Jonas may have passed through, but there's a storm
brewing: Pendulum Storm. While it isn't a Quick-Play
Spell like so many other spell/trap killers, this
can max out at destruction of 3 cards for the price
of one. It is a lesser “Harpies Feather Duster” if
used correctly. You may have to use it to destroy
your own Pendulum Monsters to get to your opponents,
but this card is a terrific card to use against all
Pendulum-based decks. It isn't as quick as other
options, but the ability to potentially net a +2 is
too great to pass up. This card should find a place
in several Side Decks throughout the meta.
Normal Spell Pendulum Storm instantly looses to
the superior Quicklplay Spell Wavering Eyes.
Pendulum Storm can only target an opponent's 1 Spell
or Trap on the field for destruction after
destroying at least one card in a Pendulum Zone. It
can destroy all Pendulum Zone cards, but you still
only get to destroy 1 additional S/T. If you could
destroy an S/T for each zone card destroyed, then we
would have something good. As it is, you don't need
this and Wavering Eyes.
Score: 2/5 Costless is good, but it's outclassed.
Do you hate Pendulums? I mean, do you REALLY HATE
Pendulums? Well, we've got the card just for you:
Pendulum Storm! Its name, I'm guessing, is meant to
resemble Heavy Storm as it works in a similar way.
And yes, this can kill one Spell/Trap card, but only
one; it's main focus is those pesky Pendulum
Monsters. If you want to slow down your opponent,
this is a great way to do it; although, because it
only works against Pendulums and one Spell/Trap
card, I'd suggest side-decking it as not everyone
Final Score: 3/5
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