Pendulum Effect You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
Monster Effect If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: Aug. 1, 2016
Wolf is practically the antithesis of a pendulum
monster and is extremely strange when you take a
close look. Lunalights only have two pendulum
monsters so far, and while Tiger can pendulum summon
anything under level 5, Wolf can only pendulum
summon other Lunalights – this is a very strange
comparison since usually this detriment is applied
to all or none of the monsters in other pendulum
themes. As a result, with Wolf being level 6 and the
scales being 1 to 5, pendulum summoning from the
extra deck is practically nonexistent in Lunalights.
Every now and then you’ll get a free Tiger. So, Wolf
is a pendulum monster that nearly never accomplishes
the task of its archtype… to pendulum summon. Not
only that, but because it’s practically ridiculous
to even consider tribute summoning Wolf, she’s
terrible as a monster as well. Sure, every now and
then you might somehow send Wolf to the grave and
then Perfume him onto the field to help out Panther
and Cat, but overall, she rarely sees the field.
Of course none of this really matters in the end
when Wolf’s great pendulum effect is practically the
lifeblood of the Lunalight deck. Being able to
summon Cat Dancer and Panther Dancer by banishing
pieces from the grave is superb. And because Wolf’s
effect is not restricted to once per turn, it would
bode well for the Lunalight player to remember that
two Wolves in hand can be set in both scales to use
the effect twice and get out Panther Dancer super
I really like this card, but it’s a real bummer Wolf
can’t be pendulum summoned in any practical way.
However, just one new Lunalight pendulum monster
with scales of 7 or higher fixes that problem, and
Lunalights should expect at least some new support
in the near future. But the main problem with Wolf
is that experienced opponents know to save their
spell/trap removal for getting rid of it. I have to
ding her rating for the fact that she’s so important
and thus highly vulnerable with no real way of
getting her back.
Lunalight Wolf is a Level 6 Light Beast-Warrior type
Pendulum monster with 2000 Atk and 1800 Def and
Scales of 1. One of these stats doesn't make a ton
of sense to support Lunalights. It's Light instead
of Dark, so no Allure for this one. I also have a
minor peeve with the low Scale being the higher
Level monster. As a 1 tribute monster, 2000 Atk is
bad, but not the worst. The effects are a mixed bag
just like these stats.
The Pendulum effect restricts Pendulum Summoning to
Lunalights. That's a bummer, but the real Pendulum
effect is to Fusion Summon a Lunalight Fusion
monster by banishing materials from the field or
grave. This is why Fusion Tag becomes useful. Since
the higher Level Fusions require the smaller
Fusions, Fusion Tag can skip one to go into another
from the field or use Wolf's effect to get some
materials from the grave. Finally, if this monster
happens to be on the field, its monster effect gives
Lunalights piercing. Not a bad ability, but no where
near as good as Fusion Summoning a boss once per
Score: 3.75/5 Absolutely necessary in Lunalights.
Art: 5/5 I find the edit from the original art
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