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Tebezu on YuGiOh
00000000000000000000000000000000
Rooted Obliviousness

July 23, 2007

Six to seven years ago was my first experience with a TCG.  I was in eighth grade homeroom watching some kids play Magic the Gathering.  I was intrigued by the artwork exhibited on the cards.  I was amazed with the complex rule set and the intellect required to remember such things.  But most importantly I was drawn to the concept of individualization within deck building.  Having spent a few weeks watching a group play I asked if I could join (by borrowing an others deck).  I was told by those rude peers of mine that I was an idiot who could never figure out how to play such a game.  My pride on the line I exclaimed in content, "I have and do, as a matter of fact I have a few decks put together at home."  They looked surprised and simply shrugged me off telling me to bring my deck the next day and put some cards up for bet.  They did this out of a verbal assumption that I was horrible.  That evening I went to a local super market and bought my first two structure decks and booster packs with a Two-Headed Dragon on them.   I read the rule book, mixed and matched my cards and was as prepared as anyone could be in such a short notice.  The next day I won some nice cards off of four "veterans".  My Magic experience went on till my sophomore/junior year in high school.  I won all but five games in that period of time.  Now keep in mind that I had no concept of regional/nats or TCG pro's.  I did not know card games drew such large numbers and was relatively convinced that most card players were nerds (despite my involvement!).  A lot of the players at my school refused to play me (due to my winning record).  Most of them took up yu-gi-oh.  My brother had been into the yu-gi-oh scene at the time due to the cartoon.  I took his cards (I guess you can say stole:)) and decided it was my turn to play yu-gi-oh.  Once again playing for cards got me powerful ones like Dark Hole, Heavy Storm, Torrential Tribute, Imperial Order, BLS, etc.  Yet still I was oblivious to the concept of regional qualifiers, nationals, and even the pool of existing cards.  My yu-gi-oh involvement only increased with time as I began to participate in a local (free) store sponsored tournament.  Upon my first visit I won, every game something new.  Chaos Emperor Dragon does what?  Lock down burn?  Over and over I would swarm with my giant germs and my Nimble Momongas.  Tribute, soul exchange for Chaos Command Magician.  Triple BEWD for game.  Spell Canceller wins me another duel.  That win lead into another 150(+) and an immensely large card collection.  Sometime within my ridiculous local streak (losing only 3 very vivid games and one of the three too bad judging) I proceeded too run off 30 participants and learned about regional qualifiers.  My local eventually died due to 5 people or less showing up, people asking if Forest was here, and my domination as a KING.  I competed in my first regional and made top 8, losing my nationals qualifier (which I still did not know existed) due to a mistake involving my D.D. Assailant and D.D. Warrior Lady's attack orders.  That loss (knowing it was my fault not my opponents, that day having beat out some high ranked players) was what has driven me to play to this day.  But one thing I miss now is my complete obliviousness.
 
I hate going into tournaments knowing what cards and what moves everyone will make.  I hate knowing what the contents of the current set, the next one, and the one a year from now are.  I hate it because I am no longer surprised.  But crystal beast have generated such an excitement in me that I feel as if I am a noob all over again.
 
Rooted Obliviousness
       (41)
 
Monster (18)
 
3x Card Trooper
3x Crystal Beast Topaz Tiger   
3x Crystal Beast Sapphire Pegasus
3x Crystal Beast Ruby Carbuncle
2x Crystal Beast Amber Mammoth
1x Morphing Jar
1x Sangan
1x Spirit Reaper
1x Jinzo
 
Spell (19)
 
3x Crystal Blessing
3x Rare Value
3x Crystal Promise
3x Crystal Abundance
2x Machine Duplication
1x United We Stand
1x Premature Burial
1x Pot of Avarice
1x Snatch Steal
1x Heavy Storm
 
Traps (4)
 
1x Mirror Force
1x Torrential Tribute
1x Ring of Destruction
1x Call of the Haunted
 
 
The problem with current crystal beast trends is that players are trying to make them too cookie cutter.  By this I mean...
 
1) They are Putting Cyber Dragon in the Deck
2) They are Putting Monarchs in the Deck
3) They are putting Shrink/Smashing Ground/and other monster removal in the deck
 
I have also been reading on the forums that Ruby Carbuncle should be played at no more than two.  I have had a long drawn out discussion with team BTA's leader and my friend John Schiavone, the man who's team piloted the first perfect circle monarch deck to taking a jump.  He and I both agree that Ruby Carbuncle is the key to this themes success.  Her ability to allow field swarms, tied up in numerous ways to special summon her, almost always guarantees a huge swing for game is on its way.  She is the card that dictates my play style against Crystal Beast players.  I have actually refused to attack an open field (my opponent would have 4 crystallized monsters and 1 in hand card) with spirit reaper because I fear Crystal Beacon, Crystal Promise, Premature Burial, etc.  I do not care what anyone says, she is the deck.   
 
Triple crystal blessing allows me to take a heavy storm early on and not cringe.  It allows me to set up Crystal Abundance and Rare Value.  The Card Trooper engine exists for a few reasons.  First up it is in the deck because I have three Card Troopers and will play them at three for as long as I can.  The more strategic reasons include...
 
1) Trooper allows for an alternative swarm/game hit
2) Trooper Dumps Crystal Beast into the graveyard for use with my Crystal Blessing
3) Draw power obviously
4) Pot of Avarice needs support
5) Both premature and Call are in this deck
 
This deck is no where near perfect.  But it does fulfill my desire to be surprised.  Its ability to come from behind on a regular agenda makes me feel like Yugi or Kaiba.  The very ability to ask my opponent if they end their turn by only setting two spell/trap and a facedown monster, knowing I have game sends a shiver down my back!  This theme is exciting and deserves attention.
 
Some may argue that it is garbage.  Others may agree with me and admire its unpredictability and explosiveness.  This is why I have posted this article.  I want your opinions concerning such a deck.  I want to know if anyone has won a regional with Crystal Beast.  This is one of the most playable sub-themes released in years (ignoring Cyberdark and Six Samurai).  It is a theme that not only offers cool monsters but an entirely new game mechanic.  I hope all of my readers take some effort and think this deck over.  Crystal Beast can be played in many ways and I want to know which way is the best.
 
As always if anyone wants to talk, has suggestions, needs help, etc. I can be contacted at...
 
 
I am also still interested in trading.  I am currently looking for Ultimate Crystal beast Sapphire Pegasus, Ultimate Crystal Beast Topaz Tiger, Raiza the Storm Monarch, the elusive Card Trooper, etc. 


 


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