Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your Graveyard, then target 1 "Blue-Eyes" monster in your Graveyard; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
June 28, 2016
When attempting to revitalize an archtype, I imagine
there’s always a conversation that takes place that
starts with something like “Okay, what’s the key cog
going to be?” In the case of Blue-Eyes White Dragon,
the answer to that question was the White Stone of
Ancients. This monster is just plain silly. Even if
Dragon Spirit of White didn’t exist, the ability to
summon any Blue-Eyes from the deck just by sending
it to the grave is absurd.
This monster makes the Blue-Eyes deck – without it,
the theme wouldn’t tie together in such complete
harmony as it currently does in the OCG. Dumping it
via Shrine, discarding it for Melody or Consanance,
summoning it to tune into Spirit or Azure and then
bringing out another Blue-Eyes. Without this
monster, Blue-Eyes would not work nearly as well.
And just White Stone’s first effect would have been
enough, but to sugarcoat the return of Blue-Eyes
White Dragon, Konami decided to give it a second
effect that multiplied options ten-fold.
For that reason, White Stone will also probably be
the first Blue-Eyes card to get the ban hammer. It’s
the piece linking all the other beasts, and without
it, Blue-Eyes would be severely tamed. Blue-Eyes is
currently missing some key pieces in the TCG, so
this card has great potential in the future and
shouldn’t be in nearly as much danger any time soon.
Great card for the deck.
It Special Summons a Blue-Eyes from the deck, and
then it adds a Blue-Eyes card from your graveyard to
your hand: that makes it a searcher, a recovery card
and a +1 all at the same time. Plus, it can be
sent via discarding or tributing. All
Blue-Eyes decks should run 3 of these.
What an upgrade. The best part about this upgrade
is that you can us this and The White Stone of
Legend. They have exactly the same stats by being
Level 1 Light Dragon-type Tuner monsters with 600
Atk and 500 Def. Well, almost the same. The White
Stone of Ancients has double the Atk and Def. But
that doesn't matter because it also has twice as
many effects, both of which are good.
The first effect activates in the End Phase once per
turn. You can Special Summon any Blue-Eyes monster
from the Deck so long as The White Stone of Ancients
was sent to the grave (and is still in the grave)
that turn. Technically there is no cost to this
effect. If it's in the grave get any Blue-Eyes
monster to the field with no effect or Atk
restrictions. It won't be destroyed or removed or
anything. Blue-Eyes monsters are universally strong,
and there are more on the way, so this card has
future potential and current utility. Urgent Tuning
or that other card that Synchros grave cards makes
this card very combo worthy. As if that wasn't
enough, Ancients has a second effect that can really
only be activated once per turn. Even though the
first effect says once per turn, if you put multiple
Ancients in the grave, you can get multiple
Blue-Eyes monsters. This second effect doesn't take
into account multiple Ancients. And it has a cost to
banish itself from the grave to add any Blue-Eyes
monster from the grave to your Hand. That's a useful
effect and a good option, but this monster only
really needed the first effect to be playable.
Score: 4.5/5 Run three in any Blue-Eyes Deck.
Art: 2/5 I would need a Blue-Eyes claw hatching or
something. Otherwise it's just a shiny rock. There's
a joke about engagement rings somewhere here, but I
don't know it.
Hello Pojo Fans,
support card gets an upgrade. "The White Stone of
Ancients" is slightly stronger than its predecessor,
its first effect is the same as "White Stone of
Legend" with one key difference: it has to be in the
graveyard and you gain the added resource during the
End Phase. Instead of getting it right away and
being able to use it for "Trade-In" or something
else, you have to wait. This has to do with its
second effect, but it is still less effective than
Get back a "Blue-Eyes"
monster from your grave by banishing this card is an
effect that may come through in a pinch. You need to
Special Summon a Blue-Eyes, this card will give it
back to you, or if you just traded it in, just
banish this monster and get it back. A good effect,
but when you are unable to get the "Blue-Eyes" until
the End Phase, that can slow your play down.
Until Next Time,
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