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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Coral Dragon
- #TDIL-EN051

1 Tuner + 1 or more non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the Graveyard: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.

Card Rating
Advanced: 3.75 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: Aug. 18, 2016

Back to the main COTD Page

 

RCG

Coral Dragon 

When I first read this card’s effect at the beginning of the year, I turned to my friend and we both said “water” at the same time. Any water monster that discards is on the radar of knowledgeable players, and this monster is no slouch. It has a great generic ability, doesn’t need specific materials, and has a terrific replacement draw effect. But when I finally play-tested it, I realized it’s actually quite difficult to synchro summon a level 6 monster in mermail/atlantean decks of pretty much any kind. Kind of a bummer, but that doesn’t mean the situation can’t change in the future.

However, that hardly takes away from Coral Dragon’s immense presence. My favorite place for him right now is in zombies. One combo involves a set Scapeghost and any level 4 monster (preferably Goblin Zombie.) Flip the ghost, synchro into Formula and draw, summon Goblin, synchro into coral, search for Mezuki, dump it for Coral’s effect, synchro into Trishula, draw for Coral and pop for Trish. It’s a net 4 in card advantage and sets up a lot of future plays. And this is just one example of places where Coral Dragon can make an impact. Don’t get me started on plant decks. 

The fact that Coral Dragon is a tuner is what makes him unique, but don’t let that fool you. Konami rarely releases generic cards anymore, but this is a big one that will see regular play in synchro-based decks for many years and will be the first option for any deck that can quickly make level 6. Goyo who? Summoning Coral Dragon is a joy. 

Advanced: 4/5
Future Potential: 4/5

T-REX

If you ever had hopes of Brionac coming back, this card feels more like a card that says "Fat chance" to that actually happening!
 
Coral Dragon is a solid monster, Level 6, with 2400 ATK, so in this regards it "Ticks" all of the boxes for Summoning accessibility (Lvl 6) and ATK power.
Luckily, Coral Dragon was slapped with a "Once per turn" clause to its effect, but also unlike Brionac, is only able to Target your opponent's cards AND destroys rather than "Bounces", making any way to break this non existent, or at least from what I can tell currently!
 
Possibly the most useful part of Coral Dragon's effect may actually come for Decks that would use Coral Dragon as a stepping stone towards creating Shooting Quasar Dragon or with Decks that require removal ability but cannot really afford to lose advantage. Well, that is of course as long as this "SYNCHRO SUMMONED" card is sent from the field to the Graveyard... I bolden the previous words due to the fact that it important to remember that unless Coral Dragon is on the field because it was Synchro Summoned, you will not get to draw any cards when its sent to the Graveyard.
 
Rating: 3.75 An actually balanced Brionac.


Kingof
Lullaby

Hello Pojo Fans,

Level 6 Synchro monsters have fallen off the map since Xyzs showed up, but Coral Dragon is a card that could see some casual play or even find its way into a deck.

Standard ways of Synchro Summoning, alongside standard Level 6 ATK, Coral Dragon allows for a 1-for-1 destruction via discard. You can plus off your discard cost if you have stuff that works in the graveyard, or are setting up resurrecting monsters from the grave or Special Summoning from the hand like DAD.

Coral Dragon gets sent to the grave from the field you will get a free draw for your trouble. Atlantian and Fabled decks can make the best use of this card, as they work the best with cost effects and have a range of Tuner monsters. It should also be mentioned that Coral Dragon itself is a Tuner and at Level 6 can give you the option to go pretty high up the scale for Synchro monsters.

Advanced-3/5
Art-3.5/5

Until Next Time


Warlockblitz
YouTube

As we continue Synchro Extreme support week, we come to Coral Dragon. It's a Level 6 Water Dragon-type Synchro Tuner monster with 2400 Atk and 500 Def. Those stats aren't bad for Level 6. Tuner Synchro gives it many many combo options. And its effects give it even more options.
 
Coral Dragon's first effect costs a discard from the hand to target and destroy one opponent's card once per turn. Being versatile is great. The discard isn't too bad because a Synchro heavy deck will probably send a card to the grave to float back out. The final pro in the column is that Coral Dragon draws a card when it's sent to the grave after being successfully Synchro Summoned. Multiple Coral Dragons would still only Draw one card, but the first effect can destroy multiple cards per Coral Dragon effect on the field. If it fits in the Extra Deck, run it. A Synchro Ladder rung that plusses is worth the space. 
 
Score: 4/5 Replace a beater Level 6 with this.
Art: 3/5 Looks more Aqua than Dragon to me. 
 
-WarlockBlitz


Dark

Paladin

Coral Dragon, such a simple name for a magnificently beautiful card.  This is a Synchro, Level 6, and a Water, Dragon type Monster, also a Tuner, with 2400 attack and 500 defense, who is Synchro Summoned generically with a Tuner, and one or more non-Tuner Monsters.  Once a turn, by discarding a card, you can destroy one card your opponent controls.  I'm a fan of 1-for-1 effects like this, and it's open to any card of your opponent's so that only makes this effect better.  If this card was Synchro Summoned and sent to the Graveyard, you Draw a card.  That's good too, it probably only takes you two cards to Synchro this anyway, so you're getting one back, so long as it isn't removed.  I wouldn't fault this being in a Water or Dragon Deck, or even just a generic addition to your Extra Deck.
 
Rating:  3.5/5 
Art:  5/5


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