Wandertale Mentor – Bloomburrow
Date Reviewed: August 7, 2024
Ratings:
Constructed: 3.63
Casual: 4.00
Limited: 4.13
Multiplayer: 3.50
Commander [EDH]: 3.63
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Reviews Below:
Speaking of concepts that deserve to be on cards, Wandertale Mentor joins a growing line of memorable bards in Magic. I would love to hear him perform alongside Yisan, Birgi, and Ellywick someday. He happens to be pretty eye-catching for his game mechanics, too: you don’t always get mana creature and growing threat in the same card, and his function as the former helps feed his function as the latter. That means he breaks another perceived boundary, which is that mana creatures sometimes don’t feel as relevant when you draw them in the late game and a lot of stuff has already happened. I suspect this guy will be stronger than he looks, in properly constructed decks.
Constructed: 3.5
Casual: 4
Limited: 4
Multiplayer: 3.5
Commander [EDH]: 3.5
Here to eat garbage and the song of its people, Wandertale Mentor is nicely illustrative of the raccoon approach of Bloomburrow. Their main mechanic is “expend”, always in the form of “expend 4”, which triggers an effect when you spend your fourth mana in a given turn. Wandertale Mentor plays this role well; it lets you cast a four-mana spell on turn 3, enabling a proc of its ability. In effect, it’s a mana dork that can get its punch on in a late-game scenario, and while one-mana is usually a better price point for the role, two mana is still serviceable in the role, and a 2/2 that steadily gets stronger offers a couple interesting angles.
Constructed: 3.75
Casual: 4
Limited: 4.25
Multiplayer: 3.5
Commander [EDH]: 3.75
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