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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Malefic Blue-Eyes White Dragon
- #DPKB-EN023

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

Card Rating
Advanced: 2.08 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
July 5, 2016

Back to the main COTD Page

 

Baneful

This card is several years old.  I don't know if it was ever even a decent card, but now Blue-Eyes decks can run 3 copies of Blue-Eyes Alternative White Dragon to get a quick cost-free 3000 ATK Blue-Eyes beater, with a decent effect too, on the field.  Malefic BEWD is bad.  Banishing a BEWD from your deck really hurts the deck's combos.  The Field Spell requirement makes the card situational as there's no quality Field Spell cards out right now that would actually help the deck.  Then, the limit on attacking.  No thanks.
 
1/5


Warlockblitz
YouTube

What can we say about Malefic Blue-Eyes White Dragon? It has the exact same stats as Normal Monster Blue-Eyes White Dragon, except Malefic BEWD is an Effect monster. And those effects are typical Malefic effects. It can't be Normal Summoned or Set, it gets destroyed when there is no Field Spell on the field, it has to be the only Malefic on the field, and finally, it doesn't let any other monster attack while it is on the field. So if you don't mind all of that, you can get a Level 8 3000 Atk beater on the field by Banishing regular BEWD from your Main Deck. A good idea would be to Special Summon this while Azure-Eyes is on the field because that monster doesn't let any Dragon be destroyed for the turn it is Special Summoned. Skill Drain works in a similar way, protecting Malefic BEWD from destruction by its own effect and letting other monsters on the field attack. In the hand and grave, Malefic BEWD is another Blue-Eyes name and can at least be tribute fodder or a good target for Trade-In. This is a unique tech card for Blue-Eyes decks, but only running 1 is a good idea. 
 
Score: 3/5 Hope for more Malefic support. 
Art: 5/5 I thought that whole movie was good. 


Dark nt>

Paladin

He's baaaaaack!  He's not sure for how long or how often, but he was feeling the itch to do some reviews again, so here I am.  He even picked cards for next week!  Also, apparently he refers to himself only in the third person now.  Seriously though, opening the week following our Holiday is Malefic Blue-Eyes White Dragon.  I suppose it's fairly appropriate to review, given the amount of Blue Eyes support that's been covered lately.  The Malefic Monsters are an interesting bunch.  Reliant on Field Magic cards, evil counterparts of their original versions, and can only be Special Summoned by removing the original version from play (from your Hand or Deck, so that's convenient, as opposed to having to bring it to the Field first).  It has the same core stats at 3000 attack and 2500 like it's original counterpart, although Dark (which opens up a great deal of support) as opposed to Light, and still a Dragon.  Only one Malefic Monster can be on the Field at a time, and is destroyed if there's no face-up Field Magic card on the Field.  Other Monsters you control can't attack (and yes there are some ways around this) but it's quite the annoying effect.  A Malefic Deck takes lots of work, and even was hard to work in the anime (reference, Yugioh: Bonds Beyond Time).  This guy really isn't going to work in a Blue Eyes Deck as the Malefic form of Blue Eyes is just too against what the rest of the Deck is trying to do. In a Malefic Deck, however, you're obviously going to run more than one Malefic Monster, and I would probably through in one of these.  But that still doesn't make it particularly good.
 
Rating:   2.25/5 
Art:  4/5


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