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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Battteryman Charger

 - LODT-EN032

ATK/1800 DEF/1200
[Thunder/Effect]
When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand of Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.

Card Rating
Advanced: 2 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: March 2, 2017

Back to the main COTD Page

 

RCG

Batteryman Charger

As far as I can tell, nothing has changed to give new life to the Batteryman archetype since we last reviewed Batteryman Charger in 2008. This monster is a significant cog, as it ignites the 3-monster combo of 9V and Fuel Cell. Everyone knows about that play. What I can say that might be exciting, though, is that the Batteryman deck never had clear extra deck options until now. There is only one level 5 Batteryman, so Charger could never go into XYZ plays, and there is no tuner either. But now that Link Summoning is soon coming, Charger can soon go into a bigger monster, and this is especially important, because 9V dies after summoning it, but now you can take advantage of that fact before you have to lose it.

Is that enough to start running them again? It’s tough right now to say how the Zelda format will change the game, but it’s definitely a start. And in a bubble, the Batteryman theme has some really good cards. Short Circuit can wipe the field and Industrial Strength is just outrageously good. Plus thunder types seem to have good harmony for link summoning. Batteryman AAA, the family “hunders”, Batteryman Fuel Cell and Batteryman Micro-Cell all can create instant link monsters. So, let’s wait and find out, but now that I’m done looking into Batteryman again, I’d say hold onto those cards for a while longer. 

Advanced: 3/5
Future Potential: 3/5 


Warlockblitz
YouTube

Throwback to Batteryman Charger, a Level 5 Light Thunder-type monster with 1800 Atk and 1200 Def. The stats are quite bad for a Level 5 monster. Even with the original Atk boost of 300 Atk and Def points per Thunder-type monster you control, 2100 Atk is just Cyber Dragon. Just run Cyber Dragon that won't waste your Normal Summon. The other effect is much better. 
 
When Batteryman Charger is Normal Summoned, you get to Special Summon any different Batteryman from the hand or deck. That's very fast, but again the Level 5 problem hurts its usability, particularly during turn 1. So it can swarm and have big strong plays, but the initial effect is attached to a 1 tribute monster. There are ways to make that summoning cost less, but then you're playing cards to help cards get cards that are only hoping to win. Not worth it. 
 
Score: 1/5 If the boost was shared to all Batterymen, that would be something. 
Art: 1/5 Selfish Charger. 
 
-WarlockBlitz


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