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Pojo's Yu-Gi-Oh Card of the Day

Dark Lucius 4, 6, 8

Stats: Fiend/Effect LV4 ATK/10000 DEF/300
Card #: CDIP-EN009
Translation: The effects of your opponent's monsters thay this card destroys by battle are negated. During you next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 ''Dark Lucius LV6'' from your hand or Deck.

Stats: Fiend/Effect LV6 ATK/1700 DEF/1000
Card #: CDIP-EN010
Found In: Cyberdark Impact
Translation: If this card was Special Summoned by the effect of ''Dark Lucius LV4'', the effect of your oppoent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 ''Dark Lucius LV8'' from your hand or Deck.

Stats: Fiend/Effect LV8 ATK/2800 DEF/900
Card #: CDIP-EN011
Found In: Cyberdark Impact
Translation: If this card was Special Summoned by the effect of ''Dark Lucius LV6'', your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated.

Card Ratings
Traditional: 2.33
Advanced: 2.66

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 01.15.0
7

 

ExMinion OfDarkness
The Dark Lucius line

They nerfed this line so badly.

Dark Lucius had potential. The 1000 ATK for Lv. 4 was bad, but it was at least searchable. 1700 ATK for a Lv. 6 is just downright miserable, and the 2800 ATK for Lv. 8 just isn't worth it.

The bad thing about these: If you "cheat" the curve through Level Up (which you shouldn't play anyway) or tributing for Lv. 6/8, you don't get their effects! Lv. 6 HAS to come through Lv. 4's effect, or you don't get to negate any effects. Lv. 8 HAS to come through Lv. 6's effect, or you don't get to remove or negate anything. I'm sorry, but with all the free face-down removal in this game as it is, there's no reason to play this monster line with its utterly low ATK values and "have to go through them the right way" effects.

If you're gonna play a Level line, let it be Horus.

1/5 all
 

Dark Paladin
Today we look at a new family of Level monsters from Cyber Dark Impact.
We'll start with the lowest Level of the Lucius family, Dark Lucius Level 4.

Dark Lucius Level 4 is fairly unspectacular on the attack and defense front. 1000 attack is very low for a four star monster, and 300 defense is equally low. On the plus side, it negates the effects of monsters it destroys, but it can't take out anything much...Magician of Faith and a defense position Sangan. Odds are to keep this guy on the field until your next turn, you will have to invest in a protection card.

So, we move on to Dark Lucius Level 6, who is also a fairly difficult monster to utilize. Being Level 6 and only having 1700 attack points is not good and 600 defense points is also not good. Dark Lucius Level
6 also negates the effect of monsters it destroys, and it can do more with 1700 attack. Summoning Dark Lucius Level 8 is where things become tricky. you still have to wait until your NEXT Standby Phase and you have to have negated the effected of an opponent's monster first.

Now, if you manage to successfully summon Dark Lucius Level 8, it may actually be worth it. Dark Lucius Level 8 has a nice solid 2800 attack points but a miserable 900 defense points. Like his younger family members, he continues to negate the effects of monsters he desetroys, but as an added bonus, he removes them from the game. In short, it takes a lot of time and probably to many resources to get this far.
Try it out though, I think a deck could work with this family.

Ratings:

Traditional: 1.25/5
Advanced: 2.75/5

Art: 4/5 all around

You stay classy, Planet Earth :)

GO COLTS--AFC Championship game this weekend, crush the Patriots!
 

Ryoga
The Dark Lucius Series:
These really look like Dark World monsters, but with swords.

Monster effect negation is a rather useful ability, and the LV8's remove from play is generally nice. Now, having to wait until the Standby Phase to level up is a tad of a bore, but not impossible. The problem with this Level set is their ATKs. A Lv4 with 1000 ATK?
Ehm, that has problems taking down tomatos, much less anything else. Overall, a nice idea that was taken down too many steps in power.

Traditional: 2/5
Advanced: 2/5

Share and enjoy,
Ryoga
 

Tebezu
Dark Lucius Level 4/6/8

4/6

This obviously goes for lv. 6 and 8. 4 is just pathetic as far as stats are concerned. The ability to negate effects is a powerful ability. Especially nice that they can be tribute/special summoned without using the lv. up mechanic.
 

DeathJester

Dark Lucius

 

Today’s review focuses on the Dark Lucius family. Like the Horus line, they have to destroy monsters as a result of battle in order to “Level Up”. Dark Lucius LV4 has the benefit of negating the effects of monster he destroys in battle. Not too shabby for a 4-star creature.

 

Once that is done, you can “Level Up” to LV6 on the next Standby Phase. That seems a bit slow for me. Anyways, LV6 has the exact same effect as LV4 with a bit more ATK power.

 

After you negate an effect with LV6 you get to “Level Up” to LV8 on the following Standby Phase. LV8’s effect isn’t too shabby: You get to negate an effect and remove it from play. Not too shabby for a 2800 ATK.

 

Last Word: This LV family takes a bit too much effort to bring out, especially since you have to wait till every next Standby Phase to “Level Up”. You could always use the card ‘Level Up!’ to do the job, but there are cards out there that do a better job at negating effects. On top of that they’re Fiends. Try Terrorking Archfiend or Dark Ruler Ha Des.

 

Ratings:

 

Traditional: 1/5

Advanced: 2/5

 

Bryan "DeathJester" Camareno

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