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For Rent

Rj's Deck Garage
August 19, 2005
 

Today, I am back with an article, I am going to discuss...
The Repetitive Thinking, It Hurts Your Game!
What I mean is, I want to discuss how the average player thinks during a match, and how it is most likely hurting their game.

Example.
*

Player A Summons Black Luster Soldier in Attack mode, and removes Player B's face down monster from play, setting 2 Magic or Traps, and ending his turn.
Player B draws, and summons D.D. Assailant, and announced an attack against the soldier, intending to rid the field of it. Player A responds by activating Book Of Moon on the D.D. Assailant, thus, saving his monster.
*

I just made up this theoretical scenario. I want you to re read it. Read slowly. Now, do you notice any mistakes from either player? No? I didn't think so. It was a great idea for Player A to derail the attack by D.D.
Assailant, by activating Book Of Moon.

Look closer.

Player A made one. When Player B summoned his D.D. Assailant, he ordered it to attack Player A's Black Luster Soldier, when he did, Player A promptly Book Of Moon'd the attacking D.D. Assailant. A very smart move to save his soldier, wouldn't you say so? Well, the better move would have been to activate Book Of Moon on Black Luster Soldier, so then, the D.D. Assailant would crash into Black Luster Soldier, causing Player B to lose more then just his attempt and killing the soldier. 800 life points, to be exact.

While some players would have not made this minor mistake, there are MANY more that WOULD have.

Now, why didn't Player A not think of this? Clearly he is a good player, many good Regional and Shonen Jump finishes etc. Why did he make that mistake?
*

People get used to doing the Same.Thing.Every.Time.
*

Its VERY simple logic. My opponent attacks me, I have an answer. Obviously, without blinking once, I flip over Book Of Moon. Problem solved! In the example above, it DID solve the problem, but not as efficiently as it COULD have. Which, in the long run, translates into x-2 at a large tournament, instead of x-1.
*

"Hmm. My opponent is trying to attack me, I don't want it to happen, I have a Book of Moon face down. I should use it to stop that attack!"
*

Player A obviously has been playing the same old game mechanics he has been using in his deck for a long time.

Simple right? To simple. He barely even thought before deciding on what to do! If he thought out of the box, he would have realized how much of a better idea it would have been to book the soldier, instead of the assailant.

I can only think of one way to fixing this problem, stop playing with the same cards over and over and over again. Try something new, try new tech, try under rated cards, cards that use different mechanics...Whatever! Just change your play style and deck up for a while. You want to be able to use all of the cards in your deck to their fullest! Open up your mind, and you can.

The next time your playing, when your opponent does something, and you know _exactly_ what to play or do, re think it for a second. See if there is anything ELSE you can do, that would benefit you more. It will help you in the long run.

I hope this article made since to you, and I hope it got across what I am trying to..Well, get across ;P. Its very early here, 5:00 AM to be precise, and I haven't slept in hours, cut me some slack ;D.

I will have a similar article up within the next week, following up on this one...But for now, peace!

-Rj

PS: I would like to give a special thanks to Kris Perovic of Team Overdose, for helping me out while writing this article!
 


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