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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Lunalight Wolf
- #SHVI-EN012

Pendulum Effect You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. Monster Effect If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Card Rating
Advanced: 3.42 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: Aug. 1, 2016

Back to the main COTD Page

 

RCG

Lunalight Wolf
 
Wolf is practically the antithesis of a pendulum monster and is extremely strange when you take a close look. Lunalights only have two pendulum monsters so far, and while Tiger can pendulum summon anything under level 5, Wolf can only pendulum summon other Lunalights – this is a very strange comparison since usually this detriment is applied to all or none of the monsters in other pendulum themes. As a result, with Wolf being level 6 and the scales being 1 to 5, pendulum summoning from the extra deck is practically nonexistent in Lunalights. Every now and then you’ll get a free Tiger. So, Wolf is a pendulum monster that nearly never accomplishes the task of its archtype… to pendulum summon. Not only that, but because it’s practically ridiculous to even consider tribute summoning Wolf, she’s terrible as a monster as well. Sure, every now and then you might somehow send Wolf to the grave and then Perfume him onto the field to help out Panther and Cat, but overall, she rarely sees the field.
 
Of course none of this really matters in the end when Wolf’s great pendulum effect is practically the lifeblood of the Lunalight deck. Being able to summon Cat Dancer and Panther Dancer by banishing pieces from the grave is superb. And because Wolf’s effect is not restricted to once per turn, it would bode well for the Lunalight player to remember that two Wolves in hand can be set in both scales to use the effect twice and get out Panther Dancer super quick.
 
I really like this card, but it’s a real bummer Wolf can’t be pendulum summoned in any practical way. However, just one new Lunalight pendulum monster with scales of 7 or higher fixes that problem, and Lunalights should expect at least some new support in the near future. But the main problem with Wolf is that experienced opponents know to save their spell/trap removal for getting rid of it. I have to ding her rating for the fact that she’s so important and thus highly vulnerable with no real way of getting her back.
 
Advanced: 3/5
Future Potential: 3.5/5


Baneful
  • The Pendulum Summoning restriction limits hybrid builds, but it's a Pendulum nonetheless and its quite fair considering it can bring out Fusions.
  • Initally, as a beater, 2000 ATK is underwhelming and piercing is not a great effect, but it's gets better.
  • Consider that this card keeps reviving itself as a Pendulum, and in some circumstances you can pull off a lot of piercing damage with a swarm.
  • Polymerization's -2 cost is untenable, but this card can let you bring out the deck's very powerful fusions without costing an arm and leg.
  • It's not the most versatile card the deck has to offer, but it can be very useful in certain situation as it does a variety of different things.

3.5/5


Warlockblitz
YouTube

Review for Lunalight Wolf 8/1/2016
 
Lunalight Wolf is a Level 6 Light Beast-Warrior type Pendulum monster with 2000 Atk and 1800 Def and Scales of 1. One of these stats doesn't make a ton of sense to support Lunalights. It's Light instead of Dark, so no Allure for this one. I also have a minor peeve with the low Scale being the higher Level monster. As a 1 tribute monster, 2000 Atk is bad, but not the worst. The effects are a mixed bag just like these stats.
 
The Pendulum effect restricts Pendulum Summoning to Lunalights. That's a bummer, but the real Pendulum effect is to Fusion Summon a Lunalight Fusion monster by banishing materials from the field or grave. This is why Fusion Tag becomes useful. Since the higher Level Fusions require the smaller Fusions, Fusion Tag can skip one to go into another from the field or use Wolf's effect to get some materials from the grave. Finally, if this monster happens to be on the field, its monster effect gives Lunalights piercing. Not a bad ability, but no where near as good as Fusion Summoning a boss once per turn. 
 
Score: 3.75/5 Absolutely necessary in Lunalights. 
Art: 5/5 I find the edit from the original art hilarious. 
 
-WarlockBlitz


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