We continue our
Breakers of Shadow week with a new Quick-Play Spell Card: Twin
Like its name
implies, Twin Twisters is effectively a double
Mystical Space Typhoon, destroying up to two
Spell/Trap Cards on the field. This comes at a price
however, as you must discard a card from your hand
to do so.
Obviously this card
fits best in Decks that have easy discards, such as
Burning Abyss and Performage. This turns the card
from a 1-for-1 (well, 2-for-2 actually) into an
effective +1, and it also clears out backrow for a
push. Defensively it can be used to wipe out
There really isn’t
much else to be said about Twin Twisters; it’s
really simple, but also really powerful in the right
An overall balanced but still very powerful
alternative to Heavy Storm. The require of a
discard makes it hard to plus off of but you can
always ditch the weakest card in your hand anyway.
Since it's a quick play, it's also chainable and can
be activated during the opponent's turn for
disruption. In the long-term, this card will
depend on how backrow-heavy the meta is, so it will
come in and out of favor. In the current meta,
due to high Spell/Pendulum counts, trap space is
tight so people only set absolutely crucial cards
ensuring that Twin Twister will usually hit a
necessary trap like Solemn Warning and Solemn
Strike. I expect Twin Twister, overall, to see
play for a long time.
Twin Twister is a product of power creep. For the
first time in the game's history, Mystical Space
Typhoon has simply been outclassed. The card that
started a phenomenon, known to all as a staple at 3
in either the main or the side, finally has a
competitor with superior capabilities. For the first
time, you can now destroy up to two spell or trap
cards, with arguably the best card typing in the
game, quick play spell. With the meta in its current
state, where the top decks can + up to 10 resources
per turn, a simple discard is no issue in order to
hit powerful and otherwise potentially problematic
backrow with ease. In addition, you will be able to
destroy pendulum scales, chaining to their
activation, before the pendulum summon commences. As
good as all of this is, we are in a meta where there
are so many disposable cards that are better off in
the graveyard then in the hand to begin with, such
as Vector Pendulum. At this moment, Twin Twister
completely outclasses Mystical Space Typhoon and all
other similar removal options. RIP Typhoon.
Mechanic Design: 3/5 (Really strong effect, but
simply outclasses and powercreeps Mystical Space
Typhoon, could have potentially benefited from some
type of minor restriction )
Art: 3.5/5 (ancient telescope and magical hats
throw back is the only thing keeping this art cool,
otherwise it would be basic)
Hello Pojo Fans,
A new Quick-Play Spell for the TCG to have fun with.
Break even like with MST, but unlike MST, this card
benefits monsters that benefit off cost like Burning
Abyss. While other decks that use their graveyard
could use this deck, Burning Abyss will benefit the
most. Destiny Hero, Zombie, Dragon, etc. can use
this card to throw something into the graveyard,
setting up a next move, while destroying opponent
resources. You have the option to target any s/t on
the field, as well as up to 2, so it also can
function as a single MST (though you will end up
with a -1).
Very good card worth looking into and testing.
Burning Abyss get a new weapon to add to their
This Quickplay Spell joins the list of really
great S/T removal recently released. Twin Twisters
is perfectly named because for the cost of a
discard, you can destroy up to 2 Spell or Traps on
the field. They can be face-up or face-down,
Pendulum Scales, Trap Monsters, or even those
monsters that Equip themselves to other monsters.
Now if you run a deck like Performage or Burning
Abyss, you should probably be picking Twin Twisters
because the discard cost is not really a cost when
you want cards sent to the Graveyard. Other decks
have a choice among Twin Twisters, Mystical Space
Typhoon, and Galaxy Cyclone. There are of course
other archetype specific S/T removal to consider,
and sometimes I like to Side Deck Night Beam as
another good option. But this option should always
be near the top.
Score: 4/5 Quickplay Spells are the best Spells.
Art: 5/5 Looks like Twin Twisters to me.
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