When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner monster in your Graveyard; add it to your hand. You can shuffle this card from your Graveyard into the Deck, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your Graveyard, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
June 15, 2016
It does retrieve a card on summon to replace
itself. It does retrieve from the graveyard,
however, so it's a little more dependent on other
cards (but it shouldn't be hard to fill up your
graveyard in a Blue-Eyes deck). I do like the
fact that this card activates in the graveyard to
revive the Blue Eyes. This means that Master
(despite being weak in stats), floats even further.
You can use it to partially compensate discard
costs. Overall, a good card for the deck.
Master with Eyes of Blue is another LIGHT Tuner
Level 1 monster that helps the “Blue-Eyes”
archetype. Much like yesterdays CoTD, you get an
effect off the Normal Summon. While Sage added from
the deck, you add from your graveyard a Level 1
LIGHT Tuner. With the abundance of monsters that are
likely to be run in a pure Blue-Eyes deck that
fulfill this requirement, MWEoB should have no
trouble bringing a monster to your hand (as well as
Shuffling this card back from the grave to activate
its second effect allows you to play less than a
playset of this monster and still retain its
efficiency. One could say you may only need one copy
of this card because of the speed and different ways
of getting this card to your hand or into the
graveyard to activate its effect. Back to the deck
master goes, an effect monster you control is sent
to the grave and you get a “Blue-Eyes” monster from
your grave. Steal an opponents monster and use this
effect, avoiding effects off destruction, while
gaining a powerful new monster and adding back a
resource to your deck.
I don't know why I want these Blue-Eyed servants
to have better stats, but I do. Master with Eyes of
Blue is a Level 1 Light Spellcaster-type Tuner
monster with 300 Atk and 1200 Def. Let's go straight
to the Graveyard effects. If Master is Normal
Summoned, you can add 1 Level 1 Light Tuner monster
to your Hand from the grave. Without an easy way to
Special Summon these Tuners, they are probably stuck
in the Hand after you use this effect. This is a
good time to mention the Field Spell for this deck,
Mausoleum of Light. The best part of that card is
that it lets you Normal Summon a Level 1 Light Tuner
in addition to your first Normal Summon. It also can
trigger some of the other Eyes of Blue monsters, but
for now let's just enjoy the extra effects that this
can provide for this week's cards.
Anyway, back to Master, his second effect activates
in the grave to shuffle himself back into the Deck
and then target an effect monster you control, both
as cost. After you send the Targeted monster to the
grave, you Special Summon a Blue-Eyes monster from
the grave once per turn. The more Blue-Eyes, the
better, so I'm all for this card. Soon...The Boss
Master with Eyes of Blue
As stated in Monday’s review, Master and Protector
are completely and utterly inferior to Sage.
Normally, I wouldn’t write a review that’s short and
sweet, but everything that I said about Protector is
100% applicable to Master with no real difference in
effect or impact. It has the same future potential,
as well, which is little to none.
Future Potential: 1/5
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