Pojo.com's Pokemon TCG Black
Star Promo Spoiler
By: Wizards of the Coast
June 5, 2003
c.2003 The PoJo -- http://www.pojo.com
Notes:
To search for a specific
card, just hit "Control/Ctrl" and "F" and write in the
card's name, attack, power, stage, or any other details on the card.
Height, weight, and species
have NOT been included. Pokemon descriptions from the bottom of the card have
NOT been included. Some cards have levels and Pokedex numbers. If you are
looking for a specific card's rarity, please check our Price Guides and Set
List page. On certain cards you will find an ID number used for the Card-e
Attachment for Gameboy Advanced.
Energy Requirements and
Costs have coded references (rather than the symbols printed on the card).
Energy will be referenced as: F (Fighting), R (Fire), G (Grass), P
(Psychic), W (Water), L (Lighting), D (Darkness), M (Metal), C (Colorless).
______________’s Pikachu
Pokémon card
LV. 17 #25
{L}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Restreat cost: {C}
{L}{L} Birthday Surprise If it’s not your birthday, this attack
does 30 damage. If it is your birthday, flip a coin. If heads, this attack does
30 damage plus 50 more damage; if tails, this attack does 30 damage. 30+
Arcanine
Pokémon card
LV. 34 #59
{R}
70 HP
Stage 1 Pokémon
Evolves from Growlithe
Put Arcanine on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreate cost; {C}
{C}{C} Quick Attack Flip a coin. If heads, this attack does 10
damage plus 20 more damage; if tails, this attack does 10 damage. 10+
{R}{R} Flames of Rage Discard 2 {R} Energy cards attached to
Arcanine in order to use this attack. This attack does 40 damage plus 10 more
damage for each damage counter on Arcanine. 40+
Articuno
Pokémon card
LV. 34 #144
{W}
70 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} –30
Retreat cost: {C}
{W}{W}{W} Diamond Dust Flip a coin. If heads, the Defending
Pokémon is now Paralyzed, and this attack does 10 damage to each of your
opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched
Pokémon.) 20
Articuno
Pokémon card
LV. 34 #144
{W}
80 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
Pokémon Power: Aurora Veil As long as Articuno is your Active Pokémon,
your Benched Pokémon do not take damage from and are not affected by attacks.
This power cannot be used if Articuno is Asleep, Confused, or Paralyzed.
{W}{W}{C}{C}
Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
Celebi
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G}{C} Leaf Slice Flip 2 coins. This attack does 20 damage times
the number of heads. 20x
Cleffa
Pokémon card
LV. 5 #173
{C}
30 HP
Baby Pokémon
Evolves into Clefairy
Put Clefairy on the Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
If this Baby Pokémon is your Active Pokémon and your opponent announces
an attack, your opponent flips a coin (before doing anything else). If
tails, your opponent’s turn ends.
{C} Eek Draw 2 cards.
Computer Error! (Rocket’s Secret Machine)
Trainer card
You may draw up to 5 cards, then your opponent may draw up to 5 cards.
Your turn is over now (you don’t get to to attack).
Cool Porygon
Pokémon card
LV. 15 #137
{C}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} –30
Retreat cost: {C}
{C}{C}{C} Texture Magic You may change Cool Porygon’s Resistance
to a type of your choice other than Colorless. If the Defending Pokémon has a
Weakness, you may change it to a type of your choice other than
Colorless. (Benching either Pokémon ends the effect on that Pokémon.)
{C}{C}{C} 3-D Attack Flip 3 coins. This attack does 20 damage
times the number of heads. 20x
Dark Persian
Pokémon card
LV. 28 #53
{C}
60 HP
Stage 1 Pokémon
Evolves from Meowth
Put Dark Persian on the Basic Pokémon
Weakness: {F}
Resistance: {P} –30
Retreat cost: n/a
{C} Tempt Flip a coin. If heads, choose 1 of your opponent’s
Benched Pokémon and switch it with the Defending Pokémon.
{C}{C} Poison Claws Flip a coin. If heads, the Defending Pokémon
is now Poisoned. 10
Dragonite
Pokémon card
LV. 43 #149
{C}
90 HP
Stage 2 Pokémon
Evolves from Dragonair
Put Dragonite on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
Pokémon Power: Special Delivery Once during your turn (before
your attack), you may draw a card. If you do, choose a card from your hand
and put it on top of your deck. This power can’t be used if Dragonite is
Asleep, Confused, or Paralyzed.
{C}{C}{C} Supersonic Flight Flip a coin. If tails, this attack
does nothing. 60
Eevee
Pokémon card
LV. 7 #133
{C}
30 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: n/a
Pokémon Power: Chain Reaction When another Pokemon
evolves, you may search your deck for a card that evolves from Eevee and attach
it to Eevee. This counts as evolving Eevee. Shuffle your deck afterward. This
power can’t be used if Eevee is Asleep, Confused, or Paralyzed.
{C} Bite 20
Electabuzz
Pokémon card
LV. 20 #125
{L}
60 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}{C}
{L} Light Screen Whenever an attack does damage to Electabuzz (after
applying Weakness and Resistance) during your opponent’s next turn, that
attack only does half the damage to Electabuzz (rounded down to the nearest
10). (Any other effects of attacks still happen.)
{C}{C} Quick Attack Flip a coin. If heads, this attack does 10
damage plus 20 more damage; if tails, this attack does 10 damage. 10+
Electabuzz
Pokémon card
LV. 22 #125
{L}
60 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{L}
Lightning Rod Choose 1 of your opponent’s Pokémon and put a
Lightning Rod marker on it. (A Pokémon can have only 1 Lightning Rod marker
on it at a time.)
{L}{L}
Lightning Bolt This attack does 20 damage to any Pokémon with a
Lightning Rod counter on it. Apply Weakness and Resistance.
10
Entei
Pokéemon card
LV. 37 #244
{R}
80 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
Pokémon Power: Bolt Whenever your opponent’s attack damages Entei, unless
that attack Knocks Out Entei, flip a coin. If heads, shuffle Entei and all
cards attached to it into your deck. This power can’t be used if Entei is
already Asleep, Confused, or Paralyzed when it is damaged.
{R}{R}{R} Protective Flame During your opponent’s next turn,
prevent all effects of attacks, including damage, done to your Benched Pokémon.
50
Flying Pikachu
Pokémon card
LV. 12 #25
{L}
40 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} –30
Retreat cost: {C}
{L} Thundershock Flip a coin. If heads, the Defending Pokémon is
now Paralyzed. 10
{C}{C}{C} Fly Flip a coin. If heads, during your opponent’s next
turn, prevent all effects of attacks, including damage, done to Flying Pikachu;
if tails, this attack does nothing (not even damage). 30
Hitmontop
Pokémon card
LV. 29 #237
{F}
60 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{F}{F} Repeating Kick Flip a coin until you get tails. This
attack does 20 damage times the number of heads. 20x
{F}{F}{C} Rapid Spin If your opponent has any Benched Pokémon, he
or she chooses 1 of them and switches it with his or her Active Pokémon, then,
if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon.
(Do the damage before switching the Pokémon.) 30
Ho-oh
Pokémon card
ID Z-06 #250
{R}
80 HP
Basic Pokémon
Weakness: {W}
Resistance: {F}
Retreat Cost: {C}{C}
{R}{R}{C}{C} Sacred Wing Flip a coin. If tails, this
attack’s base damage is 20 instead of 60. 60
Igglybuff
Pokémon card
LV. 5 #174
{C}
30 HP
Baby Pokémon
Evolves into Jigglypuff
Put Jigglypuff on the Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: n/a
If this Baby Pokémon is your Active Pokémon and your opponent announces
an attack, your opponent flips a coin (before doing anything else). If
tails, your opponent’s turn ends.
{C} Good Night Song The Defending Pokémon is now Asleep.
Jigglypuff
Pokémon card
LV. 12 #39
{C}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} First Aid Remove 1 damage counter from Jigglypuff.
{C}{C}{C} Double-edge Jigglypuff does 20 damage to itself. 40
Lucky Stadium
Trainer card
Stadium card
This card stays in play after being played. Discard this card if another
Stadium card comes into play.
During each player’s turn (before he or she attacks), that player
may flip a coin. If heads, he or she draws a card.
Machamp
Pokémon card
LV. 54 #68
{F}
90 HP
Stage 2 Pokémon
Evolves from Machoke
Put Machamp on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}{C}
{F}{F} Seething Anger Flip a number of coins equal to the number
of damage counters on Machamp. This attack does 20 damage plus 10 more damage
for each heads. 20+
{F}{F}{C}{C} Fling If your opponent has any Benched Pokémon, he
or she chooses 1 of them and switches it with the Defending Pokémon. (Do the
damage before switching the Pokémon.) 50
Magmar
Pokémon card
LV. 27 #126
R
60 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{R} Burning Fire When you use this attack, you may discard any
number of {R} Energy cards attached to your Pokémon in play. This attack does
10 damage plus 10 more damage for each {R} Energy card you discarded in this
way. 10+
{R}{R}{C} Magma Punch 40
Marill
Pokémon card
LV. 17 #183
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{W} Water Gun Does 20 damage plus 10 more damage for each {W}
Energy attached to Marill but not used to pay for this attack’s Energy cost.
You can’t add more than 20 damage in this way. 20+
Meowth (holo)
Pokémon card
LV. 13 #52
{C}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C}{C} Cat Punch Flip a coin. If heads, this attack does 20
damage. If tails and if your opponent has any Benched Pokémon, he or she
chooses 1 of them and this attack does 20 damage to it. (Don’t apply
Weakness and Resistance for Benched Pokémon.)
Mew
Pokémon card
LV. 8 #151
P
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
Pokémon Power: Neutral Shield Mew is not affected by
attacks made by Evolved Pokémon. This power turns off if Mew is Asleep,
Confused, or Paralyzed.
{P}
Psyblast Flip a coin. If heads, the Defending Pokémon is now Confused.
10
Mew
Pokémon card
LV. 23 #151
{P}
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Psywave Does 10 damage times the number of Energy cards
attached to the Defending Pokémon. 10x
{P}{P} Devolution Beam Choose an evolved Pokémon (your own or
your opponent’s). Return the highest Stage Evolution card on that Pokémon to
its player’s hand. That Pokémon is no longer Asleep, Confused, Paralyzed,
Poisoned, or anything else that might be the result of an attack (just as if
you had evolved it).
Mewtwo
Pokémon card
LV. 30 #150
{P}
60 HP
Basic Pokémon
Weakenss: {P}
Resistance: n/a
Retreat cost: {C}{C}
{P} Energy Control Flip a coin. If heads, choose a basic Energy
card attached to 1 of your opponent’s Pokémon and attach it to another of your
opponent’s Pokémon of your choice.
{P}{P}{P} Telekinesis Choose 1 of your opponent’s Pokémon. This
attack does 30 damage to that Pokémon. Don’t apply Weakness and Resistance for
this attack. (Any other effects that would happen after applying Weakness
and Resistance still happen.)
Mewtwo
Pokémon card
LV. 60 #150
{P}
70 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{P} Energy Absorption Choose up to 2 Energy cards from your
discard pile and attach them to Mewtwo.
{P}{P}{C} Psyburn 40
Misdreavus
Pokémon card
LV. 23 #200
{P}
50 HP
Basic Pokémon
Weakness:
Resistance: {F} -30
Retreat cost: {C}
{P} Pain Split Put 1 damage counter on the Defending Pokémon for
each damage counter on Misdreavus.
{P}{P} Confuse Ray Flip a coin. If heads, the Defending Pokémon
is now Confused. 10
Moltres
Pokémon card
LV. 33 #146
{R}
70 HP
Basic Pokémon
weakness: n/a
Resistance: {F} –30
Retreat cost: {C}
{R}{R}{R} Hyper Flame Flip a coin. If heads, discard 1 {R} Energy
card attached to Moltres. If tails, discard all Energy cards attached to
Moltres. If you can’t discard Energy cards, this attack does nothing. 60
Pichu
Pokémon card
LV. 4 #172
{L}
30 HP
Baby Pokémon
Evolves into Pikachu
Put Pikachu on the Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
If this Baby Pokémon is your Active Pokémon and your opponent announces
an attack, your opponent flips a coin (before doing anything else). If
tails, your opponent’s turn ends.
{C} Let’s Play! Search your deck for a Baby Pokémon card and put
it onto your Bench. Shuffle your deck afterward. (You can’t use this attack
if your Bench is full.)
Pikachu
Pokémon card
LV. 13 #25
{L}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{L} Recharge Search your deck for a {L} Energy card and attach it
to Pikachu. Shuffle your deck afterward.
{L}{L}{L} Thunderbolt Discard all Energy cards attached to
Pikachu in order to use this attack. 50
Pikachu
Pokémon card
LV. 16 #25
{L}
60 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{C} Growl If the Defending Pokémon attacks Pikachu during your
opponent’s next turn, any damage done by the attack is reduced by 10 (after
applying Weakness and Resistance). (Benching either Pokémon ends this
effect.)
{L}{L}
Thundershock Flip a coin. If heads, the Defending Pokémon is now
Paralyzed.
20
Pikachu
Pokémon card
LV. 5 #25
{L}
30 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: n/a
{L} Thundershock Flip a coin. If heads, the Defending Pokémon is
now Paralyzed. 10
{L}{L} Agility Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks,
including damage, done to Pikachu. 20
Pikachu
Pokémon card
LV. 9 #25
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost; {C}
{C} Scratch 10
{L}{L} Thunderbolt Discard all Energy cards attached to Pikachu.
40
Pokémon Center
Trainer card
Remove all damage counters from all of your own Pokémon with damage
counters on them, then discard all Energy cards attached to those Pokémon.
Pokémon Tower
Trainer card
Stadium card
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
As long as this card is in play, all effects that allow you and your
opponent to return cards from discard pile to hand stop working.
Psyduck
Pokémon card
LV. 15 #54
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{P} Headache Your opponent can’t play Trainer cards during his or
her next turn.
{W} Fury Swipes Flip 3 coins. This attack does 10 damage times
the number of heads. 10x
Rapidash
Pokémon card
ID Z-07 #78
{R}
60 HP
Stage 1 Pokémon
Evolves from Ponyta
Put Rapidash on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat Cost: n/a
{C}{C} Jump Over If your opponent has any Benched Pokémon, choose
1 of them. Flip a coin. If heads, this attack does 20 damage to
that Pokémon. (Don’t apply Weakness and Resistance for Benched
Pokémon.)
{R}{C}{C} Super Singe Flip a coin. If heads, the Defending
Pokémon is now Burned. 30
Sabrina’s Abra
Pokémon card
LV. 12 #63
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: n/a
{C} Pound 10
{P}{C} Synchronize This attack can’t be used unless Sabrina’s
Abra and the Defending Pokémon have the same number of Energy cards attached to
them. 40
Scizor
Pokémon card
LV. 36 #212
{M}
70 HP
Stage 1 Pokémon
Evolves from Scyther
Put Scizor on the Basic Pokémon
Weakness: {R}
Resistance: {G} –30
Retreat cost: {C}{C}
{C} Leer Flip a coin. If heads, the Defending Pokémon can’t
attack Scizor during your opponent’s next turn. (Benching either Pokémon
ends this effect.)
{M}{C}{C} Metal Pincer Flip a coin until you get tails. This
attack does 30 damage plus 10 more damage for each heads. 30+
Scyther
Pokémon card
LV. 23 #123
G
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: {C}
{G}{G}
Slashing Strike This attack can’t be used during your next turn. (Benching
Scyther ends this effect.) 40
Smeargle
Pokémon card
LV. 21 #235
{C}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} –30
Retreat cost: {C}
{C} Paint Flip a coin. If heads, choose a type (other than
Colorless) and put a Coloring counter on the Defending Pokémon. That Pokémon is
now the type you chose. If it already had a Coloring counter, remove the old
one. If tails, this attack does nothing.
Snorlax
Pokémon card
LV. 35 #143
{C}
90 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}{C}{C]
Pokémon Power: Guard As long as Snorlax is your Active Pokémon, the
Defending Pokémon can't Retreat. This power stops working when Snorlax is
affected by a Special Condition.
{C}{C}{C}{C} Roll Over Snorlax is now Asleep. Flip a coin. If
heads, the Defending Pokémon is now Asleep. 30
Suicune
Pokémon card
ID Z-14 #245
{W}
70 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
Poké-BODY: Pure Body To attach a {W} Energy card from your hand to
Suicune, you must discard an Energy card attached to Suicune. (Attach the
{W} Energy, and then discard an Energy card from Suicune.)
{W}{C}{C} Hypno Wave Flip a coin. If heads, this attack does 30
damage plus 20 more damage. If tails, this attack does 30 damage and the
Defending Pokémon is now Asleep. 30+
Surfing Pikachu
Pokémon card
LV. 13 #25
{L}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{W}{W} Surf 30
Team Rocket’s Meowth
Pokémon card
LV. 11 #52
{C}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} –30
Retreat cost: {C}
{C} Miraculous Comeback Flip a number of coins equal to the total
number of Pokémon in play. This attack does 10 damage times the number of
heads. Then, Team Rocket’s Meowth does 10 damage times the number of tails to
itself.
Togepi
Pokémon card
LV. 8 #175
{C}
30 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} –30
Retreat cost: {C}
{C} Snivel If the Defending Pokémon attacks Togepi during your
opponent’s next turn, any damage done to Togepi is reduced by 20 (after
applying Weakness and Resistance). (Benching either Pokémon ends this
effect.)
{C}{C} Mini-Metronome Flip a coin. If heads, choose 1 of the
Defending Pokémon’s attacks.
Mini-Metronome copies that attack except for its Energy cost. (You must
still do anything else required in order to use that attack.) (No matter
what type the Defending Pokémon is, Togepi’s type is still {C}.) Togepi performs that attack.
Unown [J]
Pokémon card
LV. 16 #201
{P}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
You may have up to 4 Basic Pokémon cards in your deck with Unown in
their names.
Pokémon Power: [Join] Once during your turn (before your attack),
if you have Unown [J], Unown [O], Unown [I], and Unown [N] on your Bench, you
may search your deck for a Basic Pokémon or Evolution card. Show that card to
your opponent, then put it into your hand. Shuffle your deck afterward.
{P} Hidden Power 10
Venusaur
Pokémon card
LV. 64 #3
{G}
100 HP
Stage 2 Pokémon
Evolves from Ivysaur
Put Venusaur on the Stage 1 Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Solar Power Once during your turn (before your attack),
you may use this power. Your Active Pokémon and the Defending Pokémon are no
longer Asleep, Confused, Paralyzed, or Poisoned. This power can’t be used if
Venusaur is Asleep, Confused, or Paralyzed.
{G}{G}{G}{G} Mega Drain Remove a number of damage counters from
Venusaur equal to half the damage done to the Defending Pokémon (after
applying Weakness and Resistance) (rounded up to the nearest 10). If
Venusaur has fewer damage counters than that, remove all of them. 40
Zapdos
Pokémon card
LV. 30 #145
{L}
70 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} –30
Retreat cost: {C}
{L}{L}{L} Lightning Burn Flip a coin. If heads, and if your
opponent has any Benched Pokémon, choose 1 of them. This attack does 30 damage
to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
If tails, Zapdos does 30 damage to itself. 30