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Pojo's
Pokemon Card of the Day
|
Dark Charizard
- Team Rocket
|
Dark
Charizard 80 HP
Stage 2 Fire Pokemon
Team Rocket
C: Nail Flick: 10
FF: Continuous Fireball: 50x: Flip a number of coins
equal to the number of Fire Energy cards attached to
Dark Charizard. This attack does 50 damage times the
number of heads. Discard a number of Fire Energy
cards attached to Dark Charizard equal to the number
of heads.
Pojo's Average
Rating -
Standard:
2.25 (based on 7 reviews)
Modified: 2.57 (based on 7 reviews)
Reviewed January 17, 2002
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
"Ness"
Jason
Klaczynski
|
In
standard, Dark Charizard is definitely an energy-hogger.
Sometimes you'll get more heads than you want. It's useful
to KO the high HP Pokémon, like Chansey, but having only 80 HP
makes it sub-par. Even with Rocket's Hideout, when your
opponent can play a gym to KO something, they can put themself
in a nice situation. I'd give it a 2.5/5.
In modified, it can work with Typhlosion, although the Double
Stage 2 thing isn't exactly easy to pull off, especially with
multiple Typhlosions to work at it's best. I'd give it a
3/5 in modified, though. |
Pokepop
|
Dark Charizard has a lot of things working against it:
Weak Basic (in Modified, where you have to use the TR Charmander)
Stage 2
Very flippy attack
Low Hit Points for a Stage 2
It does have a few things working for it:
Great Damage/Energy ratio!
It's Dark, so it can use Darkness Energy (not that you would really bother with this card...)
ummm... that's about it.
The 50 damage per heads gets a lot of people's attention. But, you wind up either not doing enough
damage or doing way too much and then having to discard all of your energy.
I would not play this card if I planned to win.
Standard: 1.75
Modified: 2.25 |
Gymbo
|
In Standard: Uhh...Dark
Charizard isn't meant to be in this format, period. I mean,
first its a Stage 2 with 80 HP, 100 with Rocket's Hideout in
play. Nail Flick is well, below average. Continuous Fireball is
nice with heads, but once you get the KO you have to keep
flipping, more and more overkill. Plus Zard can be SER'd then
you have nothing but Nail Flick. Your opponent plays a Stadium
breaking Rocket's Hideout, then sends up his Chansey and
well...you cry as your "big bad" Charizard goes down.
It has the potential for some massive damage, but it is a Stage
2 with a horrid Stage 1, forcing you to play Breeder, which
would get Lassed...(rambles on and on), I give it a 1.5/5 in
Standard.
In Modified: This card doesn't impress me very much in this
format either. Sure you can play Typhlosion with it, but the
consistancy factor of pulling the combo off is very low. Plus
Totodile can KO Charmander AND Dark Charmeleon. Where the threat
of Removal is gone, the threat of Water Pokemon is there. I give
Dark Charizard a 1.75/5. It is better in Modified than it is in
Standard because it has Typhlosion to help get the energy, back.
Just don't play Dark Charizard in either format, please...
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Satoshi
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Yahh...missing two days of CotDs...bad Satoshi! *smack* Okay,
moving on. ;-)
Hey, look! It's another Charizard! The good news? He looks pretty cool and
has spiffy, low-cost attacks.
"But wait Satoshi, what's the bad news?"
Well, the bad news is...he kinda sucks. =/
In standard, this guy is a joke. Granted, he can do some hefty damage in a
short amount of time, but with cards like Blaine's Arcanine running around,
he just doesn't cut it. He does, as stated above, have some very cheap
attacks, which is a plus. However, Nail Flick is simply sub-par and
Continuous Fireball isn't really all that continuous-in reality, the average
player will get to use it only once or twice before Dark Charizard bites the
big one.
In modified, he might actually be ok-if not for that lovely 40
Charmader. x_X One hit KO, anyone? And in all seriousness, the most I can see Dark Char
doing in modified is serving as a secondary line in a weird Big Fire
deck...and even then, why use him when you can use Blaine's
Arcanine (AKA the better of the two). Sorry Charizard fans-we are not amused.
Standard: 1.75/5
Modified: 2.5/5 |
Scott
Gerhardt
|
TR Dark Charizard
Well, I guess this is the slightly faster version of that highly touted
flamer, Charizard the Lizard/Dragon thingy. For F(1 Fire Energy), your big,
bad Stage 2 can ping your opponent in the fingernail for 10. For FF, you get
to play craps. All figures following are averages for FF: 50% of the time,
you do 50 damage. 25% of the time you do 100, and 25% of the time Charizard
attacks for zero with a dumb look on his face. Of course, you can up your
odds of doing damage by putting more F on him, but you also stand to lose
more of your Energy cards. In decks that run tight on energy, Dark
Charizard
just doesn't fit, I'm afraid.
Now in limited, that's something else. The big fire-breather ain't nothing
to sneeze at in a world where, in one fell swoop, 50 damage can easily wipe
a typical 40 or 50 hp draft Pokemon from the face of any playmat. If you
bust him in an early pack, and have the time to draft enough Charmanders and
Dark Charmeleons, along with other supporting fire Pokemon, you could have a
pretty hot deck (pun intended) in your hands.
Ratings:
Standard Constructed: 2
Modified Constructed: 2.5
Draft: 4 |
Rain
|
Dark Charizard in Standard
A lot of people don't know how powerful this card can really be.
The potential of doing 100 by your 2nd turn is amazing. It's
fast with Pokemon Breeder...and it doesn't take a large
consumption of energy to dish out the damage consistantly.
Although you'll have to keep playing the Fire to keep him going,
Continuous Fireball is very cheap attack (energy-wise) so it
will probably just take an extra turn or two to power him up
again. It's not that vulnerable to Energy Removal either. Oh,
and his first attack....Nail Flick, I almost forgot. =/ It does
10 damage for a Colorless Energy. It's a pretty pathetic
attack...I can only see it being used in certain situations when
you need that 10 extra damage to Ko that Electabuzz. ;x It's low
HP of 80, which is low for a Stage 2 Pokemon and it's semi large
Fire demand may be a downfall to this card. Still, it could be
played with Rocket's Hideout and it doesn't take too long to
build up.
Rating: 3.25/5
Dark Charizard in Modified
Water is more popular in Modified. We have Ferligatr,
Suicine and plenty of original decks like Misty's Dewgong, Dark
Blastoise and Kingdra. Wooper is used more in Modified too. Dark
Charizard could be decent combined with Darkness Energy...but
even that wont be able to compete with the overused Ferligatr.
Rating: 2/5 |
RaNd0m
|
Dark Charizard... is it good? Well
I think it has promise, and here's why.
In standard, it isn't the
GREATEST of pokemon, but it still packs a wallop. It's attack
does tons of damage a turn if you have some energy on it.
In modified, it is GOOD. With
Brock's Ninetales, it works. Nail Flick is just funny though...
somebody at TPC was just ASKING to be fired =P
Standard Rating: 3/5
Modified Rating: 4/5
It's good, and you should try it!
Overall Rating: 3.5/5 |
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