Primite Lordly Lode
Primite Lordly Lode

Primite Lordly Lode – #ROTA-EN058

When this card is activated: Add 1 “Primite” card from your Deck to your hand, except “Primite Lordly Lode”. You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of “Primite Lordly Lode” once per turn. Normal Monsters and “Primite” monsters you control gain 300 ATK for each Normal Monster with different names in your GY.

Date Reviewed:  November 25th, 2024

Rating: 4.0

Ratings are based on a 1 to 5 scale. 1 is awful. 3 is average. 5 is excellent.

Reviews Below:


KoL's Avatar
King of
Lullaby

Hello Pojo Fans,

It is a Primite Week this time on Pojo CoTD, an archetype that is splashable into several different archetypes and is some pretty good Normal support. We start off with Primite Lordly Lode.

Primite Lordly Lode is your Primite RoTA for the archetype in the form of a Continuous Spell. After you search out whatever Primite card you want, you can declare a Normal Monster Card name and Special Summon a monster from your hand, Deck or Graveyard that has that name. A 2-in-1 Continuous Spell is something that fits along the lines of what we see Field Spells do now. The monster is Special Summoned in Defense Position, much like Silent Doom does, and locks you out of Special Summoned monster effects on the field for the turn. Dark Magician, Blue-Eyes, and Phantasm Spiral have been thrown around immediately when this archetype was first announced, and while both archetypes do Special Summoning and have effect monsters, these cards are meant to be setup support. This card’s top search target: Primite Roar, will get you another Normal Monster summon this turn, enabling you to have two big vanilla monsters on the field for whatever plans you have next. Just remember: no Special Summoned effects from any monster on your field for the turn.

The ATK boost given to all Primite monsters and Normal Monsters is going to be minimal: 300ATK per each Normal Monster with a different name in your Graveyard likely will total something along the lines of 600-900ATK at best. That may get you over in a battle here and there, but you are likely using Lordly Lode for the obvious search and summon. Currently only one monster resides in the Primite archetype (we will review that on Friday), but there may be more in upcoming sets and with each new monster you gain a new target for Lordly Lode.

Great search for the archetype and archetypes that run Normal Monsters. Sure, it locks you out of activating effects of Special Summoned monsters for the turn, but if your goal is to set up something like Dragoon in Dark Magician or Blue-Eyes Ultimate Spirit Dragon, then this support is good for you. Normal-based decks or archetypes that run certain Normal Monsters are benefited from this support as well. Primite is a new toolbox, but not as degenerate as Fiendsmith.

Advanced- 4/5     Art- 4/5

Until Next Time,
KingofLullaby


Crunch$G Avatar
Crunch$G

Gotta love it when every once in a while, Konami decides to revisit Normal Monsters, and this time we probably got some of the best Normal Monster support we’ve seen with Primite, so we’ll look at the new Primite cards this week starting with Primite Lordly Lode.

Lordly Lode is a Continuous Spell that upon activation searches for any Primite card from the Deck that isn’t Lordly Lode. Immediate searcher for the whole archetype, which offers more consistency options like Another Beryl to search more Primite cards and add itself from grave to hand every turn while you got a Normal Monster on field or in grave, Roar to summon more Normal Monsters from the Deck and give them some battle protection, Drillbeam to negate and banish the opponent’s cards, Imperial Dragon as mass removal depending on what Normal Monsters you got, and Resounding Reaction to negate the summon of an opponent’s monster. All that can be searched off this card, which should instantly make it a key part of running Primite cards. You can declare the name of a Normal Monster to summon a copy of the delcared Normal Monster from your hand, Deck, or graveyard in Defense Position, but you cannot activate the effects of Special Summoned monsters on the field for the rest of the turn. A fine restriction when you can just do it at the end of your combo when you’re sure everything will go off, or when you don’t need monster effects on the field to do your plays to begin with. In any other situation, you likely got other ways to summon Normal Monsters. Each effect there is a HOPT, which is fine, and finally you get a Continuous Effect boosting your Normal Monsters and Primite Monsters by 300 ATK for each Normal Monster with different names in your graveyard, giving a decent boost to your monsters. Lordly Lode is the consistency of the Primite archetype, along with Another Beryl when we get that. It searches for whatever Primite card you might need in that moment to either make your plays or disrupt the opponent. It can also summon a Normal Monster if you really need it to as a final piece of extension since it will shut off effects of Special Summoned monsters, so hope everything goes through after you use this. You play 3 with any Deck using Primite for the immediate search alone, but the other effects are certainly nice to have.

Advanced Rating: 4.25/5

Art: 4/5 It certainly is a lordly lode.


Mighty Vee
Mighty
Vee

You guys got a sneak peek at this week’s theme when we covered Six Samurai, and now we’re officially covering the Primite archetype, one of the more unique archetypes to be released lately. Primitive Lordly Lode is first, a Continuous Spell that unfortunately is currently unsearchable in TCG, though it’ll eventually get a searcher with the Primite support in Supreme Darkness. While active, Lordly Lode will boost the attack of all of your Normal monsters and Primite monsters by 300 for each Normal monster with a different name in your Graveyard, which should give you a good idea of this deck’s gimmick. In a Primite-focused deck, it’s not too uncommon to get two or more Normal monsters in the Graveyard to boost their boss monster to over 3000 attack, but as we’ll find out, this is not the main reason you’ll play Primite. Lordly Lode comes with two other effects, both of them hard once per turn; the first triggers on activation to search any Primite card. In dedicated Primite decks, you’ll probably be searching either the boss or one of the disruptions, but as an engine, the single card you want is Primite Roar, which we’ll cover along with the engine tomorrow. The other effect can be used any time, letting you declare the name of a Normal monster and Special Summon a Normal monster with that name from your hand, deck, or Graveyard in defense position, though it comes with the nasty drawback of locking you out of activating the effects of Special Summoned monsters on the field the entire turn. You’ll only ever use this in pure Primite-focused decks, because otherwise you’d be able to field two monsters for free without a Normal Summon! In Primite proper it’s a great effect since you’ll still be able to get bodies into the Graveyard and have some disruption alongside your boss (you don’t need the effects of S:P Little Knight or Hope Harbinger on your turn, after all). As an engine, you’ll only want the search effect, but either way it’s more copies of Primite Roar, making it a 3-of in both pure Primite and in an engine.

+Solid ROTA for Primite
+Helps provide Extra Deck fodder in pure Primite
-Special Summon effect is useless in hybrid builds

Advanced: 3.75/5
Art: 3/5 Isn’t this that crystal area from Monster Hunter World?


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