If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or Graveyard, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of "True King Bahrastos, the Fathomer" once per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: Dec. 5, 2016
One of the five existing True Kings, and it’s a
doozy. For those that don’t know, the True King
monsters are essentially remakes of the Elemental
Dragon Rulers. The Dragon Rulers were all level 7
dragons with ATK and DEF sums of 4600. They have a
first effect that called for banishing two monsters
to summon and another effect that gained an effect
when banished. The True King monsters are all level
9 wyrms with ATK and DEF sums of 4800, and they have
similar dual effects but through destruction, not
In this case, True King Bahrastos, the Fathomer has
a similar effect with its earth counterpart, Redox,
Dragon Ruler of Boulders. The True Kings are at
their best when working with each other and its
counterpart archetype, the True Dracos. But like the
Dragon Rulers, they can be teched in other decks
that focuses on one attribute, though not as easily.
For Bahrastos, my thoughts immediately turned to
Graydles, which could very easily capitalize on
their own destruction, especially Eagle and Dragon.
And that’s not to mention Mermail/Atlantean as well
as Crystron decks, which we will also be reviewing
this week. As long as Bahrastos and the other True
Kings are legal, they will be considered in many
decks, simply because the effects are so powerful
and they can set up a lot of combos.
I’m gonna be honest, I’ve seen the True King and
True Draco cards that are to be released in the OCG
in the next few months, and I think they’re going to
take the Yu-Gi-Oh world by storm, just as the Dragon
Rulers did. If you go read some of the cards coming,
like Da’at Metatron, True Draco Succession, and
Revival of the True King, you quickly realize the
theme is about to get bonkers. So what does this
mean for the future of Bahrastos? Well, my gut tells
me that the archetype will eventually be dominant,
and then get hit with the ban hammer after a time.
However, unlike the Dragon Rulers, I feel like the
True Kings won’t be as dominant by themselves and
thus won’t all need complete crushing. And if that’s
the case, then Bahrastos might see a lot of periodic
play, depending on water decks that make it to tier
1 or tier 2 status at any given time.
I'm not sure where to start. True King Bahrastos,
the Fathomer is a Level 9 Water Wyrm-type monster
with 1800 Atk and 3000 Def. Those are terrible
stats. It can be Special Summoned by its own effect,
but that effect is heavily draining on specific
resources from the hand or field. Either 2 tribute
Tribute Summon this monster or destroy at least one
Water Monster and another monster from your hand or
field to Special Summon it. If both monsters were
Water you can banish 2 Spell or Trap cards from the
opponent's field or grave. Getting rid of back row
or grave effects can be great, but the cost is too
The second effect activates if True King Bahrastos
is destroyed by anything. Since the first effect
destroys monsters in the hand or on the field, other
effects like this one can activate. After it's the
destroyed, you can Special Summon one non-Water Wyrm-type
Monster from the deck in Def Position. In an attempt
to make stricter Dragon Rulers, we have True Kings
that are just not strong enough or relevant enough.
If the first effect had been two cards instead of 2
Spell or Traps, this would have been something. Or
it would need to be stronger reflecting that high
Level of 9. To cap it off each effect can only be
used once per turn. If you had the resources to
activate the first effect more than once, you'd
already have been winning.
Welcome to Crystron week! Now, as I noted
prior, a good deal of these cards are only in the
Japanese game still, and we do look at one of those
later on in the week. Today and tomorrow
aren't Crystron cards either, but according to
Wikipedia, are the two cards from which this
archtype was formed, so it was as good a place to
start as any. True King Bahrastos, the
Fathomer...what a mouthful of a name. This is
a Water Monster, and a Wyrm, Level 9, who isn't that
strong at 1800 attack, but boasts an impressive 3000
defense. So, first off, this card can be
Special Summoned by destroying two Monsters from
your Hand and/or face-up on the Field, so long as
one is Water. No regulation as to position, so
you can slap it on the Field in Defense mode.
If done in this way, you can remove up to two
Magic/Trap cards from your opponent's Field and/or
Graveyard from play. So that's a 2-for-2.
The two Monsters you gave up, to remove two
Magic/Trap cards. You only get that second
effect though, if both Monsters you destroyed were
Water, which in a Crystron Deck, would be easy
enough. If this card is destroyed by card
effect, which is likely if in Defense position, you
can Special Summon a non-Water Wyrm Monster from
your Deck in Defense position. While maybe not
an essential piece to the Deck, I do feel he's a
good card and can help you speed things along.
The defense is nothing to scoff at, and neither is
destruction of Magic/Trap cards.
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