You can send this card from your hand to the Graveyard, then target 1 face-up monster you control; this turn, it can attack all monsters your opponent controls with a Predator Counter, once each. If this face-up card leaves the field: Place 1 Predator Counter on each Special Summoned monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: Jan. 11, 2017
Predaplant Squid Drosera is easily the best of the
bunch out of the three Predaplant monsters released
in Invasion: Vengeance. And the reason is because
this monster does two things that help the main
goals along. Predaplants are out to do three things:
hand out counters, use those counters to steal or
destroy opponent resources, and then efficiently
fusion summon dark monsters. Well, Squid does two of
those things. His first effect allows for the
capitalization of previously handed-out counters,
and his second effect allows for the handing out of
possibly many counters.
Now I’m sure that some of you reading this are
thinking (or shouting) that I previously gave
yesterday’s card of the day, Moray Nepenthes, a bad
review when Squid could be used to combo with Moray.
But then I would ask, “In what world?” Moray is
still super deficient in ATK. And Squid has far
better monsters it could target with its first
effect, mainly Spino Dionaea and Chimera Rafflesia,
which can get their battle effects as many times per
turn as you want. The only problem is that the TCG
doesn’t yet have these monsters. But of course not.
We’re reviewing these cards in anticipation of those
future cards coming soon. As of now they are only 3
cards from the entire archetype.
The main reason I love Drosera for the future is
because he gets his second effect when he leaves the
field, regardless of how it happens. If he’s used as
fusion material, he sets up a board that can
instantly provide those necessary counters for Venom
and Rafflesia. And considering extra normal summons
can be gained in certain variants of Predaplant
(Brilliant Fusion via Darling Cobra or Rafflesia), I
can quite easily see Squid being normal summoned
often to gain those magnificent effects. This
monster has potential, but not outside the
archetype. And since the Arc V anime has come to an
end, Predaplants might already have seen the last of
its intended support in the OCG. His potential is
good, but not great.
Predaplant Squid Drosera is our midweek card.
(Have you noticed these cards are combo cards yet,
not just working well with each other, but with
other Plants, although I maintain you don't
necessarily have to run these with other
Plants...but today may say otherwise). Much
like Monday, the unremarkable attack and defense are
pretty irrelevant here. This card sets things
up. If you send it from your Hand to the Graveyard,
you're able to Target a Monster of yours, who then
can attack ALL Monsters your opponent controls that
have a Predator counter. Additionally, if this
face-up card leaves the Field, you place a Preadtor
counter on ALL Special Summoned Monsters your
opponent controls. All Monsters effected by
this have their Levels become 1, so long as they
were Level 2 or higher originally. This is my
favorite card, and by far the best, we've looked at
in this family this week so far. It's a great
and vital piece to a theme.
Predaplant Squid Drosera is a Level 2 Dark
Plant-type monster with 800 Atk and 400 Def. Don't
look at the stats too long because they are small
and largely irrelevant. The first of 2 effects that
Squid Drosera has is to discard itself from the hand
to target your face-up monster to be able to attack
all monsters with Predator Counters. The best part
of this effect is that it does not need to target a
Predaplant, although Monday's card would be ideal
since that would effectively field wipe the
The second effect is what puts Squid Drosera above
yesterday's card. That being a way to add Predator
Counters on its own. It does this simply by leaving
the field to then place Predator Counters on all
face-up opponent's Special Summoned monsters. This
effect does not target and any monster with a
Predator Counter drops to Level 1. Again, XYZ
Monsters are immune, but leaving the field by any
means sounds like utility for Plant Synchro Decks.
If it ends up in the hand later, the boss monster
summoned can then hit all the monsters with
counters. This might be a difficult play, but it
doesn't require many cards and works with or without
other Predaplant Monsters. I like it, give it a
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