If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Sept. 22, 2015
Great card for the deck that provides it with
consistency, versatility and power. On top of
being a Foolish Burial, it can adjust its level to
help summon almost any XYZ or Synchro you want.
Plus you can gain any Infernoid effect you want
(sans ones that activate on summon) to help you with
whichever situation you have.
Hello Pojo Fans,
As the first monster in the “Infernoid” archetype
that can be Normal Summoned, Dectron, while lacking
ATK/DEF power, has a great effect to substitute for
A Foolish Burial effect of any “Infernoid” in your
deck (except itself) to allow Dectron to increase
its level and gain the effect(s) of that sent card.
While the big Infernoid monsters who gain efffects
off Special Summoning won't be as useful, all of the
Infernoid monsters have the tribute ability to
activate an effect, and that is what Dectron will
Having another way to bury a specific monster will
help Special Summon other Infernoid monsters. Not
only that, but Dectron can help clear the way for
Infernoid monsters to get at your opponents Life
Points. As a Tuner, it gives more flexibility to the
archetype, opening up Synchro summons, and with its
copy ability, gives you another option for Xyz
Stronger ATK/DEF would have been nice, but the deck
needed a monster that could be Normal Summoned, and
Dectron is a pretty good one for this decks
Misdreavus "Mean and Evil"
What better bait to lure this fellow than with a
card he already talked about? I've been gone for a
while, but even I can no longer deny it's time to
return to a life of regularity - you may hopefully
expect about a review a week from me again from now
on. In other news, did you hear that main sets'
rarity ratios will be changed starting next year? A
long story short, all sets will have seven common
cards, one rare, and a foil (1/6 chance of an ultra
rare; 1/12 chance of a secret rare) - great news for
any player if you ask me!
On to Infernoid Decatron, I'm sure that I don't have
to explain why this is one of the best (read: 'most
versatile') cards ever released: send Infernoid
Harmadik to the graveyard to destroy a monster, or
Infernoid Patrulea to destroy a spell/trap card.
Sending an "Infernoid" of a higher level allows one
to tribute Infernoid Decatron immediately to banish
a card in the opponent's graveyard while setting up
their own, or one can put some pressure on the
opponent by sending Infernoid Devyaty/Infernoid
Onuncu. All in all what we have here is a Breaker
the Magical Warrior and an Exiled Force combined,
with some more positives slapped on (I heard Tuners
were useful): the perfect Reasoning target.
For those that want to read more, I talked about
this card quite a lot in my review of Void
Vanishment some months ago; one final note: if
you're sending Infernoid Devyaty/Infernoid Onuncu
for Infernoid Decatron's effect, you had better have
a plan to remove it from the field yourself.
Advanced: 4/5. It can be argued that the "Infernoid"
deck was out of date even before its release, but
Infernoid Decatron would have been very good a year
ago at least. Oh, before I forget: I still believe
the deck can be built to take on the big guys, so
this comment is not to be viewed as negative.
Art: "This is not the same. Was everything before
just a dream? Those voices. They're outside. Where I
Infernoid Decatron has horrible
stats. It's a Level 1 Fire Fiend-type monster with
500 Atk and 200 Def. At least it's a tuner. Level 1
tuners are ok. It is nice to have another decent
target for One for One. Hopefully, the effects make
up for it's stats.
So Infernoid Decatron has only
one effect. When it's Normal or Special Summoned,
you can an Infernoid monster to the Graveyard to add
it's level to its 1 and then replace Infernoid
Decatron's name and effects with the sent monster's
name and effects. I'll admit to not knowing much
about Infernoids, but gaining any of their effects
sounds good. Also, having a high level tuner on the
field is good for most decks. I am glad there is no
"Once per turn" clause to the effect because then
you can use 2 and XYZ summon almost anything.
Score: 2/5 Versatility is good,
but only as good as the Infernoid sent.
Yowza! Not only is this a Tuner monster, but it
can also copy the name and effects of a card of your
choosing, AND increases its own Level by that cards'
star count! I have a feeling this card is going to
be Limited or even Banned in the near future.
Yeeaah.... I really have nothing else to say except,
this card is Boss! Have at it Synchro users.
Final Score: 4/5 (point deducted for non-Synchro
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