Pojo.com's Pokemon TCG Team
Rocket Spoiler
By: Wizards of the Coast
June 5, 2003
c.2003 The PoJo -- http://www.pojo.com
Notes:
To search for a specific
card, just hit "Control/Ctrl" and "F" and write in the
card's name, attack, power, stage, or any other details on the card.
Height, weight, and species
have NOT been included. Pokemon descriptions from the bottom of the card have
NOT been included. You will find levels and Pokedex numbers underneath each Pokémon card. If you are looking for a specific card's
rarity, please check our Price Guides and Set List page.
Energy Requirements and
Costs have coded references (rather than the symbols printed on the card).
Energy will be referenced as: F (Fighting), R (Fire), G (Grass), P
(Psychic), W (Water), L (Lighting), D (Darkness), M (Metal), C (Colorless).
If an attack does damage,
the damage will be at the end of any Attack Name and Attack Text. For instance:
{Energy Cost} Attack
Name Attack Text. Damage
Abra
Pokemon card
LV. 14 #63
P
40 HP
Basic Pokemon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Vanish Shuffle Abra into your deck. (Discard all cards
attached to Abra.)
{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now
Paralyzed. 10
Charmander
Pokemon card
LV. 9 #4
R
40 HP
Basic Pokemon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
Pokémon Power: Gather Fire Once during your turn (before
your attack), you may take 1 {R} Energy card attached to 1 of your other
Pokémon and attach it to Charmander. This power can’t be used if Charmander is
Asleep, Confused, or Paralyzed.
{R} Fire Tail 20
Dark Alakazam
Pokemon card
LV. 30 #65
P
60 HP
Stage 2 Pokemon
Evolves from Dark Kadabra
Put Dark Alakazam on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}{C}
{P}{P}{C} Teleport Blast You may switch Dark Alakazam with 1 of
your Benched Pokémon. (Do the damage before switching the Pokémon.) 30
{P}{P}{P} Mind Shock Don’t apply Weakness and Resistance for this
attack. (Any other effects that would happen after applying Weakness and
Resistance still happen.) 40
Dark Alakazam
Pokemon card
LV. 30 #65
P
60 HP
Stage 2 Pokemon
Evolves from Dark Kadabra
Put Dark Alakazam on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}{C}
{P}{P}{C} Teleport Blast You may switch Dark Alakazam with 1 of
your Benched Pokémon. (Do the damage before switching the Pokémon.) 30
{P}{P}{P} Mind Shock Don’t apply Weakness and Resistance for this
attack. (Any other effects that would happen after applying Weakness and
Resistance still happen.) 40
Dark Arbok
Pokemon card
LV. 25 #24
G
60 HP
Stage 1 Pokemon
Evolves from Ekans
Put Dark Arbok on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
Stare Choose 1 of your opponent’s Pokémon. This attack does 10 damage to that
Pokémon. Don’t apply Weakness and Resistance for this attack. (Any other
effects that would happen after applying Weakness and Resistance still happen.)
If that Pokémon has a Pokémon Power, that power stops working until the end of
your opponent’s next turn.
{G}{G}{G}
Poison Mist The Defending Pokémon is now Poisoned. This attack
does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply
Weakness and Resistance for Benched Pokémon.)
10
Dark Blastoise
Pokemon card
LV. 28 #9
W
70 HP
Stage 2 Pokemon
Evolves from Dark Wartortle
Put Dark Blastoise on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{W}{W} Hydrocannon Does 30 damage plus 20 more damage for each
{W} Energy attached to Dark Blastoise but not used to pay for this attack. You
can’t add more than 40 damage in this way. 30+
{W}{C}{C} Rocket Tackle Dark Blastoise does 10 damage to itself.
Flip a coin. If heads, prevent all damage done to Dark Blastoise during your
opponent’s next turn. (Any other effects of attacks still happen.) 40
Dark Blastoise
Pokemon card
LV. 28 #9
W
70 HP
Stage 2 Pokemon
Evolves from Dark Wartortle
Put Dark Blastoise on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{W}{W} Hydrocannon Does 30 damage plus 20 more damage for each
{W} Energy attached to Dark Blastoise but not used to pay for this attack. You
can’t add more than 40 damage in this way. 30+
{W}{C}{C} Rocket Tackle Dark Blastoise does 10 damage to itself.
Flip a coin. If heads, prevent all damage done to Dark Blastoise during your
opponent’s next turn. (Any other effects of attacks still happen.) 40
Dark Charizard
Pokemon card
LV. 38 #6
R
80 HP
Stage 2 Pokemon
Evolves from Dark Charmeleon
Put Dark Charizard on the Stage 1 card
Weakness: {W}
Resistance: {F} -30
Retreat cost: {C}{C}{C}
{C} Nail Flick 10
{R}{R} Continuous Fireball Flip a number of coins equal to the
number of {R} Energy cards attached to Dark Charizard. This attack does 50
damage times the number of heads. Discard a number of {R} Energy cards attached
to Dark Charizard equal to the number of heads. 50x
Dark Charmeleon
Pokemon card
LV. 23 #5
R
50 HP
Stage 1 Pokemon
Evolves from Charmander
Put Dark Charmeleon on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{C}{C} Tail Slap 20
{R}{R}{R} Fireball Use this attack only if there are any {R}
Energy cards attached to Dark Charmeleon. Flip a coin. If heads, discard 1 of
those Energy cards. If tails, this attack does nothing (not even damage). 70
Dark Dragonair
Pokemon card
LV. 28 #148
C
60 HP
Stage 1 Pokemon
Evolves from Dratini
Put Dark Dragonair on the Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}{C}
Pokémon Power: Evolutionary Light Once during your
turn (before your attack), you may search your deck for an Evolution
card. Show it to your opponent and put it into your hand. Shuffle your deck
afterward. This power can’t be used if Dark Dragonair is Asleep, Confused, or
Paralyzed.
{C}{C}{C} Tail Strike Flip a coin. If heads, this attack does 20
damage plus 20 more damage; if tails, this attack does 20 damage. 20+
Dark Dragonite
Pokemon card
LV. 33 #149
C
70 HP
Stage 2 Pokemon
Evolves from Dark Dragonair
Put Dark Dragonite on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
Pokémon Power: Summon Minions When you play Dark Dragonite
from your hand, search your deck for up to 2 Basic Pokémon and put them onto
your Bench. Shuffle your deck afterward.
{C}{C}{C}{C} Giant Tail Flip a coin. If tails, this attack does
nothing. 70
Dark Dugtrio
Pokemon card
LV. 18 #51
F
50 HP
Stage 1 Pokemon
Evolves from Diglett
Put Dark Dugtrio on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
Pokémon Power: Sinkhole Whenever your opponent’s
Active Pokémon retreats, your opponent flips a coin. If tails, this power does
20 damage to that Pokémon. (Don’t apply Weakness and Resistance.) This
power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed.
{F}{F} Knock Down Your opponent flips a coin. If tails, this
attack does 20 damage plus 20 more damage; if heads, this attack does 20
damage. 20+
Dark Electrode
Pokemon card
LV. 24 #101
L
60 HP
Stage 1 Pokemon
Evolves from Voltorb
Put Dark Electrode on the Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{C} Rolling Tackle 10
{L}{L} Energy Bomb Take all Energy cards attached to Dark
Electrode and attach them to your Benched Pokémon (in any way you choose). If
you have no Benched Pokémon, discard all Energy cards attached to Dark
Electrode. 30
Dark Flareon
Pokemon card
LV. 23 #136
R
50 HP
Stage 1 Pokemon
Evolves from Eevee
Put Dark Flareon on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{C} Rage Does 10 damage plus 10 more damage for each damage
counter on Dark Flareon. 10+
{R}{R} Playing with Fire Use this attack only if there are any
{R} Energy cards attached to Dark Flareon. Flip a coin. If heads, discard 1 of
those Energy cards and this attack does 30 damage plus 20 more damage; if
tails, this attack does 30 damage. 30+
Dark Gloom
Pokemon card
LV. 21 #44
G
50 HP
Stage 1 Pokemon
Evolves from Oddish
Put Dark Gloom on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Pollen Stench Once during your
turn (before your attack), you may flip a coin. If heads, the Defending
Pokémon is now Confused; if tails, your Active Pokémon is now Confused. This
power can’t be used if Dark Gloom is Asleep, Confused, or Paralyzed.
{G}{G} Poisonpowder The
Defending Pokémon is now Poisoned. 10
Dark Golbat
Pokemon card
LV. 25 #42
G
50 HP
Stage 1 Pokemon
Evolves from Zubat
Put Dark Golbat on the Basic Pokémon
Weakness: {P}
Resistance: {F} -30
Retreat cost: n/a
Pokémon Power: Sneak Attack When you play
Dark Golbat from your hand, you may choose 1 of your opponent’s Pokémon. If you
do, Dark Golbat does 10 damage to that Pokémon. (Don’t apply Weakness and
Resistance.)
{G}{G} Flitter Choose 1 of your opponent’s Pokémon. This attack
does 20 damage to that Pokémon. Don’t apply Weakness and Resistance for this
attack. (Any other effects that would happen after applying Weakness and
Resistance still happen.)
Dark Golduck
Pokemon card
LV. 23 #55
W
60 HP
Stage 1 Pokemon
Evolves from Psyduck
Put Dark Golduck on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
{P} Third Eye Discard 1 Energy card attached to Dark Golduck in
order to draw up to 3 cards.
{P}{P}{C} Super Psy 50
Dark Gyarados
Pokemon card
LV. 31 #130
W
70 HP
Stage 1 Pokemon
Evolves from Magikarp
Put Dark Gyarados on the Basic Pokémon
Weakness: {G}
Resistance: {F} -30
Retreat cost: {C}{C}
Pokémon Power: Final Beam When Dark Gyarados
is Knocked Out by an attack, flip a coin. If heads, this power does 20 damage
for each {W} Energy attached to Dark Gyarados to the Pokémon that Knocked Out
Dark Gyarados. Apply Weakness and Resistance. This power doesn’t work if
Dark Gyarados is Asleep, Confused, or Paralyzed.
{W}{W}{W} Ice Beam Flip a coin. If heads, the Defending Pokémon
is now Paralyzed. 30
Dark Hypno
Pokemon card
LV. 26 #97
P
60 HP
Stage 1 Pokemon
Evolves from Drowzee
Put Dark Hypno on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{P} Psypunch 20
{P}{P}{C} Bench Manipulation Your opponent flips a number of
coins equal to the number of Pokémon on his or her Bench. This attack does 20
damage times the number of tails. Don’t apply Weakness and Resistance for this
attack. (Any other effects that would happen after applying Weakness and
Resistance still happen.) 20x
Dark Jolteon
Pokemon card
LV. 23 #135
L
50 HP
Stage 1 Pokemon
Evolves from Eevee
Put Dark Jolteon on the Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{L} Lightning Flash If the Defending Pokémon tries to attack
during your opponent’s next turn, your opponent flips a coin. If tails, that
attack does nothing. 20
{L}{L}{C} Thunder Attack Flip a coin. If heads, the Defending
Pokémon is now Paralyzed. If tails, Dark Jolteon does 10 damage to itself. 30
Dark Kadabra
Pokemon card
LV. 24 #64
P
50 HP
Stage 1 Pokemon
Evolves from Abra
Put Dark Kadabra on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Matter Exchange Once during your
turn (before your attack), you may discard a card from your hand in
order to draw a card. This power can’t be used if Dark Kadabra is Asleep,
Confused, or Paralyzed.
{P}{P} Mind Shock Don’t apply Weakness and Resistance for this
attack. (Any other effects that would happen after applying Weakness and
Resistance still happen.) 30
Dark Machamp
Pokemon card
LV. 30 #68
F
70 HP
Stage 2 Pokemon
Evolves from Dark Machoke
Put Dark Machamp on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}{C}
{F}{F} Mega Punch 30
{F}{F}{F}{C} Fling Your opponent shuffles his or her Active
Pokémon and all cards attached to it into his or her deck. This attack can’t be
used if your opponent has no Benched Pokémon.
Dark Machoke
Pokemon card
LV. 28 #67
F
60 HP
Stage 1 Pokemon
Evolves from Machop
Put Dark Machoke on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
{F}{F}{C} Drag Off Before doing damage, choose 1 of your
opponent’s Benched Pokémon and switch it with the Defending Pokémon. Do the
damage to the new Defending Pokémon. This attack can’t be used if your opponent
has no Benched Pokémon. 20
{F}{F}{C} Knock Back If your opponent has any Benched Pokémon, he
or she chooses 1 of them and switches it with the Defending Pokémon. (Do the
damage before switching the Pokémon.) 30
Dark Magneton
Pokemon card
LV. 26 #82
L
60 HP
Stage 1 Pokemon
Evolves from Magnemite
Put Dark Magneton on the Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}{C}
{C}{C} Sonicboom Don’t apply Weakness and Resistance for this
attack. (Any other effects that would happen after applying Weakness and
Resistance still happen.) 20
{L}{L} Magnetic Lines If the Defending Pokémon has any basic
Energy cards attached to it, choose 1 of them. If your opponent has any Benched
Pokémon, choose 1 of them and attach that Energy card to it. 30
Dark Muk
Pokemon card
LV. 25 #89
G
60 HP
Stage 1 Pokemon
Evolves from Grimer
Put Dark Muk on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Sticky Goo As long as Dark Muk is your Active Pokémon,
your opponent pays {C}{C} more to retreat his or her Active Pokémon. This power
stops working while Dark Muk is Asleep, Confused, or Paralyzed.
{G}{G} Sludge Punch The Defending Pokémon is now Poisoned. 20
Dark Persian
Pokemon card
LV. 28 #53
C
60 HP
Stage 1 Pokemon
Evolves from Meowth
Put Dark Persian on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: n/a
{C} Tempt Flip a coin. If heads, choose 1 of your opponent’s
Benched Pokémon and switch it with the Defending Pokémon. This attack can’t be
used if your opponent has no Benched Pokémon.
{C}{C} Poison Claws Flip a coin. If heads, the Defending Pokémon
is now Poisoned. 10
Dark Primeape
Pokemon card
LV. 23 #57
F
60 HP
Stage 1 Pokemon
Evolves from Mankey
Put Dark Primeape on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
Pokémon Power: Frenzy If Dark Primeape does any
damage while it’s Confused (even to itself), it does 30 more damage.
{F}{F} Frenzied Attack Dark Primeape is now Confused (after doing
damage). 40
Dark Raichu
Pokemon card
LV. 31 #26
L
70 HP
Stage 1 Pokemon
Evolves from Pikachu
Put Dark Raichu on the Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{L}{L}{L} Surprise Thunder Flip a coin.
If heads, flip another coin. If the second coin is heads, this attack does 20
damage to each of your opponent’s Benched Pokémon. If the second coin is tails,
this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t
apply Weakness and Resistance for Benched Pokémon.) 30
Dark Rapidash
Pokemon card
LV. 24 #78
R
60 HP
Stage 1 Pokemon
Evolves from Ponyta
Put Dark Rapidash on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: n/a
{C}{C} Rear Kick 20
{R}{R} Flame Pillar You may discard 1 {R} Energy card
attached to Dark Rapidash when you use this attack. If you do and if your
opponent has any Benched Pokémon, choose 1 of them and this attack does 10
damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30
Dark Raticate
Pokemon card
LV. 25 #20
C
50 HP
Stage 1 Pokemon
Evolves from Rattata
Put Dark Raticate on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C}{C} Gnaw 20
{C}{C}{C} Hyper Fang Flip a coin. If tails, this attack does
nothing. 50
Dark Slowbro
Pokemon card
LV. 27 #80
P
60 HP
Stage 1 Pokemon
Evolves from Slowpoke
Put Dark Slowbro on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Reel In When you play Dark Slowbro from your hand, choose
up to 3 Basic Pokémon and/or Evolution cards from your discard pile and put
them into your hand.
{P}{P} Fickle Attack Flip a coin. If tails, this attack does
nothing. 40
Dark Vaporeon
Pokemon card
LV. 28 #134
W
60 HP
Stage 1 Pokemon
Evolves from Eevee
Put Dark Vaporeon on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C}{C}{C} Bite 30
{W}{W}{C} Whirlpool If the Defending Pokémon has any Energy cards
attached to it, choose 1 of them and discard it. 20
Dark Vileplume
Pokemon card
LV. 29 #45
G
60 HP
Stage 2 Pokemon
Evolves from Dark Gloom
Put Dark Vileplume on the Stage 1 card
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
Pokémon Power: Hay Fever No Trainer cards can be played. This power
stops working while Dark Vileplume is Asleep, Confused, or Paralyzed.
{G}{G}{G} Petal Whirlwind Flip 3 coins. This attack does 30
damage times the number of heads. If you get 2 or more heads, Dark Vileplume is
now Confused (after doing damage). 30x
Dark Wartortle
Pokemon card
LV. 21 #8
W
60 HP
n/a
Evolves from Squirtle
Put Dark Wartortle on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Doubleslap Flip 2 coins. This attack does 10 damage times the
number of heads. 10x
{W}{C} Mirror Shell If an attack does damage to Dark Wartortle
during your opponent’s next turn (even if Dark Wartortle is Knocked Out),
Dark Wartortle attacks the Defending Pokémon for an equal amount of damage.
Dark Weezing
Pokemon card
LV. 24 #110
G
60 HP
Stage 1 Pokemon
Evolves from Koffing
Put Dark Weezing on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G}{C} Mass Explosion Does 20 damage times the total number of
Koffings, Weezings, and Dark Weezings in play. (Apply Weakness and Resistance.)
Then, this attack does 20 damage to each Koffing, Weezing, and Dark Weezing
(even your own). Don’t apply Weakness and Resistance. 20x
{G}{G}{G} Stun Gas Flip a coin. If heads, the Defending Pokémon
is now Poisoned; if tails, the Defending Pokémon is now Paralyzed. 20
Dark Weezing
Pokemon card
LV. 24 #110
G
60 HP
Stage 1 Pokemon
Evolves from Koffing
Put Dark Weezing on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G}{C} Mass Explosion Does 20 damage times the total number of
Koffings, Weezings, and Dark Weezings in play. (Apply Weakness and Resistance.)
Then, this attack does 20 damage to each Koffing, Weezing, and Dark Weezing
(even your own). Don’t apply Weakness and Resistance. 20x
{G}{G}{G} Stun Gas Flip a coin. If heads, the Defending Pokémon
is now Poisoned; if tails, the Defending Pokémon is now Paralyzed. 20
Diglett
Pokemon card
LV. 15 #50
F
40 HP
Basic Pokemon
Weakness: {G}
Resistance: {L} -30
Retreat cost: n/a
{F} Dig Under Choose 1 of your opponent’s Pokémon. This attack
does 10 damage to that Pokémon. Don’t apply Weakness and Resistance for this
attack. (Any other effects that would happen after applying Weakness and
Resistance still happen.)
{F}{C} Scratch 20
Dratini
Pokemon card
LV. 12 #147
C
40 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
{C}{C} Wrap Flip a coin. If heads, the Defending Pokémon is now
Paralyzed. 10
Drowzee
Pokemon card
LV. 10 #96
P
50 HP
Basic Pokemon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
Pokémon Power: Long-Distance Hypnosis Once during your
turn (before your attack), you may flip a coin. If heads, the Defending
Pokémon is now Asleep; if tails, your Active Pokémon is now Asleep. The power
can’t be used if Drowzee is Asleep, Confused, or Paralyzed.
{P}{C} Nightmare The Defending Pokémon is now Asleep. 10
Eevee
Pokemon card
LV. 9 #133
C
40 HP
Basic Pokemon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Tackle 10
{C}{C} Sand-attack If the Defending Pokémon tries to attack
during your opponent’s next turn, your opponent flips a coin. If tails, that
attack does nothing. 10
Ekans
Pokemon card
LV. 15 #23
G
50 HP
Basic Pokemon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{C} Bite 10
{G}{G} Poison Sting Flip a coin. If heads, the Defending Pokémon
is now Poisoned. 20
Grimer
Pokemon card
LV. 10 #88
G
40 HP
Basic Pokemon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Poison Gas The Defending Pokémon is now Asleep.
{G}{G} Sticky Hands Flip a coin. If heads, this attack does 10
damage plus 20 more damage and the Defending Pokémon is now Paralyzed; if
tails, this attack does 10 damage. 10+
Koffing
Pokemon card
LV. 12 #109
G
40 HP
Basic Pokemon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{C} Tackle 10
{G}{C} Poison Gas Flip a coin. If heads, the Defending Pokémon is
now Poisoned. 20
Machop
Pokemon card
LV. 24 #66
F
50 HP
Basic Pokemon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{C}{C} Punch 20
{F}{C}{C} Kick 30
Magikarp
Pokemon card
LV. 6 #129
W
30 HP
Basic Pokemon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C} Flop 10
{W}{W}{W} Rapid Evolution Search your deck for an Evolution card
named Gyarados or Dark Gyarados and put it on Magikarp. (This counts as
evolving Magikarp.) Shuffle your deck afterward.
Magnemite
Pokemon card
LV. 12 #81
L
40 HP
Basic Pokemon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{C}{C} Tackle 20
{L}{C} Magnetism Does 10 damage plus 10 more damage for each
Magnemite, Magneton, and Dark Magneton on your Bench. 10+
Mankey
Pokemon card
LV. 14 #56
F
40 HP
Basic Pokemon
Weakness: {P}
Resistance: n/a
Retreat cost: n/a
{C} Mischief Shuffle your opponent’s deck.
{F}{C} Anger Flip a coin. If heads, this attack does 20 damage
plus 20 more damage; if tails, this attack does 20 damage. 20+
Meowth
Pokemon card
LV. 10 #52
C
40 HP
Basic Pokemon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C}{C} Coin Hurl Choose 1 of your opponent’s Pokémon and flip a
coin. If heads, this attack does 20 damage to that Pokémon. Don’t apply
Weakness and Resistance for this attack. (Any other effects that would
happen after applying Weakness and Resistance still happen.)
Oddish
Pokemon card
LV. 21 #43
G
50 HP
Basic Pokemon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Sleep Powder The Defending Pokémon is now Asleep.
{G} Poisonpowder The Defending Pokémon is now Poisoned.
Ponyta
Pokemon card
LV. 15 #77
R
50 HP
Basic Pokemon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R}{C} Ember Discard 1 {R} Energy card attached to Ponyta in
order to use this attack. 30
Porygon
Pokemon card
LV. 20 #137
C
40 HP
Basic Pokemon
Weakness: {F}
Resistance: {P} -30
Retreat cost: n/a
{C} Conversion 1 If the Defending Pokémon has a Weakness, you may
change it to a type of your choice other than Colorless.
{C}{C}{C} Psybeam Flip a coin. If heads, the Defending Pokémon is
now Confused. 20
Psyduck
Pokemon card
LV. 16 #54
W
50 HP
Basic Pokemon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{P} Dizziness Draw a card.
{W}{C} Water Gun Does 20 damage plus 10 more damage for each {W}
Energy attached to Psyduck but not used to pay for this attack. You can’t add
more than 20 damage in this way. 20+
Rattata
Pokemon card
LV. 12 #19
C
40 HP
Basic Pokemon
Weakness: {F}
Resistance: {P} -30
Retreat cost: n/a
Pokémon Power: Trickery Once during your turn (before
your attack), you may switch 1 of your Prizes with the top card of your
deck. This power can’t be used if Rattata is Asleep, Confused, or Paralyzed.
{C} Quick Attack Flip a coin. If heads, this attack does 10
damage plus 10 more damage; if tails, this attack does 10 damage. 10+
Slowpoke
Pokemon card
LV. 16 #79
P
50 HP
Basic Pokemon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{C} Afternoon Nap Search your deck for a {P} Energy card and
attach it to Slowpoke. Shuffle your deck afterward.
{P} Headbutt 10
Squirtle
Pokemon card
LV. 16 #7
W
50 HP
Basic Pokemon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{C}{C} Shell Attack 20
Voltorb
Pokemon card
LV. 13 #100
L
40 HP
Basic Pokemon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{L} Speed Ball 20
Zubat
Pokemon card
LV. 9 #41
G
40 HP
Basic Pokemon
Weakness: {P}
Resistance: {F} -30
Retreat cost: n/a
{C} Ram 10
{G}{C} Bite 20
Challenge!
Trainer card
Ask your opponent if he or she accepts your challenge. If your opponent
declines (or if both Benches are full), draw 2 cards. If your opponent accepts,
each of you searches your decks for any number of Basic Pok
Digger
Trainer card
(Rocket’s Secret Machine)
Flip a coin. If tails, do 10 damage to your Active Pokémon. If heads,
your opponent flips a coin. If tails, your opponent does 10 damage to his or
her Active Pokémon. If heads, you flip a coin. Keep doing this until a player
gets tails.
Goop Gas Attack
Trainer card
All Pokémon Powers stop working until the end of your opponent’s next
turn.
Here Comes Team Rocket!
Trainer card
Each player plays with his or her Prize cards face up for the rest of
the game.
Imposter Oak’s Revenge
Trainer card
Discard a card from your hand in order to play this card. Your opponent
shuffles his or her hand into his or her deck, then draws 4 cards.
Nightly Garbage Run
Trainer card
(Rocket’s Secret Machine)
Choose up to 3 Basic Pokémon cards, Evolution cards, and/or basic Energy
cards from your discard pile. Show them to your opponent and shuffle them into
your deck.
Rocket’s Sneak Attack
Trainer card
Look at your opponent’s hand. If he or she has any Trainer cards, choose
1 of them. Your opponent shuffles that card into his or her deck.
Rocket’s Sneak Attack
Trainer card
Look at your opponent’s hand. If he or she has any Trainer cards, choose
1 of them. Your opponent shuffles that card into his or her deck.
Sleep!
Trainer card
(Rockets’ Secret Machine)
Flip a coin. If heads, the Defending Pokémon is now Asleep.
The Boss’s Way
Trainer card
Search your deck for an Evolution card with Dark in its name. Show it to
your opponent and put it into your hand. Shuffle your deck afterward.
Full Heal Energy Special Energy Card
Energy card
If you play this card from your hand, the Pokémon you attach it to is no
longer Asleep, Confused, Paralyzed, or Poisoned.
Full Heal Energy provides {C} energy. (Doesn’t count as a basic Energy
card.)
Potion Energy Special Energy Card
Energy card
If you play this card from your hand, remove 1 damage counter from the
Pokémon you attach it to, if it has any.
Potion Energy provides {C} energy. (Doesn’t count as a basic Energy card.)
Rainbow Energy Special Energy Card
Energy card
Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow
Energy counts as every type of basic Energy but only provides 1 Energy at a
time. (Doesn’t count as a basic Energy card when not in play.) When you
attach this card from your hand to 1 of your Pokémon, it does 10 damage to that
Pokémon. (Don’t apply Weakness and Resistance.)