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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Dandylion
#JUMP-EN029 

When this card is sent to the Graveyard, Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.

Card Rating
Advanced: 3.55 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: March 31, 2017

Back to the main COTD Page

 

RCG

Dandylion

 

We end the week of looking at cards that should have an impact during the Zelda format by reviewing the card many players are saying will be the true MVP. Much like Scapegoat, Dandylion has the potential to give out piles of tokens, but without the pesky restriction of not being able to summon other monsters during the same turn. What’s truly odd is that while Gofu got restricted on the upcoming April 1 OCG ban list, Dandylion was left untouched at 2 and Lonefire remained at 3. If anything, Dandylion has the better potential to be abused.

 

Essentially what we are looking at is a monster that can do one thing better than anything else when it comes to link monsters: scale. Since his effect isn’t once per turn, summoning dandylion over and over can be used through cards such as Soul Charge and Call of the Haunted, and new cards like Mauled Captain, Rescue Ferret and Return to the Frontlines. And more and more tokens means more scaling of links through monsters such as Firewall Dragon and Gaiasaber. His potential, especially in the OCG, is near limitless. And if the game slows down as predicted, he’ll rise that much further to the top, especially in light of trap cards being viable again.

 

Of all five cards we reviewed this week, Dandylion has the most potential for truly broken plays and decks. While cards like Gofu and Mind Control are obvious adds to get to link monsters, they’re both single-use cards. But Dandy could see the field a dozen times per duel in the right situation. And that’s what makes it truly great.

 

Advanced: 4/5

Future Potential: 5/5


Baneful
Dandylion
 
This card was iconic for Plant Synchro era.  At the time, the quality of the monsters you had on the field didn't matter.  All you needed was a few LV3 monsters, and, with tuners, you could amass numerous Synchros.  The original purpose of this card was to provide life point protection and possible tribute-fodder I assume.  But aside from the very old days when LV6 monsters were worth the tribute, I don't think this card has been great in a pure-beatdown sense.  For decks which discard/dump cards, yes, Dandylion has potential, but setting into defense position is not as reliable.  Now that Synchro's are no longer the dominant deck, it's back to being what it used to be.  The U.S. got many of these Japanese cards late.  I could totally imagine Dandylion being a staple if it came out in Soul of a Duelist or something, back in 2004.
 
2/5

Kingof
Lullaby

Hello Pojo Fans,
 
Love Dandylion.
 
How can you not love a cute monster that gives you a plus no matter how he goes to the graveyard? You get two tokens when Dandy hits the grave and you can use the tokens however you want. Sure, can't use the tokens for a Tribute Summon the turn they hit the field, but that's small potatoes. Searchable and flexible, Dandylion has been limited for a while for a reason: it's good. Plus off of discarding costs has always been frowned upon, and most monsters that get grave effects don't get them if used this way. Dandy will always want to give you those fluff tokens when he goes to the graveyard. Still so good after so much has come into the TCG and the changes in trends and playability of cards.
 
 
Advanced-4/5
Art-5/5
 
Until Next Time


Dark

Paladin
Friday
 
Closing Retro Week is Dandylion, which I believe I looked at once a number of years ago.  Limited in the TCG (Semi-Limited in the OCG) this is quite an angry looking little Plant, no?  Another Token generating card, as it grants you two, once sent to the Graveyard.  They can't be used for Tribute Summon the turn they are Special Summoned, but you have free use of them entirely outside of that.  It's another card that works well obviously to start in Plants, but about anywhere you can fit it.  You're not going to be hurt for not using it in your Deck, and it doesn't benefit from being a Tuner, but it's still useful for what it does, where it can be utilized.  
 
Rating:  3.75/5 
Art:  5/5

Syn
Dandylion

Todays COTD is a personal favourite of mine, Dandylion. A level 3 earth, plant monster with 300 attack and defence might not seem like much, but appearances can be decieving. Dandylion's effect is to create two Fluff tokens when it's sent to the graveyard. Said tokens have to be in defence and can't be tributed for a tribute summon during the turn they're created.

But Dandylion can be sent to the grave from anywhere. Discarded for a cost? Killed on the field by battle or effect? Milled from the deck? Or even detached from an Xyz? Yes, Dandylion doesn't care where he was before and there's no restrictions on other summon types the turn the tokens are made. You can still perform every other summon type.

And if you can retrieve him, you can do it multiple times in the same turn, filling your field with tokens and using them for Synchro and Link summons.

Even without going on the offensive with him, you can set it and ward off a trio of attacks in a pinch.

Advanced 4/5 Dandylion is always relevant in many decks, Rituals, Synchro and Sylvans to name a couple. Limited in the TCG with good reason, he'll only get stronger in the future.

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