guy's still good.
Final Score: 4/5
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