Pendulum Effect Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it.
Monster Effect This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
January 7, 2016
Pupil yesterday, master today. Today's CoTD is
Dragonpit Magician, master of yesterday's
Dragonpit Magician completes the pendulum scale, as
well as is another “Magician” Pendulum Monster to
use in combo with other “Magician” cards. As
searchable as yesterdays monster, Dragonpit Magician
is the spell/trap killer of the combo with
Dragonpulse Magician. A -1 to start, but a 1-for-1
for every turn after, Dragonpit Magician may be
better than Dragonpulse Magician because the
spell/trap doesn't have to be face-up, unlike the
monster being targeted by Dragonpulse Magician.
Target any spell/trap you want on the field. If you
need a different Pendulum Monster, clear your own
zone, clear a Continuous Spell/Trap that is dead on
the field, or target any spell/trap your opponent
has and disrupt their strategy.
While you won't be Xyz Summoning with this card, it
helps the combos with other “Magician” Pendulum
Until Next Time
The other half of the starter deck combo maker is
Dragonpulse Magician. He is a Level 7 Water
Spellcaster-type Pendulum Monster with 900 Atk and
2700 Def and Scales of 8. The stats aren't as good
as yesterday's Dragonpulse Magician. Level 4 is
better, 1800 Atk is better, and even the 900 Def is
better (in Traditional, lol).
Like it's counterpart, Dragonpit Magician only has a
Pendulum Effect with the same cost of discarding a
Pendulum Monster to activate. Instead of targeting
monsters, he targets Spells or Traps. At least it
doesn't have to be face-up. Fortunately for
Dragonpit, being able to destroy one of your own
Pendulum Zone Monsters is good as it would send it
to the Extra Deck.
I went into this review thinking that this a nd its
twin card from yesterday were going to support both
Spellcasters and Dragons. I'm disappointed, but only
It'd be easy for me to go “Second verse, same as the
first” with this review; in fact, I debated on
whether or not to review these cards together. But
ultimately, this and Dragonpit stand out in their
own way. On one hand, you have a Pendulum Magician
who likks one Monster on the field with its effect,
and it actually works as a good starting Monster
with 4 stars and 1-ATK. On the other hand, you get
this: a Star Magician with low ATK but a very high
DEF of 2700, AND he can summon much bigger monsters
with his 8-scale stat.
Then we get to his effect: very similar to
Dragonpulse's, but this time it targets 1 Spell and
Trap card at a time. A fairly easy alternative the
MST and similar cards, if that's your bag.
I've also failed to add yesterday that both Magician
effects only work when they're Pendulum Spell cards;
without it, Dragonpit is nothing more than a flashy
wall of defense, while Dragonpulse can sort of hold
his own in battle. Personally, I'd go with both
cards in the same deck, but you could choose one
over the other depending on your flavor. And I for
one like the variety they brong to the game.
...Still waiting on that Dragon/Spellcaster support
Final Score: 3/5- Only useful in Pendulum decks, but
works great with Dragonpulse
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