Pojo.com's Pokemon-e TCG Skyridge Spoiler

By: Wizards of the Coast
June 5, 2003

c.2003 The PoJo -- http://www.pojo.com


Notes:

To search for a specific card, just hit "Control/Ctrl" and "F" and write in the card's name, attack, power, stage, or any other details on the card.

 

Height, weight, and species have NOT been included. Pokemon descriptions from the bottom of the card have NOT been included. You will NOT find levels and Pokedex numbers underneath each Pokémon card. If you are looking for a specific card's rarity, please check our Price Guides and Set List page. You will find an ID number used for the Card-e Attachment for Gameboy Advanced.

 

Energy Requirements and Costs have coded references (rather than the symbols printed on the card). Energy will be referenced as:  F (Fighting), R (Fire), G (Grass), P (Psychic), W (Water), L (Lighting), D (Darkness), M (Metal), C (Colorless).

 

This is the template for this spoiler:

Card Type

CC#

Rarity

Evolves from

Put x on y

Stage

Card Title

Card Color

HP

Pokémon stage

Flavor Text

Weakness

Resistance

Retreat Cost

Attack 1 Cost

Attack 1 Name

Attack 1 Damage

Attack 2 Cost

Attack 2 Name

Attack 2 Damage

Attack 3 Cost

Attack 3 Name

Attack 3 Damage


 

Pokémon card

1/144

R

Evolves from Mysterious Fossil

Put Aerodactyl on the Basic Pokémon

STAGE 1

Aerodactyl

F

70 HP

Stage 1 Pokémon

ID: E-43-#

{W}

{C}

Poké-Power: Ancient Wind Once during your turn (before your attack), if Aerodactyl is your Active Pokémon, you may ignore all Poké-Bodies until the end of your turn. This power can’t be used if Aerodactyl is affected by a Special Condition.

{F}{C}

Rising Lunge Flip a coin. If heads, this attack does 20 damage plus 20 more damage.

20+

 

 

 

 

Pokémon card

2/144

R

Evolves from Kadabra

Put Alakazam on the Stage 1 card

STAGE 2

Alakazam

P

100 HP

Stage 2 Pokémon

ID: E-66-#

{P}

{C}{C}

Poké-Power: Energy Jump Once during your turn (before your attack), you may move an Energy card from 1 of your Pokémon to another of your Pokémon. This power can’t be used if Alakazam is affected by a Special Condition.

{C}{C}{C}

Psychic This attack does 30 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.

30+

 

 

 

 

Pokémon card

3/144

R

Evolves from Growlithe

Put Arcanine on the Basic Pokémon

STAGE 1

Arcanine

R

80 HP

Stage 1 Pokémon

ID: F-59-#

{W}

{C}{C}

Poké-Power: Energy Recharge When you play Arcanine from your hand to evolve your Active Pokémon, you may flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to Arcanine.

{C}

Shake Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any.

10

{R}{R}{C}

White Flames Discard all {R} Energy cards attached to Arcanine.

70

 

 

 

 

Pokémon card

4/144

R

Articuno

W

80 HP

Basic Pokémon

ID: F-63-#

{M}

{F} -30

{C}{C}

Poké-Body: Water Immunity You can’t attach {W} Energy cards from your hand to Articuno.

{C}

Freeze Solid If there are any {W} Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Articuno.

10

{W}{W}{C}{C}

Ice Cyclone Flip a coin. If heads, this attack does 10 damage to each of your opponent’s Benched Pokémon. If tails, this attack does 10 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

50

 

 

 

 

Pokémon card

5/144

R

Evolves from Kakuna

Put Beedrill on the Stage 1 card

STAGE 2

Beedrill

G

80 HP

Stage 2 Pokémon

ID: F-57-#

{R}

Poké-Power: Venom Spray When you play Beedrill from your hand to evolve your Active Pokémon, the Defending Pokémon is now Paralyzed and Poisoned.

{C}{C}

Needle Rush Flip 4 coins. If you get 1 heads, this attack does 10 damage plus 10 more damage. If you get 2 heads, this attack does 10 damage plus 20 more damage. If you get 3 heads, this attack does 10 damage plus 50 more damage. If you get 4 heads, this attack does 10 damage plus 90 more damage.

10+

 

 

 

 

Pokémon card

6/144

R

Evolves from Golbat

Put Crobat on the Stage 1 card

STAGE 2

Crobat

G

90 HP

Stage 2 Pokémon

ID: E-58-#

{P}

Poké-Power: Carry Off Once during your turn (before your attack), you may flip a coin. If heads, look at your opponent’s hand. If your opponent has any Baby Pokémon, Basic Pokémon, or Evolution cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. This power can’t be used if Crobat is affected by a Special Condition.

{G}{C}{C}

Double Cross Flip 2 coins. This attack does 40 damage times the number of heads. If both of them are tails, the Defending Pokémon is now Confused and Poisoned.

40x

 

 

 

 

Pokémon card

7/144

R

Evolves from Seel

Put Dewgong on the Basic Pokémon

STAGE 1

Dewgong

W

80 HP

Stage 1 Pokémon

ID: F-61-#

{M}

{C}{C}

{W}{C}

Freeze Lock Flip a coin. If heads, your opponent can’t attach Energy cards from his or her hand to his or her Active Pokémon during his or her next turn.

20

{W}{W}{C}{C}

Crushing Ice This attack does 40 damage plus 10 more damage for each {C} Energy in the Defending Pokémon’s Retreat Cost. Damage is calculated using the Defending Pokémon’s Retreat Cost after applying effects to the Retreat Cost.

40+

 

 

 

 

Pokémon card

8/144

R

Evolves from Eevee

Put Flareon on the Basic Pokémon

STAGE 1

Flareon

R

70 HP

Stage 1 Pokémon

ID: E-59-#

{W}

{C}

Poké-Body: Self-healing Whenever you attach a {R} Energy card from your hand to Flareon, remove all Special Conditions affecting Flareon.

{R}

Singe The Defending Pokémon is now Burned.

{C}{C}{C}

Burn Booster Discard an Energy card attached to Flareon in order to use this attack. If the discarded card is a {R} Energy card, this attack does 40 damage plus 10 more damage.

40+

 

 

 

 

Pokémon card

9/144

R

Evolves from Pineco

Put Forretress on the Basic Pokémon

STAGE 1

Forretress

M

70 HP

Stage 1 Pokémon

ID: E-72-#

{R}

{G} -30

{C}{C}

{C}{C}

Spinning Blow Flip 2 coins. This attack does 20 damage times the number of heads. If both coins are heads, switch Forretress with 1 of your Benched Pokémon.

20x

{M}{C}{C}

Scatterbomb Flip 2 coins. For each heads, do 10 damage to each of your opponent’s Benched Pokémon. For each tails, do 10 damage to each of your own Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

40

 

 

 

 

Pokémon card

10/144

R

Evolves from Haunter

Put Gengar on the Stage 1 card

STAGE 2

Gengar

P

100 HP

Stage 2 Pokémon

ID: F-66-#

{D}

{F} -30

{C}{C}

Poké-Power: Manipulate When you play Gengar from your hand to evolve your Active Pokémon, you may put a Basic Pokémon (excluding Baby Pokémon) from your discard pile onto your Bench. Then, flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to that Pokémon.

{P}{P}{C}{C}

Hydrokinesis Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, the Defending Pokémon is now Confused.

40

 

 

 

 

Pokémon card

11/144

R

Evolves from Magikarp

Put Gyarados on the Basic Pokémon

STAGE 1

Gyarados

W

90 HP

Stage 1 Pokémon

ID: F-62-#

{L}

{C}{C}

Poké-Power: Flame Vapor When you play Gyarados from your hand to evolve your Active Pokémon, you may flip 2 coins. For each heads, discard an Energy card attached to the Defending Pokémon.

{W}{C}{C}{C}

Dragon’s Vengeance If Gyarados has 7 or more damage counters on it, this attack’s base damage is 100.

50

 

 

 

 

Pokémon card

12/144

R

Evolves from Houndour

Put Houndoom on the Basic Pokémon

STAGE 1

Houndoom

D

70 HP

Stage 1 Pokémon

ID: F-70-#

{F}

{P} -30

{C}

{C}{C}

Ambush Flip a coin. If heads, this attack does 10 damage plus 20 more damage.

10+

{D}{C}{C}

Lonely Fang This attack does 30 damage plus 20 damage times the number of your opponent’s Benched Pokémon minus the number of your Benched Pokémon. (For example, if your opponent has 3 Benched Pokémon and you have 1, this attack will do 30 damage plus 40 more damage.)

30+

 

 

 

 

Pokémon card

13/144

R

Evolves from Eevee

Put Jolteon on the Basic Pokémon

STAGE 1

Jolteon

L

70 HP

Stage 1 Pokémon

ID: E-64-#

{F}

Poké-Body: Self-healing Whenever you attach a {L} Energy card from your hand to Jolteon, remove all Special Conditions affecting Jolteon.

{L}

Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

10

{L}{C}{C}

Thunderspark This attack does 10 damage to each Benched Pokémon with at least 1 Energy card attached to it (yours and your opponent’s).

40

 

 

 

 

Pokémon card

14/144

R

Evolves from Kabuto

Put Kabutops on the Stage 1 card

STAGE 2

Kabutops

F

90 HP

Stage 2 Pokémon

ID: E-70-#

{G}

{C}{C}

Poké-Body: Primal Aura As long as Kabutops is your Active Pokémon, neither player can play Basic Pokémon or Evolution cards from his or her hand to evolve Benched Pokémon.

{F}{F}{C}

Dual Cut Flip 2 coins. This attack does 50 damage times the number of heads.

50x

 

 

 

 

Pokémon card

15/144

R

Evolves from Ledyba

Put Ledian on the Basic Pokémon

STAGE 1

Ledian

G

70 HP

Stage 1 Pokémon

ID: E-57-#

{R}

{C}

Pollen Shield During your opponent’s next turn, Ledian can’t become affected by a Special Condition. (Any other effects of attacks, Poké-Powers, Poké-Bodies, and Trainer cards still happen.)

10

{G}{G}{C}

Swift This attack’s damage isn’t affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

50

 

 

 

 

Pokémon card

16/144

R

Evolves from Machoke

Put Machamp on the Stage 1 card

STAGE 2

Machamp

F

120 HP

Stage 2 Pokémon

ID: F-68-#

{P}

{C}{C}

Poké-Body: Immunity Prevent all effects of your opponent’s attacks done to Machamp.

{F}{C}

Drag Off Before doing damage, if your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. If your opponent has no Benched Pokémon, ignore this effect.

20

{F}{F}{C}{C}

Hurricane Punch Flip 4 coins. This attack does 30 damage times the number of heads.

30x

 

 

 

 

Pokémon card

17/144

R

Evolves from Slugma

Put Magcargo on the Basic Pokémon

STAGE 1

Magcargo

R

80 HP

Stage 1 Pokémon

ID: E-60-#

{W}

{C}{C}{C}

{C}{C}

Eruption Each player discards the top card of his or her deck. This attack does 20 damage plus 20 more damage for each {R} Energy card discarded in this way.

20+

{R}{R}{C}{C}

Fire Stream Discard a {R} Energy card attached to Magcargo in order to use this attack. If your opponent has any Benched Pokémon, this attack does 10 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokémon.)

60

 

 

 

 

Pokémon card

18/144

R

Evolves from Slugma

Put Magcargo on the Basic Pokémon

STAGE 1

Magcargo

F

80 HP

Stage 1 Pokémon

ID: F-69-#

{W}

{C}{C}{C}

Poké-Power: Streaming Mantle When you play Magcargo from your hand to evolve your Active Pokémon, you may discard the top 3 cards of your deck and then shuffle 3 basic Energy cards from your discard pile into your deck. If you do, your opponent does the same.

{F}{C}{C}

Crushing Lava You may discard a {R} or {F} basic Energy card attached to Magcargo. If you discard a {R} Energy card in this way, the Defending Pokémon is now Burned. If you discard a {F} Energy card in this way, this attack does 40 damage plus 20 more damage.

40+

 

 

 

 

Pokémon card

19/144

R

Evolves from Magnemite

Put Magneton on the Basic Pokémon

STAGE 1

Magneton

L

80 HP

Stage 1 Pokémon

ID: F-65-#

{F}

{C}

Poké-Power: Attract Energy When you play Magneton from your hand to evolve 1 of your Pokémon, you may move any number of basic Energy cards attached to your other Pokémon to Magneton.

{L}{C}{C}

Electric Blast You may discard all {L} Energy cards attached to Magneton when you use this attack. If you do, put damage counters equal to the amount of Energy cards removed in this way on any number of your opponent’s Benched Pokemon in the way you like. (For example, if you discard 3 {L} Energy cards, you can put 1 damage counter on 1 of the opponent’s Benched Pokémon and 2 counters on another.)

40

 

 

 

 

Pokémon card

20/144

R

Evolves from Magnemite

Put Magneton on the Basic Pokémon

STAGE 1

Magneton

M

70 HP

Stage 1 Pokémon

ID: F-71-#

{R}

{G} -30

{C}{C}

{C}{C}

Bounce Off If Magneton and the Defending Pokémon don’t have the same number of Energy cards attached to them, the player controlling the Active Pokémon with the fewest number of Energy cards attached to it switches 1 of his or her Benched Pokémon with his or her Active Pokémon.

20

{M}{M}{C}

Magnetic Wave This attack does 30 damage plus 10 damage times the number of your Benched Pokémon minus the number of your opponent’s Benched Pokémon. (For example, if your opponent has 1 Benched Pokémon and you have 3, this attack will do 30 damage plus 20 more damage.)

30+

 

 

 

 

Pokémon card

21/144

R

Moltres

R

80 HP

Basic Pokémon

ID: F-60-#

{W}

{F} -30

{C}{C}

Poké-Body: Fire Immunity You can’t attach {R} Energy cards from your hand to Moltres.

{C}

Collect Fire If there are any {R} Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Moltres.

10

{R}{R}{C}{C}

Burning Tail Flip a coin. If tails, discard a {R} Energy card attached to Moltres.

60

 

 

 

 

Pokémon card

22/144

R

Evolves from Nidorina

Put Nidoqueen on the Stage 1 card

STAGE 2

Nidoqueen

G

110 HP

Stage 2 Pokémon

ID: F-58-#

{P}

{C}{C}{C}

Poké-Power: Evolution Helper Once during your turn (before your attack), if Nidoqueen is on your Bench, you may search your deck for a card that evolves from your Active Pokémon and attach it to your Active Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.

{G}{C}{C}

Double Claw Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads

30+

 

 

 

 

Pokémon card

23/144

R

Evolves from Omanyte

Put Omastar on the Stage 1 card

STAGE 2

Omastar

W

90 HP

Stage 2 Pokémon

ID: E-40-#

{L}

{C}{C}

Poké-Body: Primal Stare As long as Omastar is your Active Pokémon, your opponent can’t play Basic Pokémon or Evolution cards from his or her hand to evolve his or her Active Pokémon.

{W}{W}{C}

Spook The Defending Pokémon can’t retreat during your opponent’s next turn.

50

 

 

 

 

Pokémon card

24/144

R

Evolves from Swinub

Put Piloswine on the Basic Pokémon

STAGE 1

Piloswine

W

90 HP

Stage 1 Pokémon

ID: F-64-#

{M}

{C}{C}{C}

{W}{C}{C}

Freezing Breath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep.

20

{F}{C}{C}{C}

Trample For each Benched Pokémon (yours and your opponent’s), flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

40

 

 

 

 

Pokémon card

25/144

R

Evolves from Poliwhirl

Put Politoed on the Stage 1 card

STAGE 2

Politoed

W

110 HP

Stage 2 Pokémon

ID: E-62-#

{L}

{C}{C}

{C}

Sudden Growth Attach any number of basic Energy cards from your hand to Politoed.

{W}{C}{C}

Frog Hop Flip a coin. If heads, this attack does 30 damage plus 20 more damage.

30+

{W}{W}{C}{C}{C}

Energy Splash Move 2 {W} Energy cards attached to Politoed to 1 or 2 of your Benched Pokémon. (You may put both on the same Pokémon or 1 each on 2 different Pokémon.) If you have no Benched Pokémon, ignore this effect.

70

 

 

 

 

Pokémon card

26/144

R

Evolves from Poliwhirl

Put Poliwrath on the Stage 1 card

STAGE 2

Poliwrath

F

110 HP

Stage 2 Pokémon

ID: E-68-#

{P}

{C}{C}

Poké-Power: Strange Spiral Once during your turn (before your attack), if Poliwrath is your Active Pokémon, you may discard a basic Energy card attached to Poliwrath. If you do, the Defending Pokémon is now Confused. This power can’t be used if Poliwrath is affected by a Special Condition.

{F}{F}{C}

Spiral Punch Flip a coin until you get tails. This attack does 40 damage plus 20 more damage for each heads.

40+

 

 

 

 

Pokémon card

27/144

R

Evolves from Pikachu

Put Raichu on the Basic Pokémon

STAGE 1

Raichu

L

80 HP

Stage 1 Pokémon

ID: E-63-#

{F}

{C}

{C}{C}

Zzzap This attack does 20 damage to each Pokémon with a Poké-Body or Poké-Power (yours and your opponent’s). (Don’t apply Weakness and Resistance.)

{L}{C}{C}

Lightning Storm Flip a coin. If tails, put 2 damage counters on Raichu.

50

 

 

 

 

Pokémon card

28/144

R

Raikou

L

70 HP

Basic Pokémon

ID: E-65-#

{F}

{C}

Poké-Body: Pure Body To attach a {L} Energy card from your hand to Raikou, you must discard an Energy card attached to Raikou. (Attach the {L} Energy, and then discard an Energy card from Raikou.)

{L}{C}{C}

Lightning Sphere You may flip a coin. If heads, discard all {L} Energy cards attached to Raikou. This attack does 40 damage plus 20 more damage for each Energy card discarded in this way.

40+

 

 

 

 

Pokémon card

29/144

R

Evolves from Rhyhorn

Put Rhydon on the Basic Pokémon

STAGE 1

Rhydon

F

90 HP

Stage 1 Pokémon

ID: E-69-#

{G}

{L} -30

{C}{C}

{F}{C}{C}

Stomp Flip a coin. If heads, this attack does 30 damage plus 20 more damage.

30+

{F}{F}{C}{C}{C}

Giant Tail Flip a coin. If tails, this attack does nothing.

100

 

 

 

 

Pokémon card

30/144

R

Evolves from Staryu

Put Starmie on the Basic Pokémon

STAGE 1

Starmie

P

80 HP

Stage 1 Pokémon

ID: E-67-#

{P}

{C}

{P}

Energy Burst Flip a coin. If heads, this attack does 10 damage times the number of Energy attached to Starmie and the Defending Pokémon.

10x

{P}{C}{C}

Star Back Attach a basic Energy card from your discard pile to 1 of your Pokémon.

40

 

 

 

 

Pokémon card

31/144

R

Evolves from Onix

Put Steelix on the Basic Pokémon

STAGE 1

Steelix

M

100 HP

Stage 1 Pokémon

ID: F-72-#

{R}

{G} -30

{C}{C}{C}{C}

Poké-Body: Rare Metal All basic Energy cards attached to Steelix provide {M} Energy instead of their usual types.

{M}{M}{C}

Squeeze Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Paralyzed.

20+

{M}{M}{M}{C}

Metal Tail Before doing damage, you may flip a coin. If heads, this attack does 80 damage. If tails, this attack does nothing.

40

 

 

 

 

Pokémon card

32/144

R

Evolves from Eevee

Put Umbreon on the Basic Pokémon

STAGE 1

Umbreon

D

70 HP

Stage 1 Pokémon

ID: E-71-#

{F}

{P} -30

{C}

Poké-Body: Dark Gaze As long as Umbreon is your Active Pokémon, Benched Pokémon (yours and your opponent’s) can’t use Poké-Powers.

{D}{C}

Sharp Claws Flip a coin. If heads, this attack does 10 damage plus 30 more damage.

10+

 

 

 

 

Pokémon card

33/144

R

Evolves from Eevee

Put Vaporeon on the Basic Pokémon

STAGE 1

Vaporeon

W

70 HP

Stage 1 Pokémon

ID: E-61-#

{L}

{C}

Poké-Body: Self-healing Whenever you attach a {W} Energy card from your hand to Vaporeon, remove all Special Conditions affecting Vaporeon.

{C}{C}

Hypnosplash The Defending Pokémon is now Asleep.

10

{W}{C}{C}

Aqua Trick If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and move it to 1 of your opponent’s Benched Pokémon. If your opponent has no Benched Pokémon, ignore this effect.

40

 

 

 

 

Pokémon card

34/144

R

Evolves from Jigglypuff

Put Wigglytuff on the Basic Pokémon

STAGE 1

Wigglytuff

C

70 HP

Stage 1 Pokémon

ID: F-41-#

{F}

{C}

Poké-Power: Good Neighbor Once during your turn (before your attack), if Wigglytuff is on your Bench, you may flip a coin. If heads, each player removes up to 2 damage counters from his or her Active Pokémon. This power can't be used if you have already used another Wigglytuff’s Good Neighbor Poké-Power this turn.

{C}{C}

Do the Wave Flip a coin. If heads, this attack does 10 damage time the number of Pokémon you have in play.

10x

 

 

 

 

Pokémon card

35/144

R

Evolves from Natu

Put Xatu on the Basic Pokémon

STAGE 1

Xatu

P

80 HP

Stage 1 Pokémon

ID: F-67-#

{P}

{C}

Poké-Body: Synchronicity You may attach any Technical Machine to Xatu.

{C}{C}{C}

Warp Hole Flip a coin. If heads, choose a card from your discard pile and put it on top of your deck.

30

 

 

 

 

Pokémon card

36/144

U

Evolves from Voltorb

Put Electrode on the Basic Pokémon

STAGE 1

Electrode

L

70 HP

Stage 1 Pokémon

ID: F-39-#

{F}

{C}

{C}{C}

Plasma If there are any {L} Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Electrode.

20

{L}{L}{C}{C}

Selfdestruct This attack does 20 damage to each Pokémon on each player’s Bench. (Don’t apply Weakness and Resistance for Benched Pokémon.) Electrode does 100 damage to itself.

100

 

 

 

 

Pokémon card

37/144

U

Evolves from Mysterious Fossil

Put Kabuto on the Basic Pokémon

STAGE 1

Kabuto

F

50 HP

Stage 1 Pokémon

ID: E-26-#

{G}

{C}

Poké-Body: Thick Shell All damage done by attacks to Kabuto from Evolved Pokémon is reduced by 10 (after applying Weakness and Resistance).

{F}{C}

Scratch

30

 

 

 

 

Pokémon card

38/144

U

Evolves from Machop

Put Machoke on the Basic Pokémon

STAGE 1

Machoke

F

80 HP

Stage 1 Pokémon

ID: F-28-#

{P}

{C}

{C}

Focus Energy During your next turn, Machoke’s Mega Punch attack’s base damage is 80.

{F}{C}{C}

Mega Punch

40

 

 

 

 

Pokémon card

39/144

U

Misdreavus

P

50 HP

Basic Pokémon

ID: E-41-#

{D}

{F} -30

{C}

{P}

Hypnoblast Flip a coin. If heads, the Defending Pokémon is now Asleep.

10

{P}{C}

Gift of Spite Count the number of your Pokémon in play with damage counters on them. Put that many damage counters on the Defending Pokémon.

 

 

 

 

Pokémon card

40/144

U

Evolves from Hoothoot

Put Noctowl on the Basic Pokémon

STAGE 1

Noctowl

C

70 HP

Stage 1 Pokémon

ID: F-42-#

{L}

{F} -30

Poké-Power: Investigate Once during your turn (before your attack), you may look at the top 2 cards of any player’s deck or at up to 2 of any player’s Prizes. Put any cards you looked at back in the same order. This power can't be used if Noctowl is affected by a Special Condition.

{C}{C}

Triple Smash Flip 3 coins. This attack does 10 damage plus 10 more damage for each heads.

10+

 

 

 

 

Pokémon card

41/144

U

Evolves from Mysterious Fossil

Put Omanyte on the Basic Pokémon

STAGE 1

Omanyte

W

60 HP

Stage 1 Pokémon

ID: E-17-#

{L}

{C}

{C}

Water of Evolution Put an Omastar from your hand onto Omanyte. This counts as evolving Omanyte.

{W}{C}

Drag Off Before doing damage, you may choose 1 of your opponent’s Benched Pokémon and switch it with the Defending Pokémon.

20

 

 

 

 

Pokémon card

42/144

U

Evolves from Meowth

Put Persian on the Basic Pokémon

STAGE 1

Persian

C

70 HP

Stage 1 Pokémon

ID: E-44-#

{F}

{C}{C}

Surprise Slash Flip a coin. If heads, look at your opponent’s hand. If he or she has any Trainer cards there, choose 1 of them. You opponent shuffles that card into his or her deck.

20

{C}{C}

Lunge Flip a coin. If tails, this attack does nothing.

50

 

 

 

 

Pokémon card

43/144

U

Evolves from Swinub

Put Piloswine on the Basic Pokémon

STAGE 1

Piloswine

F

80 HP

Stage 1 Pokémon

ID: F-40-#

{G}

{L} -30

{C}{C}{C}

{F}{C}{C}

Impaling Tusk

40

{F}{F}{C}{C}

Continuous Charge Flip 4 coins. This attack does 30 damage plus 20 more damage for each heads. Put a damage counter on Piloswine for each heads.

30+

 

 

 

 

Pokémon card

44/144

U

Evolves from Staryu

Put Starmie on the Basic Pokémon

STAGE 1

Starmie

W

70 HP

Stage 1 Pokémon

ID: E-39-#

{L}

{C}

{W}

Water Gun This attack does 10 damage plus 20 more damage for each {W} Energy attached to Starmie but not used to pay for this attack’s Energy cost. You can’t add more than 40 damage in this way.

10+

{C}{C}{C}

Core Blast This attack does 30 damage plus 20 more damage for each Special Energy card attached to the Defending Pokémon.

30+

 

 

 

 

Pokémon card

45/144

U

Wobbuffet

P

70 HP

Basic Pokémon

ID: E-42-#

{P}

{C}{C}

Poké-Body: Mirror Coat If Wobbuffet becomes Poisoned or Burned by the Defending Pokémon’s attack during your opponent’s turn, the Defending Pokémon becomes affected by the same Special Condition.

{P}{C}

Return Attack Flip 2 coins. If either is heads, this attack does 10 damage times the number of damage counters on Wobbuffet.

10x

 

 

 

 

Pokémon card

46/144

C

Abra

P

40 HP

Basic Pokémon

ID: E-20-#

{P}

{C}

Poké-Body: Psychoflow As long as there is a {P} Energy card attached to Abra, its Retreat Cost is 0.

{C}{C}

Headbutt

20

 

 

 

 

Pokémon card

47/144

C

Evolves into Omanyte, Kabuto, Aerodactyl

Buried Fossil

C

30 HP

Basic Pokémon

ID: E-36-#

{C}

Poké-Power: Reconstruction Once during your turn (before your attack), if you have a basic Energy card in your hand, you may search your deck for an Omanyte or Kabuto card, show it to your opponent, and put it into your hand. Then put a basic Energy card from your hand into your deck. Shuffle your deck afterward.

You may play a Pokémon card that evolves from Mysterious Fossil on top of Buried Fossil. (This counts as evolving Buried Fossil.) Buried Fossil can't be affected by Special Conditions.

 

 

 

Pokémon card

48/144

C

Evolves into Clefairy

Put Clefairy on the Baby Pokémon

Baby Pokémon counts as a Basic Pokémon

Cleffa

C

30 HP

Baby Pokémon

ID: E-32-#

{C}

{C}

Energy Recycle Shuffle a basic Energy card from your discard pile into your deck.

If your Active Pokémon is a Baby Pokémon and your opponent announces an attack, your opponent flips a coin (before doing anything else). If tails, your opponent’s turn ends.

 

 

 

Pokémon card

49/144

C

Delibird

W

50 HP

Basic Pokémon

ID: F-19-#

{M}

{C}

{C}

Limited Delivery Search your deck for a Technical Machine or Pokémon Tool card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

{W}{C}

Kick Away Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. (Do the damage before switching the Pokémon.)

20

 

 

 

 

Pokémon card

50/144

C

Diglett

F

40 HP

Basic Pokémon

ID: F-25-#

{G}

{L} -30

{C}

{F}

Burrow Flip a coin. If heads, prevent all damage done by attacks to Diglett during your opponent’s next turn. (Any other effects of attacks still happen.)

10

 

 

 

 

 

Pokémon card

51/144

C

Ditto

C

50 HP

Basic Pokémon

ID: E-30-#

{F}

{C}

Poké-Body: Prismatic Body Each basic Energy card attached to Ditto provides every type of Energy but provides only 1 Energy at a time.

{C}

Copy Choose 1 of the Defending Pokémon’s attacks. Copy copies that attack. This attack does nothing if Ditto doesn’t have the Energy necessary to use that attack. (You must still do anything else required in order to use that attack.)

 

 

 

 

Pokémon card

52/144

C

Evolves from Diglett

Put Dugtrio on the Basic Pokémon

STAGE 1

Dugtrio

F

70 HP

Stage 1 Pokémon

ID: F-26-#

{G}

{L} -30

{C}

{F}{C}

Burrow Flip a coin. If heads, prevent all damage done by attacks to Dugtrio during your opponent’s next turn. (Any other effects of attacks still happen.)

20

{C}{C}{C}

Dig Under Choose 1 of your opponent’s Pokémon. This attack does 30 damage to that Pokémon. Don’t apply Weakness or Resistance. (Any other effects that would happen after applying Weakness and Resistance still happen.)

 

 

 

 

Pokémon card

53/144

C

Dunsparce

C

40 HP

Basic Pokémon

ID: E-33-#

{F}

{C}

Poké-Body: Slippery Skin As long as the Defending Pokémon is an Evolved Pokémon, Dunsparce’s Retreat Cost is 0.

{C}

Tail Shake The Defending Pokémon is now Asleep.

10

 

 

 

 

Pokémon card

54/144

C

Eevee

C

50 HP

Basic Pokémon

ID: E-31-#

{F}

{C}

{C}

Smash Kick

10

{C}{C}

Take Down Eevee does 10 damage to itself.

30

 

 

 

 

Pokémon card

55/144

C

Farfetch’d

C

50 HP

Basic Pokémon

ID: F-32-#

{L}

{F} -30

{C}

{C}

Whirlwind Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

{C}

Leek Rush Flip a coin until you get tails. This attack does 10 damage times the number of heads.

10x

 

 

 

 

Pokémon card

56/144

C

Evolves from Pineco

Put Forretress on the Basic Pokémon

STAGE 1

Forretress

G

70 HP

Stage 1 Pokémon

ID: E-09-#

{R}

{C}{C}

Poké-Body: Exoskeleton All damage done by attacks to Forretress is reduced by 10 (after applying Weakness and Resistance).

{G}{C}

Shell Rupture This attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

{G}{C}{C}

Double Spin Flip 2 coins. This attack does 40 damage times the number of heads.

40x

 

 

 

 

Pokémon card

57/144

C

Gastly

P

50 HP

Basic Pokémon

ID: F-22-#

{D}

{F} -30

{C}

{P}

Haunt Put a damage counter on the Defending Pokémon.

 

 

 

 

Pokémon card

58/144

C

Girafarig

P

60 HP

Basic Pokémon

ID: E-22-#

{P}

{C}

{P}

Energy Patch Take a basic Energy card attached to 1 of your Pokémon and attach it to another of your Pokémon.

{P}{C}

Syncroblast If Girafarig and the Defending Pokémon don’t have the same number of Energy cards attached to them, this attack’s base damage is 10 instead of 40.

40

 

 

 

 

Pokémon card

59/144

C

Gligar

F

60 HP

Basic Pokémon

ID: F-29-#

{G}

{C}

{F}

Irongrip

10

{F}{C}

Sharp Stinger Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Paralyzed.

10

 

 

 

 

Pokémon card

60/144

C

Evolves from Zubat

Put Golbat on the Basic Pokémon

STAGE 1

Golbat

G

70 HP

Stage 1 Pokémon

ID: E-03-#

{P}

{C}

{G}{C}

Poison Sound Wave Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Poisoned.

{C}{C}{C}

Strength in Numbers This attack does 30 damage plus 10 more damage for each Zubat, Golbat, and Crobat on your Bench.

30+

 

 

 

 

Pokémon card

61/144

C

Evolves from Snubbull

Put Granbull on the Basic Pokémon

STAGE 1

Granbull

C

80 HP

Stage 1 Pokémon

ID: E-35-#

{F}

{C}

{C}{C}

Fling Your opponent switches the Defending Pokémon with 1 of hisor her Benched Pokémon. (Do the damage before switching the Pokémon.)

20

{C}{C}{C}{C}

Mega Punch

50

 

 

 

 

Pokémon card

62/144

C

Growlithe

R

50 HP

Basic Pokémon

ID: F-11-#

{W}

{C}

{R}

Flare

10

{C}{C}

Double Kick Flip 2 coins. This attack does 20 damage times the number of heads.

20x

 

 

 

 

Pokémon card

63/144

C

Evolves from Gastly

Put Haunter on the Basic Pokémon

STAGE 1

Haunter

P

70 HP

Stage 1 Pokémon

ID: F-23-#

{D}

{F} -30

{C}

{C}{C}

Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused.

10

{P}{C}{C}

Shadow Hand You may discard up to 2 cards from your hand. If you do, draw that many cards.

30

 

 

 

 

Pokémon card

64/144

C

Heracross

G

60 HP

Basic Pokémon

ID: E-11-#

{R}

{C}

{C}{C}

Slash

20

{G}{C}{C}

Angry Horn If there are 4 or more damage counters on Heracross, this attack’s base damage is 50 instead of 30.

30

 

 

 

 

Pokémon card

65/144

C

Hoothoot

C

40 HP

Basic Pokémon

ID: F-34-#

{L}

{F} -30

{C}

{C}

Hypnosis The Defending Pokémon is now Asleep.

{C}

Eerie Light Flip a coin. If heads, the Defending Pokémon is now Confused.

 

 

 

 

Pokémon card

66/144

C

Houndour

R

50 HP

Basic Pokémon

ID: F-13-#

{W}

{C}

{C}

Retaliate This attack does 10 damage times the number of damage counters on Houndour.

10x

{R}

Fireworks Flip a coin. If tails, discard a {R} Energy card attached to Houndour.

20

 

 

 

 

Pokémon card

67/144

C

Evolves into Jigglypuff

Put Jigglypuff on the Baby Pokémon

Baby Pokémon counts as a Basic Pokémon

Igglybuff

C

30 HP

Baby Pokémon

ID: F-35-#

{C}

{C}

Energy Heal Choose 1 of your Pokémon with an Energy card attached to it. Remove 1 damage counter from that Pokémon.

If your Active Pokémon is a Baby Pokémon and your opponent announces an attack, your opponent flips a coin (before doing anything else). If tails, your opponent’s turn ends.

 

 

 

Pokémon card

68/144

C

Jigglypuff

C

50 HP

Basic Pokémon

ID: F-31-#

{F}

{C}

{C}

Nap Remove 1 damage counter from Jigglypuff.

{C}{C}

Lullaby The Defending Pokémon is now Asleep.

10

 

 

 

 

Pokémon card

69/144

C

Evolves from Abra

Put Kadabra on the Basic Pokémon

STAGE 1

Kadabra

P

70 HP

Stage 1 Pokémon

ID: E-21-#

{P}

{C}

{C}

Nightmare The Defending Pokémon is now Asleep.

10

{P}{C}{C}

Mind Shock Don’t apply Weakness and Resistance.

40

 

 

 

 

Pokémon card

70/144

C

Evolves from Weedle

Put Kakuna on the Basic Pokémon

STAGE 1

Kakuna

G

70 HP

Stage 1 Pokémon

ID: F-03-#

{R}

{C}{C}

Poké-Body: Exoskeleton All damage done by attacks to Kakuna is reduced by 10 (after applying Weakness and Resistance).

{G}

Poisonpowder The Defending Pokémon is now Poisoned.

 

 

 

 

Pokémon card

71/144

C

Lapras

W

60 HP

Basic Pokémon

ID: F-17-#

{M}

{C}{C}

{C}{C}

Assist Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

{W}{W}{C}

Hypnoblast Flip a coin. If heads, the Defending Pokémon is now Asleep.

30

 

 

 

 

Pokémon card

72/144

C

Ledyba

G

40 HP

Basic Pokémon

ID: E-04-#

{L}

{F} -30

{C}

{C}

Teary Eyes During your opponent’s next turn, any damage done to Ledyba by attacks is reduced by 20.

{G}

Quick Turn Flip 2 coins. This attack does 10 damage times the number of heads.

10x

 

 

 

 

Pokémon card

73/144

C

Ledyba

G

50 HP

Basic Pokémon

ID: E-05-#

{R}

{C}

{G}

Gnaw

10

{C}{C}

Slam Flip 2 coins. This attack does 20 damage times the number of heads.

20x

 

 

 

 

Pokémon card

74/144

C

Machop

F

50 HP

Basic Pokémon

ID: F-27-#

{P}

{C}

{C}

Smash Punch Flip a coin. If tails, this attack does nothing.

20

{F}{C}

Fling Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. (Do the damage before switching the Pokémon.)

20

 

 

 

 

Pokémon card

75/144

C

Magikarp

W

30 HP

Basic Pokémon

ID: F-16-#

{L}

{C}

{C}

Signs of Evolution Flip a coin. If heads, search your deck for a card that evolves from Magikarp, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

{W}

Splash

10

 

 

 

 

Pokémon card

76/144

C

Magnemite

L

40 HP

Basic Pokémon

ID: F-20-#

{F}

{C}

{C}

Thunder Wave Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

{L}

Magnetic Lines If the Defending Pokémon has any basic Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and move it to 1 of your opponent’s Benched Pokémon. If your opponent has no Benched Pokémon, ignore this effect.

10

 

 

 

 

Pokémon card

77/144

C

Mantine

W

60 HP

Basic Pokémon

ID: E-18-#

{L}

{F} -30

{C}{C}

{W}

Fin Smack Flip 2 coins. This attack does 10 damage times the number of heads

10x

{W}{C}{C}

Aqua Sonic Don’t apply Resistance.

30

 

 

 

 

Pokémon card

78/144

C

Meowth

C

40 HP

Basic Pokémon

ID: E-29-#

{F}

{C}

{C}

Sudden Swipe Flip a coin. If heads, look at your opponent’s hand. If he or she has any Energy cards there, choose 1 of them. Your opponent shuffles that card into his or her deck.

10

 

 

 

 

Pokémon card

79/144

C

Murkrow

D

50 HP

Basic Pokémon

ID: E-37-#

{F}

{P} -30

{C}

{D}

Evil Eye Choose 1 of your opponent’s Pokémon. Put a damage counter on that Pokémon.

{C}{C}

Blindside Choose 1 of your opponent’s Pokémon that has a damage counter on it. This attack does 20 damage to that Pokémon. Don’t apply Weakness and Resistance.

 

 

 

 

Pokémon card

80/144

C

Natu

P

50 HP

Basic Pokémon

ID: F-24-#

{P}

{C}

{P}

Foresight Look at the top 3 cards of either player’s deck and rearrange them as you like.

{C}{C}

Removal Beam If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and discard it.

10

 

 

 

 

Pokémon card

81/144

C

Nidoran <<female>>

G

50 HP

Basic Pokémon

ID: F-04-#

{P}

{C}

{C}

Call for Family Search your deck for a Basic Pokémon card named Nidoran {male} or Nidoran {female} and put it onto your Bench. Shuffle your deck afterward. (You can’t use this attack if your Bench is full.)

{G}

Scratch

10

 

 

 

 

Pokémon card

82/144

C

Nidoran <<female>>

G

50 HP

Basic Pokémon

ID: F-05-#

{P}

{C}

{C}{C}

Poison Sting The Defending Pokémon is now Poisoned.

10

 

 

 

 

Pokémon card

83/144

C

Evolves from Nidoran <<female>>

Put Nidorina on the Basic Pokémon

STAGE 1

Nidorina

G

80 HP

Stage 1 Pokémon

ID: F-06-#

{P}

{C}{C}

{C}{C}

Tackle

20

{G}{C}{C}

Poison Claws Flip a coin. If heads, the Defending Pokémon is now Poisoned.

30

 

 

 

 

Pokémon card

84/144

C

Pikachu

L

50 HP

Basic Pokémon

ID: E-19-#

{F}

{C}

{C}{C}

Max Voltage Discard all {L} Energy cards attached to Pikachu. This attack does 20 damage plus 10 more damage for each Energy card discarded in this way.

20+

 

 

 

 

Pokémon card

85/144

C

Pineco

G

40 HP

Basic Pokémon

ID: E-07-#

{R}

{C}

{C}

Surprise Attack Flip a coin. If tails, this attack does nothing.

20

 

 

 

 

Pokémon card

86/144

C

Pineco

G

50 HP

Basic Pokémon

ID: E-08-#

{R}

{C}

{G}{C}

Double-edge Pineco does 10 damage to itself.

30

 

 

 

 

Pokémon card

87/144

C

Poliwag

W

40 HP

Basic Pokémon

ID: E-13-#

{L}

{C}

{W}

Sleep Bubble The Defending Pokémon is now Asleep.

10

{C}{C}

Doubleslap Flip 2 coins. This attack does 20 damage times the number of heads.

20x

 

 

 

 

Pokémon card

88/144

C

Evolves from Poliwag

Put Poliwhirl on the Basic Pokémon

STAGE 1

Poliwhirl

W

70 HP

Stage 1 Pokémon

ID: E-14-#

{L}

{C}

{C}

Twiddle Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep.

{C}{C}{C}

Double Kick Flip 2 coins. This attack does 30 damage times the number of heads.

30x

 

 

 

 

Pokémon card

89/144

C

Evolves from Rattata

Put Raticate on the Basic Pokémon

STAGE 1

Raticate

C

70 HP

Stage 1 Pokémon

ID: E-28-#

{F}

{C}

{C}

Scratch

20

{C}{C}

Continuous Bite Flip 3 coins. If you get 1 heads, this attack does 10 damage plus 10 more damage. If you get 2 heads, this attack does 10 damage plus 30 more damage. If you get 3 heads, this attack does 10 damage plus 60 more damage.

10+

 

 

 

 

Pokémon card

90/144

C

Rattata

C

30 HP

Basic Pokémon

ID: E-27-#

{F}

{C}

{C}

Call for Friends Search your deck for a Baby Pokémon or Basic Pokémon card and put it onto your Bench. Shuffle your deck afterward. (You can’t use this attack if your Bench is full.)

{C}

Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

10

 

 

 

 

Pokémon card

91/144

C

Rhyhorn

F

60 HP

Basic Pokémon

ID: E-25-#

{G}

{L} -30

{C}{C}

{C}

Horn Attack

10

{F}{C}

Retaliate This attack does 10 damage times the number of damage counters on Rhyhorn.

10x

 

 

 

 

Pokémon card

92/144

C

Sandshrew

F

40 HP

Basic Pokémon

ID: E-23-#

{G}

{L} -30

{C}

{C}

Double Scratch Flip 2 coins. This attack does 10 damage times the number of heads.

10x

{F}

Dig Under Choose 1 of your opponent’s Pokémon. This attack does 10 damage to that Pokémon. Don’t apply Weakness and Resistance. (Any other effects that would happen after applying Weakness and Resistance still happen.)

 

 

 

 

Pokémon card

93/144

C

Evolves from Sandshrew

Put Sandslash on the Basic Pokémon

STAGE 1

Sandslash

F

70 HP

Stage 1 Pokémon

ID: E-24-#

{G}

{L} -30

{C}

{F}{C}

Sand Trap If your opponent has any Benched Pokémon, choose up to 2 of them. This attack does 10 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokémon.)

10

{F}{C}{C}

Poison Needle Rush Flip 3 coins. This attack does 20 damage times the number of heads. If you get at least 1 heads, the Defending Pokémon is now Poisoned.

20x

 

 

 

 

Pokémon card

94/144

C

Seel

W

50 HP

Basic Pokémon

ID: F-14-#

{L}

{C}

{W}

Cold Breath Flip a coin. If heads, the Defending Pokémon is now Asleep.

10

 

 

 

 

Pokémon card

95/144

C

Seel

W

50 HP

Basic Pokémon

ID: F-15-#

{L}

{C}

{C}

Double Headbutt Flip 2 coins. This attack does 10 damage times the number of heads.

10x

{W}{C}

Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

10

 

 

 

 

Pokémon card

96/144

C

Shuckle

G

30 HP

Basic Pokémon

ID: E-10-#

{R}

{C}{C}

Poké-Body: Vase Body All damage done by attacks to Shuckle is reduced by 20 (after applying Weakness and Resistance).

{G}{C}

Poisonous Saliva The Defending Pokémon is now Poisoned.

10

 

 

 

 

Pokémon card

97/144

C

Skarmory

M

60 HP

Basic Pokémon

ID: E-38-#

{R}

{G} -30

{C}{C}

{C}

Double Peck Flip 2 coins. This attack does 10 damage times the number of heads.

10x

{M}{C}{C}

Spinning Head Flip a coin. If heads, switch Skarmory with 1 of your Benched Pokémon.

30

 

 

 

 

Pokémon card

98/144

C

Slugma

R

50 HP

Basic Pokémon

ID: E-12-#

{W}

{C}{C}

{C}

Tackle

10

{R}

Scorching Lava Discard a {R} Energy card attached to Slugma in order to use this attack. The Defending Pokémon is now Burned.

 

 

 

 

Pokémon card

99/144

C

Slugma

R

50 HP

Basic Pokémon

ID: F-12-#

{W}

{C}{C}

{R}{C}

Singe The Defending Pokémon is now Burned.

10

 

 

 

 

Pokémon card

100/144

C

Snorlax

C

80 HP

Basic Pokémon

ID: F-33-#

{F}

{C}{C}{C}

Poké-Power: Lolling About Once during your turn (before your attack), if Snorlax is your Active Pokémon, you may remove 1 damage counter from Snorlax. Snorlax is now Asleep. This power can’t be used if Snorlax is affected by a Special Condition.

{C}{C}{C}

Continuous Tumble Flip a coin until you get tails. This attack does 30 damage times the number of heads.

30x

 

 

 

 

Pokémon card

101/144

C

Snubbull

C

50 HP

Basic Pokémon

ID: E-34-#

{F}

{C}

{C}

Scary Face Flip a coin. If heads, until the end of your opponent’s next turn the Defending Pokémon can’t attack or retreat.

{C}{C}

Bite

20

 

 

 

 

Pokémon card

102/144

C

Stantler

C

60 HP

Basic Pokémon

ID: F-38-#

{F}

{C}

{C}

Threaten Flip a coin. If heads, look at your opponent’s hand. If he or she has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck.

{C}{C}

Antler Swipe Flip a coin. If heads, this attack does 20 damage to the Defending Pokémon (don’t apply Weakness or Resistance). If tails and your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.)

 

 

 

 

Pokémon card

103/144

C

Staryu

W

40 HP

Basic Pokémon

ID: E-15-#

{L}

{C}

{C}

Energy Healing Remove 2 damage counters from Staryu for each Energy attached to it. If it has fewer damage counters than that, remove all of them.

{W}

Doubleslap Flip 2 coins. This attack does 10 damage times the number of heads.

10x

 

 

 

 

Pokémon card

104/144

C

Staryu

W

50 HP

Basic Pokémon

ID: E-16-#

{L}

{C}

{C}

Slap

10

{W}{C}

Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused.

10

 

 

 

 

Pokémon card

105/144

C

Evolves from Sunkern

Put Sunflora on the Basic Pokémon

STAGE 1

Sunflora

G

70 HP

Stage 1 Pokémon

ID: F-10-#

{R}

{W} -30

{C}

{G}{C}

Energy Plant Search your deck for a basic Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.

{G}{C}{C}

Trip Over Flip a coin. If heads, this attack does 30 damage plus 30 more damage.

30+

 

 

 

 

Pokémon card

106/144

C

Sunkern

G

40 HP

Basic Pokémon

ID: F-09-#

{R}

{W} -30

{C}

{C}

Rollout

10

{G}

Blot If there are any damage counters on Sunkern, remove 1 of them.

10

 

 

 

 

Pokémon card

107/144

C

Swinub

W

50 HP

Basic Pokémon

ID: F-18-#

{M}

{C}

{C}

Ram

10

{W}

Freezing Breath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep.

 

 

 

 

Pokémon card

108/144

C

Swinub

F

50 HP

Basic Pokémon

ID: F-30-#

{G}

{L} -30

{C}

{F}

Mud Slap

10

{C}{C}

Overrun If your opponent has any Benched Pokémon, flip a coin. If heads, choose 1 of them and this attack does 10 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.)

10

 

 

 

 

Pokémon card

109/144

C

Teddiursa

C

40 HP

Basic Pokémon

ID: F-36-#

{F}

{C}

{C}

Surprise Attack Flip a coin. If tails, this attack does nothing.

20

{C}{C}

Rage This attack does 10 damage plus 10 more damage for each damage counter on Teddiursa.

10+

 

 

 

 

Pokémon card

110/144

C

Evolves from Teddiursa

Put Ursaring on the Basic Pokémon

STAGE 1

Ursaring

C

80 HP

Stage 1 Pokémon

ID: F-37-#

{F}

{C}{C}

{C}{C}{C}

Bear Hug The Defending Pokémon can’t retreat during your opponent’s next turn.

30

{C}{C}{C}{C}

Rend If the Defending Pokémon already has any damage counters on it, this attack does 40 damage plus 20 more damage. If not, this attack does 40 damage.

40+

 

 

 

 

Pokémon card

111/144

C

Evolves from Venonat

Put Venomoth on the Basic Pokémon

STAGE 1

Venomoth

G

70 HP

Stage 1 Pokémon

ID: F-08-#

{R}

{C}{C}

Healing Dust Flip 2 coins. For each heads, remove 1 damage counter from each of your Pokémon. If a Pokémon has fewer damage counters than the number of heads, remove all of them.

{G}{C}{C}

Miracle Powder Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokémon is now affected by that Special Condition.

30

 

 

 

 

Pokémon card

112/144

C

Venonat

G

50 HP

Basic Pokémon

ID: F-07-#

{R}

{C}

{C}

Double Spin Flip 2 coins. This attack does 10 damage times the number of heads.

10x

{G}{C}

Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused.

10

 

 

 

 

Pokémon card

113/144

C

Voltorb

L

50 HP

Basic Pokémon

ID: F-21-#

{F}

{C}

{L}

Magnetic Pull If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon.

{L}{C}

Spin Tackle Voltorb does 10 damage to itself.

30

 

 

 

 

Pokémon card

114/144

C

Weedle

G

40 HP

Basic Pokémon

ID: F-01-#

{R}

{C}

{G}

Fury Attack Flip 3 coins. This attack does 10 damage times the number of heads.

10x

 

 

 

 

Pokémon card

115/144

C

Weedle

G

50 HP

Basic Pokémon

ID: F-02-#

{R}

{C}

{C}

Entangling Thread Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

{G}

Poison Horn Flip a coin. If heads, the Defending Pokémon is now Poisoned.

 

 

 

 

Pokémon card

116/144

C

Yanma

G

60 HP

Basic Pokémon

ID: E-06-#

{L}

{F} -30

{C}

{G}{C}

Agility Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Yanma.

10

{G}{C}{C}

Triple Smash Flip 3 coins. This attack does 20 damage plus 10 more damage for each heads.

20+

 

 

 

 

Pokémon card

117/144

C

Zubat

G

40 HP

Basic Pokémon

ID: E-01-#

{L}

{F} -30

{C}

{C}

Sound Waves Flip a coin. If heads, the Defending Pokémon is now Confused.

{G}

Flitter Choose 1 of your opponent’s Pokémon. This attack does 10 damage to that Pokémon. Don’t apply Weakness and Resistance. (Any other effects that would happen after applying Weakness and Resistance still happen.)

 

 

 

 

Pokémon card

118/144

C

Zubat

G

50 HP

Basic Pokémon

ID: E-02-#

{P}

{C}

{C}

Wing Attack

10

{G}{C}

Poison Spray The Defending Pokémon is now Poisoned.

10

 

 

 

 

Trainer card

119/144

U

Ancient Ruins

ID: F-52-#

Stadium Card

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Once during each player’s turn (before he or she attacks), if he or she has not played a Supporter card, that player may reveal his or her hand to his or her opponent. If that player reveals his or her hand and there is no Supporter card there, that player draws a card.

 

 

 

 

 

 

 

 

 

 

 

 

 

Trainer card

120/144

U

Relic Hunter

ID: F-46-#

Supporter

You can play only 1 Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Search your deck for up to 2 Supporter and/or Stadium cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

 

 

 

 

 

 

 

 

 

Trainer card

121/144

U

Apricorn Maker

ID: F-48-#

Supporter

You can play only 1 Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Search your deck for up to 2 Trainer cards with Ball in their names, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

 

 

 

 

 

 

 

 

 

Trainer card

122/144

U

Crystal Shard

ID: E-49-#

Pokémon Tool

Attach Crystal Shard to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

As long as this card is attached to a Pokémon, that Pokémon’s type (color) is {C}. If that Pokémon attacks, discard this card at the end of the turn.

 

 

 

 

 

 

 

 

 

Trainer card

123/144

U

Desert Shaman

ID: E-46-#

Supporter

You can play only 1 Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Shuffle your hand into your deck and draw up to 4 cards. Your opponent does the same.

 

 

 

 

 

 

 

 

 

Trainer card

124/144

U

Fast Ball

ID: F-43-#

Reveal cards from your deck until you reveal an Evolution card. Show that card to your opponent and put it into your hand. Shuffle the other revealed cards into your deck. (If you don’t reveal an Evolution card, shuffle all the revealed cards back into your deck.)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Trainer card

125/144

U

Fisherman

ID: F-47-#

Supporter

You can play only 1 Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Choose 4 basic Energy cards from your discard pile (if there are fewer basic Energy cards than that, take all of them), show them to your opponent, and put them into your hand.

 

 

 

 

 

 

 

 

 

Trainer card

126/144

U

Friend Ball

ID: F-44-#

Choose 1 of your opponent’s Pokémon. Search your deck for a Baby Pokémon, Basic Pokémon, or Evolution card of the same type (color), show it to your opponent, and put it into your hand. Shuffle your deck afterward.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Trainer card

127/144

U

Hyper Potion

ID: E-45-#

Choose 1 of your Pokémon. Discard 1 or 2 basic Energy cards attached to that Pokémon.

If you discarded 1 Energy card, remove up to 3 damage counters from that Pokémon. If you discarded 2 Energy cards, remove up to 5 damage counters from that Pokémon.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Trainer card

128/144

U

Lure Ball

ID: F-45-#

Flip 3 coins. For each heads, choose an Evolution card from your discard pile, show it to your opponent, and put it into your hand.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Trainer card

129/144

U

Miracle Sphere {alpha symbol}

ID: F-49-#

Technical Machine

Attach this card to 1 of your Evolved {R}, {L}, or {F} Pokémon in play. That Pokémon may use this card’s attack instead of its own. At the end of your turn, discard Miracle Sphere {alpha}.

{R}{C}{C} Fire Force If the Pokémon using this attack has {R} and {L} basic Energy cards attached to it, the Defending Pokémon is now Confused. If the Pokémon using this attack has {R} and {F} basic Energy cards attached to it, this attack does 30 damage plus 10 more damage and removes 3 damage counters from the Pokémon that Miracle Sphere {alpha} is attached to. 30+

 

 

 

 

 

 

Trainer card

130/144

U

Miracle Sphere {beta symbol}

ID: F-50-#

Technical Machine

Attach this card to 1 of your Evolved {R}, {W}, or {P} Pokémon in play. That Pokémon may use this card’s attack instead of its own. At the end of your turn, discard Miracle Sphere {beta}.

{W}{C}{C}

Freezing Force If the Pokémon using this attack has {R} and {W} basic Energy cards attached to it, this attack does 30 damage plus 10 more damage and the Defending Pokémon is now Burned. If the Pokémon using this attack has {W} and {P} basic Energy cards attached to it, choose an Energy card attached to the Defending Pokémon, if any, and your opponent shuffles that card into his or her deck.

30+

 

 

 

 

 

 

Trainer card

131/144

U

Miracle Sphere {gamma symbol}

ID: F-51-#

Technical Machine

Attach this card to 1 of your Evolved {G}, {W}, or {L} Pokémon in play. That Pokémon may use this card’s attack instead of its own. At the end of your turn, discard Miracle Sphere {gamma}.

{L}{C}{C}

Thunder Force If the Pokémon using this attack has {G} and {L} basic Energy cards attached to it, the Defending Pokémon is now Poisoned and Asleep. If the Pokémon using this attack has {W} and {L} basic Energy cards attached to it, this attack does 30 damage plus 10 more damage and lets you put 1 damage counter on each of your opponent’s Benched Pokémon.

30+

 

 

 

 

 

 

Trainer card

132/144

U

Mirage Stadium

ID: E-56-#

Stadium Card

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Whenever a player tries to retreat a Pokémon during his or her turn, that player flips a coin. If heads, that player retreats that Pokémon (and discards Energy normally). If tails, that Pokémon can’t retreat this turn (the player doesn’t discard any Energy).

 

 

 

 

 

 

 

 

 

 

 

 

 

Trainer card

133/144

U

Mystery Plate {alpha symbol}

ID: E-51-#

Technical Machine

Attach this card to 1 of your Pokémon in play. That Pokémon may use this card’s attack instead of its own. At the end of your turn, discard Mystery Plate {alpha symbol}.

{C}

Desert Burn If your opponent has 5 or more Prizes, search your deck for a Trainer card, show it to your opponent, and put it into your hand. If your opponent has only 1 Prize, the Defending Pokémon is now Burned, Paralyzed, and Poisoned.

 

 

 

 

 

 

 

 

Trainer card

134/144

U

Mystery Plate {beta symbol}

ID: E-52-#

Technical Machine

Attach this card to 1 of your Pokémon in play. That Pokémon may use this card’s attack instead of its own. At the end of your turn, discard Mystery Plate {beta symbol}.

{C}

Stone Crush If your opponent has 5 or more Prizes, draw 3 cards. If your opponent has only 1 Prize, choose 2 Energy cards attached to the Defending Pokémon(1 if it has only 1). Your opponent shuffles those cards into his or her deck.

 

 

 

 

 

 

 

 

Trainer card

135/144

U

Mystery Plate {gamma symbol}

ID: E-53-#

Technical Machine

Attach this card to 1 of your Pokémon in play. That Pokémon may use this card’s attack instead of its own. At the end of your turn, discard Mystery Plate {gamma symbol}.

{C}

Retro Cave If your opponent has 5 or more Prizes, shuffle your hand into your deck and then draw 6 cards. If your opponent has exactly 2 Prizes, choose 1 of your opponent’s Evolved Pokémon. Your opponent puts the top card on that Evolved Pokémon on the bottom of his or her deck. (This counts as devolving that Pokémon.)

 

 

 

 

 

 

 

Trainer card

136/144

U

Mystery Plate {delta symbol}

ID: E-54-#

Technical Machine

Attach this card to 1 of your Pokémon in play. That Pokémon may use this card’s attack instead of its own. At the end of your turn, discard Mystery Plate {delta symbol}.

{C}

Healing Oasis If your opponent has 5 or more Prizes, search your deck for up to 3 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. If your opponent has exactly 2 Prizes, remove all damage counters from 1 of your Pokémon.

 

 

 

 

 

 

 

 

Trainer card

137/144

U

Mystery Zone

ID: F-53-#

Stadium Card

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Once during each player’s turn (before he or she attacks), if that player has an Evolution card in his or her hand, he or she may search his or her deck for a basic Energy card, show it to his or her opponent, and put it into his or her hand. Then that player chooses an Evolution card from his or her hand, shows it to his or her opponent, and puts it into his or her deck. That player shuffles his or her deck afterward.

 

 

 

 

 

 

 

 

 

 

 

 

 

Trainer card

138/144

U

Oracle

ID: E-47-#

Supporter

You can play only 1 Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Choose 2 cards from your deck and shuffle the rest of your deck. Put the chosen cards on top of your deck in any order.

 

 

 

 

 

 

 

 

 

Trainer card

139/144

U

Star Piece

ID: E-50-#

Pokémon Tool

Attach Star Piece to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

At any time between turns, if the Pokémon this card is attached to is Benched and has 2 or more damage counters on it, search your deck for an Evolution card that Pokémon evolves into and put it on top of that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward. Then, discard Star Piece.

 

 

 

 

 

 

 

 

 

Trainer card

140/144

U

Underground Expedition

ID: E-48-#

Supporter

You can play only 1 Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Look at the bottom 4 cards of your deck. Put 2 of those cards into your hand, and then return the remaining cards to the bottom of your deck in any order.

 

 

 

 

 

 

 

 

 

Trainer card

141/144

U

Underground Lake

ID: E-55-#

Stadium Card

This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Once during each player’s turn, that player may put an Omanyte or a Kabuto card from his or her discard pile onto his or her Bench. (Cards put on the Bench this way are considered Basic Pokémon.)

 

 

 

 

 

 

 

 

 

 

 

 

 

Energy card

142/144

U

Bounce Energy Special Energy card

ID: F-55-#

 

 

This card provides {C}{C} Energy. You can attach this card to your Pokémon that has basic Energy cards attached to it.
When you play this card from your hand and attach it to 1 of your Pokémon, return a basic Energy card attached to that Pokémon to your hand.

 

 

 

Energy card

143/144

U

Cyclone Energy Special Energy card

ID: F-54-#

 

 

This card provides {C} Energy.
When you play this card from your hand and attach it to your Active Pokémon, your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.

 

 

 

 

 

 

Energy card

144/144

U

Retro Energy Special Energy card

ID: F-56-#

 

 

This card provides {C} Energy.
When you play this card from your hand and attach it to 1 of your Evolved Pokémon, you may remove up to 2 damage counters from that Pokémon and discard the top card from it. (This counts as devolving it.)

 

 

 

Pokémon card

145/144

R

Celebi

GW

60 HP

Basic Pokémon

Timetravel Pokémon. Length: 2' 0", Weight: 11 lbs. ID: F-75

{R}

{C}

Poké-Body: Crystal Type Whenever you attach a {G}, {W}, or {P} basic Energy card from your hand to Celebi, Celebi’s type (color) becomes the same as that type of Energy until the end of the turn.

{G}{W}

Empathic Healing Remove 2 damage counters from Celebi and each Pokémon that’s the same type (color) as Celebi.

{G}{P}{C}

Mind Bend Flip a coin. If heads, the Defending Pokémon is now Confused.

20

 

 

 

 

Pokémon card

146/144

R

Evolves from Charmeleon

Put Charizard on the Stage 1 card

STAGE 2

Charizard

RR

110 HP

Stage 2 Pokémon

Flame Pokémon. Length: 5' 7", Weight: 200 lbs. ID: F-73

{W}

{C}{C}{C}{C}

Poké-Body: Crystal Type Whenever you attach a {R}, {L}, or {F} basic Energy card from your hand to Charizard, Charizard’s type (color) becomes the same as that type of Energy until the end of the turn.

{R}{R}{F}

Fireblast Discard an Energy card attached to Charizard.

40

{R}{L}{L}{C}

Dragon Tail Flip 2 coins. This attack does 50 damage times the number of heads.

50x

 

 

 

 

Pokémon card

147/144

R

Evolves from Golbat

Put Crobat on the Stage 1 card

STAGE 2

Crobat

GR

80 HP

Stage 2 Pokémon

Bat Pokémon. Length: 5' 11", Weight: 165 lbs. ID: F-74

{P}

Poké-Body: Crystal Type Whenever you attach a {G}, {R}, or {P} basic Energy card from your hand to Crobat, Crobat’s type (color) becomes the same as that type of Energy until the end of the turn.

{G}{R}{C}

Poison Flame Flip a coin. If heads, the Defending Pokémon is now Burned and Poisoned.

20

{G}{P}{P}

Squared Attack Flip 4 coins. This attack does 20 damage times the number of heads.

20x

 

 

 

 

Pokémon card

148/144

R

Evolves from Graveler

Put Golem on the Stage 1 card

STAGE 2

Golem

FF

100 HP

Stage 2 Pokémon

Megaton Pokémon. Length: 4'7", Weight: 662 lbs. ID: E-73

{W}

{C}{C}{C}{C}

Poké-Body: Crystal Type Whenever you attach a {G}, {R},or {F} basic Energy card from your hand to Golem, Golem’s type (color) becomes the same as that type of Energy until the end of the turn.

{F}{F}{C}

Rock Throw

30

{G}{R}{F}{C}

Earth Bomb Golem does 20 damage to itself. This attack also does 10 damage to each Benched Pokémon (yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.)

50

 

 

 

 

Pokémon card

149/144

R

Ho-oh

RL

80 HP

Basic Pokémon

Rainbow Pokémon. Length: 12' 6", Weight: 439 lbs. ID: E-75

{W}

{C}{C}{C}

Poké-Body: Crystal Type Whenever you attach a {R}, {W}, or {L} basic Energy card from your hand to Ho-oh, Ho-oh’s type (color) becomes the same as that type of Energy until the end of the turn.

{R}{L}

Holy Flame

20

{R}{W}{W}{C}

Scalding Steam Discard an Energy card attached to Ho-oh and flip a coin. If heads, the Defending Pokémon is now Burned.

40

 

 

 

 

Pokémon card

150/144

R

Evolves from Kabuto

Put Kabutops on the Stage 1 card

STAGE 2

Kabutops

WF

90 HP

Stage 2 Pokémon

Shellfish Pokémon. Length: 4'3", Weight: 89 lbs. ID: E-74

{G}

{C}{C}{C}

Poké-Body: Crystal Type Whenever you attach a {W}, {L},or {F} basic Energy card from your hand to Kabutops, Kabutops’s type (color) becomes the same as that type of Energy until the end of the turn.

{W}{F}{C}

Draining Cut Remove a damage counter from Kabutops.

20

{L}{L}{F}{C}

Triple Cutter Flip 3 coins. This attack does 30 damage times the number of heads.

30x