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CARD GAME SPOILERS
Cyberdark Impact Spoiler
1.25.07
Yugioh TCG: Cyberdark Impact | |||||||||
Card # | Rarity | Card Name | Type | Attribute | Level | Icon | ATK | DEF | English Text |
CDIP-EN001 | SR |
Cyberdark Horn |
Machine/Effect | DARK | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
CDIP-EN002 | SR |
Cyberdark Edge |
Machine/Effect | DARK | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
CDIP-EN003 | SR | Cyberdark Keel | Machine/Effect | DARK | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
CDIP-EN004 | Cyber Ogre | Machine/Effect | EARTH | 5 | 1900 | 1200 | By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn. | ||
CDIP-EN005 | SR | Cyber Esper | Machine/Effect | FIRE | 4 | 1200 | 1800 | While this card is in face-up Attack Position, you can look at every card your opponent draws. | |
CDIP-EN006 | Allure Queen LV3 | Spellcaster/Effect | DARK | 3 | 500 | 500 | Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck. | ||
CDIP-EN007 | R | Allure Queen LV5 | Spellcaster/Effect | DARK | 5 | 1000 | 1000 | Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV3", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV7" from your hand or Deck. | |
CDIP-EN008 | UR | Allure Queen LV7 | Spellcaster/Effect | DARK | 7 | 1500 | 1500 | Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
CDIP-EN009 | Dark Lucius LV4 | Fiend/Effect | EARTH | 4 | 1000 | 300 | The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or Deck. | ||
CDIP-EN010 | R | Dark Lucius LV6 | Fiend/Effect | EARTH | 6 | 1700 | 600 | If this card was Special Summoned by the effect of "Dark Lucius LV4", the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV8" from your hand or Deck. | |
CDIP-EN011 | UR | Dark Lucius LV8 | Fiend/Effect | EARTH | 8 | 2800 | 900 | If this card was Special Summoned by the effect of "Dark Lucius LV6", your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated. | |
CDIP-EN012 | Stray Asmodian | Fiend/Effect | FIRE | 3 | 1300 | 1700 | When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points. | ||
CDIP-EN013 | Abaki | Fiend/Effect | FIRE | 4 | 1700 | 1100 | When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage. | ||
CDIP-EN014 | Flame Ogre | Fiend/Effect | FIRE | 7 | 2400 | 1700 | This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card. | ||
CDIP-EN015 | Snipe Hunter | Fiend/Effect | DARK | 4 | 1500 | 600 | Discard 1 card from your hand. Select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card. | ||
CDIP-EN016 |
Blast Asmodian |
Fiend/Effect | FIRE | 3 | 1000 | 300 | If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent. | ||
CDIP-EN017 | R | Vanity's Fiend | Fiend/Effect | DARK | 6 | 2400 | 1200 | This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters. | |
CDIP-EN018 |
Barrier Statue of the Abyss |
Fiend/Effect | DARK | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for DARK monsters. | ||
CDIP-EN019 |
Barrier Statue of the Torrent |
Aqua/Effect | WATER | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for WATER monsters. | ||
CDIP-EN020 |
Barrier Statue of the Inferno |
Pyro/Effect | FIRE | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for FIRE monsters. | ||
CDIP-EN021 |
Barrier Statue of the Stormwinds |
Winged Beast/Effect | WIND | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for WIND monsters. | ||
CDIP-EN022 |
Barrier Statue of the Drought |
Rock/Effect | EARTH | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for EARTH monsters. | ||
CDIP-EN023 |
Barrier Statue of the Heavens |
Fairy/Effect | LIGHT | 4 | 1000 | 1000 | No monsters can be Special Summoned, except for LIGHT monsters. | ||
CDIP-EN024 | R | Vanity's Ruler | Fairy/Effect | LIGHT | 8 | 2500 | 1600 | This card cannot be Special Summoned. While this card is on the field, your opponent cannot Special Summon monsters. | |
CDIP-EN025 | R | Iris, the Earth Mother | Fairy/Effect | LIGHT | 6 | 2400 | 1200 | After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain. | |
CDIP-EN026 | R |
Lightning Punisher |
Thunder/Effect | DARK | 7 | 2600 | 1600 | After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain. | |
CDIP-EN027 | Queen's Bodyguard | Warrior/Effect | EARTH | 4 | 1700 | 1200 | "Allure Queen" monsters on your side of the field cannot be selected as an attack target. | ||
CDIP-EN028 | Combo Fighter | Warrior/Effect | WIND | 4 | 1600 | 800 | If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. | ||
CDIP-EN029 | R | Combo Master | Warrior/Effect | WIND | 5 | 2200 | 1500 | If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. | |
CDIP-EN030 |
Man Beast of Ares |
Beast-Warrior/Effect | EARTH | 3 | 500 | 500 | After a Chain (of 2 or more Links) resolves, this card gains 500 ATK. | ||
CDIP-EN031 | R |
Rampaging Rhynos |
Beast-Warrior/Effect | EARTH | 3 | 1500 | 1500 |
Once per turn, this card can move to an adjacent unoccupied
Monster Card Zone. If this card attacks the monster in its
same column, this card gains 500 ATK during the Damage Step. |
|
CDIP-EN032 | SR | Storm Shooter | Winged Beast/Effect | WIND | 7 | 2300 | 500 |
Once per turn, you can select and activate 1 of these
effects: ●Move this card to an adjacent unoccupied Monster Card Zone. ●Return 1 Spell, Trap or Monster Card on your opponent's side of the field in the same column as this card to its owner's hand. |
|
CDIP-EN033 |
Alien Infiltrator |
Reptile/Effect | EARTH | 2 | 800 | 500 | Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly. | ||
CDIP-EN034 |
Alien Mars |
Reptile/Effect | FIRE | 3 | 1000 | 1000 | The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars". | ||
CDIP-EN035 | UR | Cyberdark Dragon | Machine/Fusion/Effect | DARK | 8 | 1000 | 1000 |
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel" This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
|
CDIP-EN036 | UR | Cyber Ogre 2 | Machine/Fusion/Effect | EARTH | 7 | 2600 | 1900 |
"Cyber Ogre" + "Cyber Ogre" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only. |
|
CDIP-EN037 |
Corruption Cell "A" |
Spell Card | SPELL | Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. | |||||
CDIP-EN038 | R |
Flash of the Forbidden Spell |
Spell Card | SPELL | Activate only when all of your opponent's Monster Card Zones are occupied by monsters. Destroy all monsters on your opponent's side of the field. | ||||
CDIP-EN039 | Ritual Foregone | Spell Card | SPELL | Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Ritual Foregone" can be activated per turn. | |||||
CDIP-EN040 | Instant Fusion | Spell Card | SPELL | Pay 1000 Life Points. Special Summon 1 Level 5 or lower Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Instant Fusion" can be activated per turn. | |||||
CDIP-EN041 | Counter Cleaner | Spell Card | SPELL | Pay 500 Life Points. Remove all counters from the field. | |||||
CDIP-EN042 | Linear Accelerator Cannon | Spell Card | SPELL | Tribute 1 monster and inflict damage to your opponent equal to half that monster's original ATK. If you activate this card, you cannot activate any other Spell Cards this turn. | |||||
CDIP-EN043 | Chain Strike | Spell Card | SPELL | Quick-Play | Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | ||||
CDIP-EN044 | R | Miraculous Rebirth | Spell Card | SPELL | Quick-Play | Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | |||
CDIP-EN045 |
Mystical Wind Typhoon |
Spell Card | SPELL | Quick-Play | Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | ||||
CDIP-EN046 | Level Down!? | Spell Card | SPELL | Quick-Play | Select 1 face-up "LV" monster on the field to activate this card. Return the selected card to its owner's Deck and Special Summon 1 monster from the owner's Graveyard to their side of the field with the same name but lower "LV" (ignoring the Summoning conditions). | ||||
CDIP-EN047 | R | Degenerate Circuit | Spell Card | SPELL | Continuous | The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead. | |||
CDIP-EN048 |
Senet Switch |
Spell Card | SPELL | Continuous | Once per turn, during your Main Phase, you can move 1 monster on your side of the field to an adjacent unoccupied Monster Card Zone. | ||||
CDIP-EN049 | R | Blasting Fuse | Trap Card | TRAP | Activate only when all (4) zones of this card's column are occupied. Destroy all cards in this column. | ||||
CDIP-EN050 | Straight Flush | Trap Card | TRAP | Activate only when all of your opponent's Spell & Trap Card Zones are occupied. Destroy all cards in your opponent's Spell & Trap Card Zones. | |||||
CDIP-EN051 | Justi-Break | Trap Card | TRAP | Activate only when your opponent declares an attack against a face-up Normal Monster on your side of the field. Destroy all face-up Attack Position monsters, except Normal Monsters. | |||||
CDIP-EN052 | R |
Dimensional Inversion |
Trap Card | TRAP | Activate only when a monster you own is removed from play by an opponent's effect. Special Summon that 1 monster. | ||||
CDIP-EN053 |
Chain Healing |
Trap Card | TRAP | Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand. | |||||
CDIP-EN054 |
Chain Detonation |
Trap Card | TRAP | Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand. | |||||
CDIP-EN055 | Byroad Sacrifice | Trap Card | TRAP | Activate only if a monster on your side of the field is destroyed by battle. Special Summon 1 "Cyber Ogre" from your hand. | |||||
CDIP-EN056 | SR | Trojan Blast | Trap Card | TRAP | Activate only when an opponent's card effect shifts control of a monster from your side of the field to theirs. Destroy that 1 monster and inflict damage to your opponent equal to its ATK. | ||||
CDIP-EN057 | Accumulated Fortune | Trap Card | TRAP | Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | |||||
CDIP-EN058 | SR | Cyber Shadow Gardna | Trap Card | TRAP | Continuous | Activate only during your opponent's Main Phase. After activation, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 4/ATK ?/DEF ?). (This card is still treated as a Trap Card.) If this card is selected as an attack target, the ATK and DEF of this card become the ATK and DEF of the attacking monster. This card is Set in its Spell & Trap Card Zone during your opponent's End Phase. | |||
CDIP-EN059 | Vanity's Call | Trap Card | TRAP | Counter | Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them. | ||||
CDIP-EN060 | R | Black Horn of Heaven | Trap Card | TRAP | Counter | Negate the Special Summon of 1 of your opponent's monsters, and destroy it. |