Pojo.com's Pokemon TCG Gym
Heroes Spoiler
By: Wizards of the Coast
June 5, 2003
c.2003 The PoJo -- http://www.pojo.com
Notes:
To search for a specific
card, just hit "Control/Ctrl" and "F" and write in the
card's name, attack, power, stage, or any other details on the card.
Height, weight, and species
have NOT been included. Pokemon descriptions from the bottom of the card have
NOT been included. You will find levels and Pokedex numbers underneath each Pokémon card. If you are looking for a specific card's
rarity, please check our Price Guides and Set List page.
Energy Requirements and
Costs have coded references (rather than the symbols printed on the card).
Energy will be referenced as: F (Fighting), R (Fire), G (Grass), P
(Psychic), W (Water), L (Lighting), D (Darkness), M (Metal), C (Colorless).
If an attack does damage,
the damage will be at the end of any Attack Name and Attack Text. For instance:
{Energy Cost} Attack
Name Attack Text. Damage
Blaine’s Charmander
Pokémon card
LV. 16 #4
R
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Kindle Discard 1 Energy card attached to Blaine’s Charmander
in order to use this attack. If the Defending Pokémon has any Energy cards
attached to it, choose 1 of them and discard it. 10
{C}{C} Slash 20
Blaine’s Growlithe
Pokémon card
LV. 15 #58
R
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R}{R} Blaze Does 10 damage to each {G} Pokémon on your
opponent’s Bench. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20
Blaine’s Growlithe
Pokémon card
LV. 17 #58
R
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{C} Shake If your opponent has any Benched Pokémon, he or she
chooses 1 of them and switches it with the Defending Pokémon. (Do the damage
before switching the Pokémon.) 10
{R}{C} Fire Tackle Blaine’s Growlithe does 10 damage to itself.
30
Blaine’s Kangaskhan
Pokémon card
LV. 36 #115
C
80 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}{C}
{C} Child’s Punch Flip a coin. If tails, this attack does
nothing. 10
{C}{C}{C} One-Two Punch Flip a coin. If heads, this attack does
30 damage plus 10 more damage; if tails, this attack does 30 damage. 30+
Blaine’s Magmar
Pokémon card
LV. 29 #126
R
60 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{R} Firebreathing Flip a coin. If heads, this attack does 10
damage plus 10 more damage; if tails, this attack does 10 damage. 10+
{R}{R}{R} Lava Burst Discard the top 5 cards of your deck. (If
there are fewer than 5 cards in your deck, discard all of them.) This attack
does 20 damage for each {R} Energy card you discarded in this way. 20x
Blaine’s Moltres
Pokémon card
LV. 44 #146
R
90 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}{C}
{R}{R}{R}{R}{R} Phoenix Flame Flip a coin. If tails, shuffle
Blaine’s Moltres and all cards attached to it into your deck (after doing
damage). 90
Blaine’s Ponyta
Pokémon card
LV. 11 #77
R
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: n/a
{R}{C} Agility Flip a coin. If heads, during your opponent’s next
turn, prevent all effects of attacks, including damage, done to Blaine’s
Ponyta. 20
Blaine’s Tauros
Pokémon card
LV. 34 #128
C
70 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
{C} 3-Pronged Tail Flip 3 coins. This attack does 10 damage times
the number of heads. 10x
{C}{C}{C} Full Speed Charge Flip 4 coins. This attack does 20
damage times the number of heads to the Defending Pokémon and 20 damage times
the number tails to Blaine’s Tauros. 20x
Blaine’s Vulpix
Pokémon card
LV. 9 #37
R
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
Pokémon Power: Natural Healing Once during your turn
(before your attack), you may remove 1 damage counter from Blaine’s Vulpix. This
power can’t be used if Blaine’s Vulpix is Asleep, Confused, or Paralyzed.
{R}{C}{C} Tail Fan Flip a coin. If heads, the Defending Pokémon
is now Confused. 20
Brock’s Geodude
Pokémon card
LV. 13 #74
F
40 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
{F} Call for Friend Flip a coin. If heads, you may search your
deck for a Basic Pokémon card with Brock in its name and put it onto your
Bench. Shuffle your deck afterward. (You can’t use this attack if your Bench is
full.)
{F}{C} Hook Shot Don’t apply Resistance for this attack. (Any
other effects that would happen after applying Resistance still happen.) 20
Brock’s Geodude
Pokémon card
LV. 17 #74
F
50 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: n/a
{C}{C} Tackle 10
{F}{C} Lucky Shot Choose 1 of your opponent’s Benched Pokémon and
flip a coin. If heads, this attack does 30 damage to that Pokémon. (Don’t apply
Weakness and Resistance for Benched Pokémon.) This attack can’t be used if your
opponent has no Benched Pokémon.
Brock’s Golbat
Pokémon card
LV. 30 #42
G
70 HP
Stage 1 Pokémon
Evolves from Brock’s Zubat
Put Brock’s Golbat on the Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: {C}
{C} Dive 20
{C}{C}{C} Spiral Dive Does 10 damage to each of your opponent’s
Pokémon. Don’t apply Weakness and Resistance.
Brock’s Golem
Pokémon card
LV. 40 #76
F
90 HP
Stage 2 Pokémon
Evolves from Brock’s Graveler
Put Brock’s Golem on the Stage 1 card
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}{C}{C}
{F}{F}{C} Rock Slide If your opponent has any Benched Pokémon,
choose up to 3 of them. This attack does 10 damage to each of them. (Don’t
apply Weakness and Resistance for Benched Pokémon.) 20
{F}{F}{C}{C} Fissure 50
Brock’s Graveler
Pokémon card
LV. 30 #75
F
70 HP
Stage 1 Pokémon
Evolves from Brock’s Geodude
Put Brock’s Graveler on the Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}
{F}{C}{C} Rock Toss Flip 3 coins. This attack does 20 damage
times the number of heads. 20x
Brock’s Lickitung
Pokémon card
{graphic: Brock} LV. 24 #108
C
80 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}{C}
{C}{C} Tongue Slap 20
{C}{C}{C} Slam Flip 2 coins. This attack does 30 damage times the
number of heads. 30x
Brock’s Mankey
Pokémon card
LV. 10 #56
F
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: n/a
{C} Taunt If your opponent has any Benched Pokémon, choose 1 of
them and switch it with the Defending Pokémon.
{F} Light Kick 10
Brock’s Mankey
Pokémon card
LV. 12 #56
F
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: n/a
{C} Fidget Shuffle your deck.
{F}{C} Karate Chop Does 40 damage minus 10 damage for each damage
counter on Brock’s Mankey. 40-
Brock’s Onix
Pokémon card
LV. 30 #95
F
70 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}
{F}{F} Bind Flip a coin. If heads, the Defending Pokémon is now
Paralyzed. 20
{F}{F}{F} Tunneling If your opponent has any Benched Pokémon,
choose up to 2 of them. This attack does 20 damage to each of them. (Don’t
apply Weakness and Resistance for Benched Pokémon.) Brock’s Onix can’t attack
during your next turn.
Brock’s Onix
Pokémon card
LV. 41 #95
F
100 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}{C}
{C} Bellow Flip a coin. If heads, the Defending Pokémon is now
Paralyzed.
{F}{F}{C} Rock Throw 30
Brock’s Rhydon
Pokémon card
LV. 38 #112
F
80 HP
Stage 1 Pokémon
Evolves from Brock’s Rhyhorn
Put Brock’s Rhydon on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
Pokémon Power: Bench Guard As long as Brock’s Rhydon is Benched, whenever
1 of your Benched Pokémon is damaged, you may do 10 of that damage to Brock's
Rhydon instead. (If more than 1 of your Benched Pokémon is damaged at the same
time, you may use this power once for each of them.)
{F}{F}{C}{C} Lariat Flip a coin. If tails, this attack does
nothing. 70
Brock’s Rhyhorn
Pokémon card
LV. 25 #111
F
60 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{C}{C} Horn Toss If your opponent has any Benched Pokémon, he or
she chooses 1 of them and switches it with the Defending Pokémon. (Do the
damage before switching the Pokémon.) 20
{F}{F}{C} Take Down Brock’s Rhyhorn does 10 damage to itself. 40
Brock’s Rhyhorn
Pokémon card
LV. 29 #111
F
70 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
{F}{C} Drill Tackle Flip 2 coins. If 1 or both of them are tails,
this attack does nothing. 70
Brock’s Sandshrew
Pokémon card
LV. 13 #27
F
40 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{C} Defense Curl Flip a coin. If heads, prevent all damage done
to Brock’s Sandshrew during your opponent’s next turn. (Any other effects of
attacks still happen.)
{F}{C} Rolling Attack 20
Brock’s Sandshrew
Pokémon card
LV. 20 #27
F
50 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F}{F} Sand Pit The Defending Pokémon can’t retreat during your
opponent’s next turn. 20
Brock’s Sandslash
Pokémon card
LV. 26 #28
F
60 HP
Stage 1 Pokémon
Evolves from Brock’s Sandshrew
Put Brock’s Sandslash on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F}{F} Needles Flip a coin. If heads, the Defending Pokémon is
now Paralyzed and Poisoned. 10
{F}{F} Sandstorm If the Defending Pokémon tries to attack during
your opponent’s next turn, your opponent flips a coin. If tails, that attack
does nothing. 20
Brock’s Vulpix
Pokémon card
LV. 10 #37
R
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Flame 20
{C}{C} Quick Attack Flip a coin. If heads, this attack does 10
damage plus 20 more damage; if tails, this attack does 10 damage. 10+
Brock’s Zubat
Pokémon card
LV. 5 #41
G
30 HP
Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: n/a
{C} Alert Draw a card. Then, switch Brock’s Zubat with 1 of your
Benched Pokémon. You can’t use this attack if your Bench is empty.
{C}{C} Wing Attack 20
Brock’s Zubat
Pokémon card
LV. 11 #41
G
40 HP
Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: n/a
{C} Wing Attack 10
{G}{C} Poison Fang Flip a coin. If heads, the Defending Pokémon
is now Poisoned. 20
Erika’s Bellsprout
Pokémon card
LV. 15 #69
G
50 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{C} Careless Tackle Erika’s Bellsprout does 10 damage to itself.
20
Erika’s Bellsprout
Pokémon card
LV. 12 #69
G
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Poison Vine Flip a coin. If heads, the Defending Pokémon is now
Poisoned. 10
{G}{G} Vine Whip 30
Erika’s Clefable
Pokémon card
{graphic: Erika} LV. 35 #36
C
70 HP
Stage 1 Pokémon
Evolves from Erika’s Clefairy
Put Erika’s Clefable on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
{C} Fairy Power Flip a coin. If heads, you may return any number
of your Pokémon in play and all cards attached to them to your hand.
{C}{C}{C} Moon Impact 30
Erika’s Clefairy
Pokémon card
LV. 17 #35
C
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Moonwatching Search your deck for a basic Energy card. Show
that card to your opponent, then put it into your hand. Shuffle your deck
afterward.
{C}{C} Comet Slap Flip 3 coins. This attack does 10 damage times
the number of heads. 10x
Erika’s Dragonair
Pokémon card
LV. 32 #148
C
80 HP
Stage 1 Pokémon
Evolves from Erika’s Dratini
Put Erika’s Dragonair on the Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}{C}
{C}{C}{C} Blizzard Flip a coin. If heads, this attack does 10
damage to each of your opponent’s Benched Pokémon. If tails, this attack does
10 damage to each of your own Benched Pokémon. (Don’t apply Weakness and
Resistance for Benched Pokémon.) 30
{C}{C}{C}{C} Take Away Shuffle Erika’s Dragonair and all cards
attached to it into your deck. Then, your opponent shuffles his or her Active
Pokémon and all cards attached to it into his or her deck.
Erika’s Dratini
Pokémon card
LV. 14 #147
C
40 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
Pokémon Power: Strange Barrier Whenever an attack by a
Basic Pokémon (including your own) does 20 or more damage to Erika’s Dratini
(after applying Weakness and Resistance), reduce that damage to 10. (Any other
effects of attacks still happen.) This power stops working while Erika’s
Dratini is Asleep, Confused, or Paralyzed.
{C}{C} Tail Strike Flip a coin. If heads, this attack does 10
damage plus 20 more damage; if ails, this attack does 10 damage. 10+
Erika’s Exeggcute
Pokémon card
LV. 12 #102
G
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{C} Eggsplosion Flip a number of coins equal to the number of
Energy attached to Erika’s Exeggcute. This attack does 10 damage times the
number of heads. 10x
{P}{C} Psychic Does 10 damage plus 10 more damage for each Energy
card attached to the Defending Pokémon. 10+
Erika’s Exeggcute
Pokémon card
LV. 15 #102
G
50 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{P} Deflector During your opponent’s next turn, whenever Erika’s
Exeggcute takes damage, divide that damage in half (rounded down to the nearest
10). (Any other effects still happen.)
{G}{C} Egg Bomb Flip a coin. If tails, this attack does nothing
to the Defending Pokémon and Erika’s Exeggcute does 20 damage to itself. 40
Erika’s Exeggutor
Pokémon card
LV. 31 #103
G
70 HP
Stage 1 Pokémon
Evolves from Erika’s Exeggcute
Put Erika’s Exeggutor on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{P} Psychic Exchange Shuffle your hand into your deck,
then draw 5 cards.
{G}{C}{C} Stomp Flip a coin. If heads, this attack does 30 damage
plus 10 more damage; if tails, this attack does 30 damage. 30+
Erika’s Gloom
Pokémon card
LV. 28 #44
G
70 HP
Stage 1 Pokémon
Evolves from Erika’s Oddish
Put Erika’s Gloom on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G}{C} Dream Dance Both the Defending Pokémon and Erika’s Gloom
are now Asleep (after doing damage). 10
{G}{G}{C} Vile Smell Both the Defending Pokémon and Erika’s Gloom
are now Confused (after doing damage). 30
Erika’s Gloom
Pokémon card
LV. 24 #44
G
60 HP
Stage 1 Pokémon
Evolves from Erika’s Oddish
Put Erika’s Gloom on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Healing Pollen Flip a coin. If heads, remove 4 damage
counters from Erika’s Gloom. If Erika’s Gloom has fewer damage counters than
that, remove all of them.
{G}{G}{G} Magic Pollen Flip a coin. If heads, the Defending Pokémon
is now Asleep, Confused, Paralyzed, or Poisoned (your choice). 30
Erika’s Oddish
Pokémon card
LV. 12 #43
G
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
Pokémon Power: Photosynthesis All Energy cards attached to
Erika’s Oddish provide {G} Energy instead of their usual type. This power works
even while Erika’s Oddish is Asleep, Confused, or Paralyzed.
{G}{G} Poisonpowder Flip a coin. If heads, the Defending Pokémon
is now Poisoned. 20
Erika’s Oddish
Pokémon card
LV. 15 #43
G
50 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Blot If there are any damage counters on Erika’s Oddish,
remove 1 of them. 10
{G}{C} Sporadic Sponging If Erika’s Oddish has any damage
counters on it, flip a coin. If heads, remove 1 of those damage counters. 20
Erika’s Tangela
Pokémon card
LV. 21 #114
G
60 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{G} Vine Slap 10
{G}{G}{C} Stretch Vine If your opponent has any Benched Pokémon,
choose 1 of them and this attack does 20 damage to it. (Don’t apply Weakness
and Resistance for Benched Pokémon.)
Erika’s Victreebel
Pokémon card
LV. 37 #71
G
80 HP
Stage 2 Pokémon
Evolves from Erika’s Weepinbell
Put Erika’s Victreebel on the Stage 1 Card
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Fragrance Trap Once during your turn
(before your attack), you may flip a coin. If heads, and if your opponent has
any Benched Pokémon, choose 1 of them and switch it with his or her Active
Pokémon. This power can’t be used if Erika’s Victreebel is Asleep, Confused, or
Paralyzed.
{G}{G}{G} Razor Leaf 50
Erika’s Vileplume
Pokémon card
{graphic: Erika} LV. 34 #45
G
80 HP
Stage 2 Pokémon
Evolves from Erika’s Gloom
Put Erika’s Vileplume on the Stage 1 card
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Pollen Defense If an attack does damage to
Erika’s Vileplume while it’s your Active Pokémon (even if it’s Knocked Out),
flip a coin. If heads, your opponent’s Active Pokémon is now Confused. This
power works even while Erika’s Vileplume is Asleep, Confused, or Paralyzed.
{G}{G}{G} Mega Drain If Erika’s Vileplume does damage to the
Defending Pokémon (after applying Weakness and Resistance), remove a number of
damage counters from Erika’s Vileplume equal to half the damage done to the
Defending Pokémon (rounded up to the nearest 10). If Erika’s Vileplume has
fewer damage counters than that, remove all of them. 30
Erika’s Weepinbell
Pokémon card
{graphic: Erika} LV. 30 #70
G
70 HP
Stage 1 Pokémon
Evolves from Erika’s Bellsprout
Put Erika’s Weepinbell on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{G}{C} Sleep Poison The Defending Pokémon is now Asleep and
Poisoned.
{G}{G}{C} Vine Whip 40
Erika’s Weepinbell
Pokémon card
LV. 26 #70
G
60 HP
Stage 1 Pokémon
Evolves from Erika’s Bellsprout
Put Erika’s Weepinbell on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Drool 10
{G}{G} Flytrap Before doing damage, choose 1 of your opponent’s
Benched Pokémon and switch it with his or her Active Pokémon. This attack can’t
be used if your opponent has no Benched Pokémon. 20
Lt. Surge’s Electabuzz
Pokémon card
LV. 22 #125
c
60 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}{C}
{L} Charge Take up to 2 {L} Energy cards from your discard pile
and attach them to Lt. Surge’s Electabuzz.
{L}{L} Electric Current Take 1 {L} Energy card attached to Lt.
Surge’s Electabuzz and attach it to 1 of your Benched Pokémon. If you have no
Benched Pokémon, discard that Energy card. 20
Lt. Surge’s Electabuzz
Pokémon card
LV. 28 #125
c
70 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}{C}
{L} Charge Take up to 2 {L} Energy cards from your discard pile
and attach them to Lt. Surge’s Electabuzz.
{L} Discharge Discard all {L} Energy cards attached to Lt.
Surge’s Electabuzz in order to use this attack. Flip a number of coins equal to
the number of {L} Energy cards you discarded. This attack does 30 damage times
the number of heads. 30x
Lt. Surge’s Fearow
Pokémon card
LV. 30 #22
C
70 HP
Stage 1 Pokémon
Evolves from Lt. Surge’s Spearow
Put Lt. Surge’s Fearow on the Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C}{C} Repeating Drill Flip 5 coins. This attack does 10
damage times the number of heads. 10x
{C}{C}{C} Clutch The Defending Pokémon can’t retreat during your
opponent’s next turn. 30
Lt. Surge’s Magnemite
Pokémon card
LV. 10 #81
c
30 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: n/a
{L} Removal Pulse If the Defending Pokémon has any Energy cards
attached to it, flip a coin. If heads, choose 1 of those Energy cards and
discard it. 10
{L}{L} Confusion Pulse Flip a coin. If heads, the Defending
Pokémon is now Confused. 20
Lt. Surge’s Magnemite
Pokémon card
LV. 12 #81
L
40 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{L} Thundershock Flip a coin. If heads, the Defending Pokémon is
now Paralyzed. 10
{C}{C} Tackle 20
Lt. Surge’s Magneton
Pokémon card
LV. 30 #82
c
70 HP
Stage 1 Pokémon
Evolves from Lt. Surge’s Magnemite
Put Lt. Surge’s Magneton on the Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Energy Charge As often as you like during
your turn (before your attack), if Lt. Surge’s Magneton is your Active Pokémon,
you may take 1 {L} Energy card attached to 1 of your Pokémon and attach it to
Lt. Surge’s Magneton. This power can’t be used if Lt. Surge’s Magneton is
Asleep, Confused, or Paralyzed.
{L}{L}{L}{C} Mega Shock Flip a coin. If tails, Lt. Surge’s
Magneton does 20 damage to itself. 50
Lt. Surge’s Pikachu
Pokémon card
LV. 15 #25
L
50 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{C} Charge Take 1 {L} Energy card from your discard pile and
attach it to Lt. Surge’s Pikachu.
{L}{L} Lightning Tail Flip a coin. If heads, the Defending
Pokémon is now Paralyzed. 20
Lt. Surge’s Raichu
Pokémon card
LV. 32 #26
c
70 HP
Stage 1 Pokémon
Evolves from Lt. Surge’s Pikachu
Put Lt. Surge’s Raichu on the Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}{C}
{L}{L} Mega Punch 30
{L}{L}{L}{L} Thunderbolt Discard all Energy cards attached to Lt.
Surge’s Raichu in order to use this attack. 100
Lt. Surge’s Raticate
Pokémon card
LV. 32 #20
C
70 HP
Stage 1 Pokémon
Evolves from Lt. Surge’s Rattata
Put Lt. Surge’s Raticate on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Super Fang Does damage to the Defending Pokémon equal to half
the Defending Pokémon’s remaining HP (rounded up to the nearest 10). ?
Lt. Surge’s Rattata
Pokémon card
LV. 10 #19
C
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Focus Energy During your next turn, Lt. Surge’s Rattata’s
Gnaw attack’s base damage is doubled.
{C}{C} Gnaw 20
Lt. Surge’s Spearow
Pokémon card
LV. 17 #21
C
50 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C} Whirlwind If your opponent has any Benched Pokémon, he or she
chooses 1 of them and switches it with the Defending Pokémon. (Do the damage
before switching the Pokémon.) 10
{C}{C} Razor Wind Flip a coin. If tails, this attack does
nothing. 40
Lt. Surge’s Spearow
Pokémon card
LV. 8 #21
C
30 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C} Drill Peck 20
Lt. Surge’s Voltorb
Pokémon card
LV. 12 #100
L
40 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{L} Spin Ball Flip 1 coin. This attack does 20 damage times the
number of heads. 20x
{L}{C} Double Spin Flip 2 coins. This attack does 20 damage times
the number of heads. 20x
Misty’s Cloyster
Pokémon card
LV. 30 #91
W
70 HP
Stage 1 Pokémon
Evolves from Misty’s Shellder
Put Misty’s Cloyster on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Shell Armor You may reduce all damage done by attacks to
Misty’s Cloyster by 10 (after applying Weakness and Resistance). (Any other
effects of attacks still happen.) This power can’t be used if Misty’s Cloyster
is Asleep, Confused, or Paralyzed.
{W}{W}{C} Triple Cannon Flip 3 coins. This attack does 20 damage
times the number of heads. 20x
Misty’s Goldeen
Pokémon card
LV. 10 #118
W
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C} Fury Attack Flip 2 coins. This attack does 10 damage times
the number of heads. 10x
{W} Supersonic Flip a coin. If heads, the Defending Pokémon is
now Confused.
Misty’s Goldeen
Pokémon card
LV. 8 #118
W
30 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: n/a
{W} Horn Hazard Flip a coin. If tails, this attack does nothing.
30
Misty’s Horsea
Pokémon card
LV. 10 #116
W
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: n/a
{W} Tackle 10
{W}{W} Smokescreen If the Defending Pokémon tries to attack
during your opponent’s next turn, your opponent flips a coin. If tails, that
attack does nothing. 20
Misty’s Poliwag
Pokémon card
LV. 15 #60
W
50 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
{W} Hypnotic Stare Flip a coin. If heads, the Defending Pokémon
is now Paralyzed. If tails, the Defending Pokémon is now Asleep.
{W}{C} Tail Rap Flip 2 coins. This attack does 20 damage times
the number of heads. 20x
Misty’s Poliwhirl
Pokémon card
LV. 37 #61
W
70 HP
Stage 1 Pokémon
Evolves from Misty’s Poliwag
Put Misty’s Poliwhirl on the Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}
{W}{C} Rapids If the Defending Pokémon has any Energy cards
attached to it, flip a coin. If heads, choose 1 of those Energy cards and
discard it. 20
{C}{C}{C} Water Punch Flip a number of coins equal to the number
of {W} Energy attached to Misty’s Poliwhirl. This attack does 30 damage plus 10
damage for each heads. 30+
Misty’s Poliwrath
Pokémon card
LV. 43 #62
W
90 HP
Stage 2 Pokémon
Evolves from Misty’s Poliwhirl
Put Misty’s Poliwrath on the Stage 1 card
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}{C}
{W}{W}{C}{C} Water Ring Does 10 damage to each Pokémon that isn’t
{W} on each player’s Bench. (Don’t apply Weakness and Resistance for Benched
Pokémon.) 30
Misty’s Psyduck
Pokémon card
LV. 15 #54
W
50 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
{C} Scratch 10
{W} Call for Friend Flip a coin. If heads, you may search your
deck for a Basic Pokémon with Misty in its name and put it onto your Bench.
(You can’t use this attack if your Bench is full.) Shuffle your deck afterward.
Misty’s Seadra
Pokémon card
LV. 30 #117
W
70 HP
Stage 1 Pokémon
Evolves from Misty’s Horsea
Put Misty’s Seadra on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Tail Snap 20
{W}{W}{W} Knockout Needle Flip 2 coins. If both of them are
heads, this attack does 30 damage plus 60 more damage. If 1 or both of them are
tails, this attack does 30 damage. 30+
Misty’s Seaking
Pokémon card
LV. 24 #119
W
70 HP
Stage 1 Pokémon
Evolves from Misty’s Goldeen
Put Misty’s Seaking on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Horn Attack 10
{W}{W} Mud Splash If your opponent has any Benched Pokémon,
choose 1 of them and flip a coin. If heads, this attack does 10 damage to that
Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
Misty’s Seel
Pokémon card
LV. 20 #86
W
60 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{C} Aurora Beam 20
Misty’s Shellder
Pokémon card
LV. 10 #90
W
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C} Tackle 10
{W}{C} Clamp Flip a coin. If heads, the Defending Pokémon is now
Paralyzed. If tails, this attack does nothing (not even damage). 20
Misty’s Starmie
Pokémon card
LV. 35 #121
W
80 HP
Stage 1 Pokémon
Evolves from Misty’s Staryu
Put Misty’s Starmie on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{W} Water Gun Does 10 damage plus 10 more damage for each {W}
Energy attached to Misty’s Starmie but not used to pay for this attack’s Energy
cost. You can’t add more than 20 damage in this way. 10+
{W}{W}{W} Bubblebeam Flip a coin. If heads, the Defending Pokémon
is now Paralyzed. 30
Misty’s Staryu
Pokémon card
LV. 20 #120
W
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{C} Swift This attack’s damage isn’t affected by Weakness,
Resistance, Pokémon Powers, or any other effects on the Defending Pokémon. 20
Misty’s Tentacool
Pokémon card
{graphic: Misty} LV. 12 #72
W
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: n/a
{C} Mysterious Light Flip a coin. If heads, the Defending Pokémon
is now Asleep.
{W}{C} Jellyfish Pod Search your deck for any number of
Pokémon named Tentacool, Tentacruel, Misty’s Tentacool, and/or Misty’s
Tentacruel. Show those cards to your opponent, then put them into your hand.
Shuffle your deck afterward.
Misty’s Tentacool
Pokémon card
LV. 16 #72
W
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{C} Crystal Beam Flip a coin. If heads, your opponent can’t
attach Energy cards to the Defending Pokémon during his or her next turn. 20
Misty’s Tentacruel
Pokémon card
LV. 30 #73
W
70 HP
Stage 1 Pokémon
Evolves from Misty’s Tentacool
Put Misty’s Tentacruel on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: n/a
Pokémon Power: Flee If an attack does damage to Misty’s Tentacruel while
it’s your Active Pokémon, you may switch it with 1 of your Benched Pokémon,
which prevents all other effects of that attack on Misty’s Tentacruel. This
power can’t be used if Misty’s Tentacruel is already Asleep, Confused, or
Paralyzed.
{W}{W}{C}{C} Jellyfish Poison Flip a coin. If heads, the Defending
Pokémon is now Poisoned. If tails, the Defending Pokémon is now Confused. 30
Rocket’s Hitmonchan
Pokémon card
LV. 29 #107
F
60 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{F} Crosscounter If an attack does damage to Rocket’s Hitmonchan
during your opponent’s next turn (even if Rocket’s Hitmonchan is Knocked Out),
flip a coin. If heads, Rocket’s Hitmonchan attacks your opponent’s Active
Pokémon for double that amount of damage. (If Rocket’s Hitmonchan takes 20
damage, it does 40 damage to that Pokémon.)
{F}{F}{C} Magnum Punch 50
Rocket’s Moltres
Pokémon card
LV. 26 #146
R
60 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
Pokémon Power: Rebirth When Rocket’s Moltres is Knocked Out, you may
return it to your hand after discarding it. This power can't be used if
Rocket’s Moltres is Asleep, Confused, or Paralyzed when it is Knocked Out.
{R}{R}{R} Fire Wall If an attack does damage to Rocket’s Moltres
during your opponent’s next turn (even if Rocket’s Moltres is Knocked Out),
Rocket’s Moltres attacks your opponent’s Active Pokémon for 10 damage. (Apply
Weakness and Resistance.) 40
Rocket’s Scyther
Pokémon card
LV. 23 #123
G
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: {C}
{G} Shadow Images Whenever Rocket’s Scyther is attacked, your
opponent flips a coin. If tails, that attack does no damage to Rocket’s
Scyther. (Any other effects of the attack still happen.) This effect lasts
until Rocket’s Scyther takes damage (or is Benched or is evolved).
{G}{C}{C} Blinding Scythe 40
Rocket’s Snorlax
Pokémon card
LV. 40 #143
C
90 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}{C}{C}
Pokémon Power: Restless Sleep If your opponent’s attack
does damage to Rocket’s Snorlax and Rocket’s Snorlax is already Asleep (even if
it’s Knocked Out), this power does 20 damage to the attacking Pokémon.
{C}{C}{C} Collapse Rocket’s Snorlax is now Asleep (after doing damage).
20
Sabrina’s Abra
Pokémon card
LV. 11 #63
P
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: n/a
{P} Energy Loop Return a {P} Energy card attached to Sabrina’s
Abra to your hand in order to use this attack. 20
Sabrina’s Drowzee
Pokémon card
LV. 15 #96
P
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Suggestion Flip a coin. If heads, the Defending Pokémon can’t
attack during your opponent’s next turn.
{C}{C} Headbutt 20
Sabrina’s Gastly
Pokémon card
LV. 16 #92
P
50 HP
Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}
{P}{C} Spook The Defending Pokémon can’t retreat during your
opponent’s next turn. 20
Sabrina’s Gengar
Pokémon card
LV. 39 #94
P
80 HP
Stage 2 Pokémon
Evolves from Sabrina’s Haunter
Put Sabrina’s Gengar on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}
{P} Pain Amplifier Put a damage counter on each of your opponent’s
Pokémon that already has any damage counters on it.
{P}{P}{P} Call of the Night Unless this attack Knocks Out the Defending
Pokémon, flip 2 coins. If both of them are heads, your opponent shuffles his or
her Active Pokémon and all cards attached to it into his or her deck. 40
Sabrina’s Haunter
Pokémon card
LV. 20 #93
P
50 HP
Stage 1 Pokémon
Evolves from Sabrina’s Gastly
Put Sabrina’s Haunter on the Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: n/a
{P}{P} Night Spirits Flip a number of coins equal to the total
number of Sabrina’s Gastlys, Sabrina’s Haunters, and Sabrina’s Gengars you have
in play. This attack does 30 damage times the number of heads. 30x
Sabrina’s Jynx
Pokémon card
LV. 20 #124
P
60 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Good Night The Defending Pokémon is now Asleep. 10
{P}{C} Good Morning If the Defending Pokémon was Asleep, it is no
longer Asleep. 20
Sabrina’s Mr. Mime
Pokémon card
LV. 20 #122
P
50 HP
Pokémon card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{C} Sleight of Hand Choose up to 3 cards from your hand and put
them on top of your deck. Then search your deck for that many basic Energy
cards. Show those cards to your opponent, then put them into your hand. Shuffle
your deck afterward.
{P}{C} Slap 20
Sabrina’s Slowbro
Pokémon card
LV. 29 #80
P
70 HP
Stage 1 Pokémon
Evolves from Sabrina’s Slowpoke
Put Sabrina’s Slowbro on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{P} Naptime Flip a coin. If heads, remove 3 damage counters from
Sabrina’s Slowbro and Sabrina’s Slowbro is now Asleep. If Sabrina’s Slowbro has
fewer damage counters than that, remove all of them.
{P}{C}{C} Screaming Headbutt You can’t use this attack during
your next turn. 40
Sabrina’s Slowpoke
Pokémon card
LV. 15 #79
P
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P}{C} Lazy Attack Sabrina’s Slowpoke is now Asleep (after doing
damage). 30
Sabrina’s Venomoth
Pokémon card
LV. 24 #49
G
60 HP
Stage 1 Pokémon
Evolves from Sabrina’s Venonat
Put Sabrina’s Venomoth on the Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
{G} Healing Pollen Flip 3 coins. For each heads, remove 1 damage
counter from each of your Pokémon. If a Pokémon has fewer damage counters than
the number of heads, remove all of them.
{P} Sonic Distortion Flip 2 coins. If 1 or both of them are
heads, the Defending Pokémon is now Confused. 10
Sabrina’s Venonat
Pokémon card
LV. 13 #48
G
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Poison Antennae The Defending Pokémon is now Poisoned.
{P}{C} Removal Beam If the Defending Pokémon has any Energy cards
attached to it, flip a coin. If heads, choose 1 of those Energy cards and
discard it. 20
Blaine’s Gamble
Trainer
Discard any number of other cards from your hand, then flip a coin. If
heads, draw twice that many cards.
Blaine’s Last Resort
Trainer
You can’t play this card if you have any cards in your hand other than
Blaine’s Last Resort. Show your hand to your opponent, then draw 5 cards.
Blaine’s Quiz #1
Trainer
Put a Basic Pokémon or Evolution card from your hand face down in front
of you and tell your opponent its name. Your opponent guesses the length of
that Pokémon. Flip the card over. If your opponent guessed right, he or she
draws 2 cards. If your opponent guessed wrong, you draw 2 cards. Either way,
return the card to your hand.
Brock
Trainer
Remove 1 damage counter from each of your Pokémon that has any damage
counters on it.
Brock’s Training Method
Trainer
Search your deck for a Basic Pokémon or Evolution card with Brock in its
name. Show that card to your opponent, then put it into your hand. Shuffle your
deck afterward.
Celadon City Gym
Trainer
Stadium Card
This card stays in play when you play it. Discard this card if another Stadium
card comes into play.
During each player’s turn, that player may choose to discard an Energy
card attached to 1 of his or her Pokémon with Erika in its name. If that player
does so, that Pokémon is no longer Asleep, Confused, Paralyzed, or Poisoned.
Cerulean City Gym
Trainer
Stadium Card
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each player pays {C} less to retreat his or her Pokémon if it has Misty
in its name.
Charity
Trainer
Attach Charity to your Active Pokémon. Unless that Pokémon gets Knocked
Out, return Charity to your hand at the end of your turn. If that Pokémon
attacks and does damage to the Defending Pokémon, you may reduce that damage by
any amount (rounded to the nearest 10).
Energy Flow
Trainer
For each of your Pokémon, you may return any number of Energy cards
attached to it to your hand.
Erika
Trainer
You may draw up to 3 cards, then your opponent may draw up to 3 cards.
Erika’s Maids
Trainer
Trade 2 of the other cards in your hand for up to 2 Basic Pokémon and/or
Evolution cards with Erika in their names from your deck. Show those cards to
your opponent, then put them into your hand. Shuffle your deck afterward.
Erika’s Perfume
Trainer
Look at your opponent’s hand. If he or she has any Basic Pokémon cards
there, you may put any number of them onto your opponent’s Bench (as long as
there’s room).
Good Manners
Trainer
In order to play this card, you can’t have any Basic Pokémon cards in
your hand. Show your hand to your opponent, then search your deck for a Basic
Pokémon card, show it to your opponent, and put it into your hand. Shuffle your
deck afterward.
Lt. Surge
Trainer
You can play this card only if you have at least 1 Basic Pokémon card in
your hand. Put a Basic Pokémon card from your hand into play as your Active
Pokémon. Put your old Active Pokémon onto your Bench. (You can’t play this card
if your Bench is full.)
Lt. Surge’s Treaty
Trainer
Your opponent chooses 1 of the following: everyone chooses 1 of his or
her own Prizes and puts it into his or her hand, or you draw a card.
Minion of Team Rocket
Trainer
Flip 2 coins. If both of them are heads, choose 1 of your opponent’s
Benched Pokémon and return it and all cards attached to it to his or her hand.
If 1 or both of them are tails, your turn ends immediately (you can’t attack
this turn).
Misty
Trainer
Discard 2 of the other cards in your hand in order to play this card. If
this turn’s attack does damage to the Defending Pokémon (after applying
Weakness and Resistance), and if the attacking Pokémon has Misty in its name,
the attack does 20 more damage to the Defending Pokémon.
Misty’s Duel
Trainer
You and your opponent play a game of Rock-Paper-Scissors. The winner
shuffles his or her hand into his or her deck and draws a new hand of 5 cards.
(If you don’t know how to play Rock-Paper-Scissors, flip a coin to decide who’s
the winner.)
Misty’s Wrath
Trainer
Look at the top 7 cards of your deck. Choose 2 of those cards and put
them into your hand. Discard the rest.
Narrow Gym
Trainer
Stadium Card
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
No player may have more than 4 Pokémon on his or her Bench (while this
card is in play). When this card is played, if a player has 5 Pokémon on his or
her Bench, that player chooses 1 of them and returns it and all cards attached
to it to his or her hand. (If both players have to return a Pokémon, your
opponent returns a Pokémon first.)
No Removal Gym
Trainer
Stadium Card
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
A player must discard 2 cards from his or her hand in order to play an
Energy Removal or Super Energy Removal card.
Pewter City Gym
Trainer
Stadium Card
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Don’t apply Resistance to any attacks made by Pokémon with Brock in
their names.
Recall
Trainer
For your attack this turn, your Active Pokémon can use any attack from
its Basic Pokémon card or any Evolution card attached to it. (You still have to
pay for that attack’s Energy cost.)
Sabrina’s ESP
Trainer
Attach Sabrina’s ESP to 1 of your Pokémon with Sabrina in its name. At
the end of your turn, discard Sabrina’s ESP. If that Pokémon uses an attack
that involves flipping coins, Sabrina’s ESP lets you re-flip those coins once.
If you do, re-flip all the coins.
Sabrina’s Gaze
Trainer
Each player shuffles his or her hand into his or her deck and draws a
new hand of the same number of cards.
Secret Mission
Trainer
Look at your opponent’s hand. Then, you may discard as many other cards
as you want from your hand and draw that many cards.
The Rocket’s Training Gym
Trainer
Stadium Card
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Each player pays {C} more to retreat his or her Active Pokémon.
The Rocket’s Trap
Trainer
Flip a coin. If heads, choose up to 3 cards at random from your
opponent’s hand (don’t look at them). Your opponent shuffles those cards into
his or her deck.
Tickling Machine
Trainer
(Rocket’s Secret Robot)
n/a
Flip a coin. If heads, your opponent sets aside all the cards in his or
her hand face down. Nobody may look at those cards. At the end of your
opponent’s next turn, your opponent puts those cards back into his or her hand.
If tails, your turn ends immediately (you can’t this turn).
Trash Exchange
Trainer
Count the number of cards in your discard pile and shuffle them into
your deck. Then discard that many cards from the top of your deck.
Vermilion City Gym
Trainer
Stadium Card
This card stays in play when you play it. Discard this card if another
Stadium card comes into play.
Whenever a player attacks with a Pokémon with Lt. Surge in its name, he
or she may flip a coin. If heads, and if that Pokémon’s attack does damage to
the Defending Pokémon (after applying Weakness and Resistance), that attack
does 10 more damage to the Defending Pokémon. If tails, the attacking Pokémon
does 10 damage to itself in addition to whatever its attack usually does.