Morbid Opportunist – Innistrad Remastered
Date Reviewed: Feb. 4, 2025
Ratings:
Constructed: 3.13
Casual: 4
Limited: 3.5
Multiplayer: 4
Commander [EDH]: 4
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Reviews Below:
This is as straightforward as it gets for one of black’s core themes. We’ve seen it on almost every card type, too, although there are always things I like about the creature version. In Morbid Opportunist’s case, a 1/3 can be a reasonable blocker against some decks, particularly in the early game, and it also has popular creature types. It’s easy to underrate cards like this if you compare them to the single-card engines that you sometimes see in Commander precons and the like, but there is no lack of support for the theme in black – even playing the color “straight” with other things you see at common will net you some pretty decent card advantage.
Constructed: 3
Casual: 4
Limited: 3.5
Multiplayer: 4
Commander [EDH]: 4
Creatures dying draws cards…sounds fun. Morbid Opportunist is a good way to both get more mileage out of your things dying and more mileage out of things that aren’t your own dying, similar to Deathreap Ritual in function. Compared to its enchantment forebear, this has an easier casting cost and all the perils of being a creature, as well as an immediate trigger. The effect is good at grinding out advantage, but a 1/3 with no combat stats will have trouble making things die on its own with any sort of reliability…still, you can do far worse, and this has decent creature types as a nice upshot.
Constructed: 3.25
Casual: 4
Limited: 3.5
Multiplayer: 4 (it triggers once each turn)
Commander [EDH]: 4
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