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Pojo's
Pokemon Card of the Day
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Dark
Blastoise
Pojo's Average
Rating -
Unlimited:
2.60 (based on 3 reviews)
Modified: 3.60 (based on 3 reviews)
Draft: 3.30 (based on 3 reviews)
Reviewed May 14, 2002
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
Pokepop
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Given the choice,
most people would have rather seen Base set Blastoise in the
upcoming Legendary Collection. However, the Japanese have placed
that Blastoise on a list of restricted cards and so it would
have been difficult to get him into the set with their approval.
Dark Blastoise is still a good card on its own, though.
It has two attacks. The first is
a kind of super Water Gun or Hydro Pump. Instead of the normal
addition of 10 Damage for each extra Water Energy attached, this
attack does an extra 20. Not to mention that its Base damage is
30 for 2 W Energy. So, overall, it lets you do 70 Damage for 4
Energy. And, you have the flexibility to do 30 or 50 as you are
powering up the Beast. Not bad.
The second attack gives you the
chance at an Agility-like effect and still lets you do decent
damage (with a minor drawback). If you are up against something
that can KO you but you can't quite KO it, go with Rocket Tackle
and hope for heads.
The HP as a little light, as with
all of the Dark Pokemon, but Rocket's Hideout can help you
there.
Unlimited: A little too
complicated to get out against Sneasel or Metal Chansey.
Slowking really hurts him. 3/5
Modified: With Pokemon Breeder coming in, he just got a bit
faster. 3.5/5
Draft: Since the Rocket set has duplicate rares and foils, you
have a decent chance of getting one of these. The Stage 1 is a
bit weak, though, so that counts against it. I would go for some
of the other lines before this one. 2.75/5 |
TwInSeN21
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Dark Blastoise
This card is slightly better than average I guess. Unlike its
Base Set counterpart, Dark Blastoise has no broken Pokemon
Power. 70HP is pretty low for a Stage 2, although you can boost
it with Rocket's Hideout. Let's look at the attacks...
Hydrocannon is a decent costed attack. 2 energies = 30 damage, 3
energies = 50 damage, and 4 Energies = 70 damage with no
drawbacks.
Rocket Tackle is a desperation move IMO. If you might be KO-ed
next turn, might as well use Rocket Tackle so that you MIGHT
save yourself. If you're great at flipping though, Dark
Blastoise can survive a REALLY long time, especially with Gold
Berry.
In Unlimited, you do NOT play a Dark Blastoise deck! Instead,
you play Raindance with 3 Base 'Toise and either 1 or 2 Dark
Blastoise. This is because for one less energy, Dark Blastoise
does 10 more damage, enough to KO most Hay Pokemon in one shot
without PlusPower. Before Dark Blastoise was printed, Raindance
had to run PlusPowers to KO those meddling Electabuzzes in one
hit. With Dark Blastoise, you can actually free 2-3 more spaces
for more precious Trainers!
In Modified, it's not really that good. The low HP really hurts
it because most Pokemon in this format deal lots of
damage. Once the new Modified Format rolls in, Fire would be
pretty big. Rocket Tackle actually looks like a better attack to
protect its low HP...
In Draft, the ability to do massive damage and protect itself is
really nice. A pretty good pick, even though it would be a bit
hard to get out...
Unlimited Rating: 2.5/5 (Only decent in a Raindance
variant...)
Modified Rating: 3/5 (Only because I predict that there would be
a flood of Fire Pokeys in the new Modified)
Draft Rating: 3.4/5 (Both attacks are pretty good in Draft)
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Lord Gothmog
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I can't think of anything
amusing to put in this first line here.
In unlimited, I don't really see much reason
to play it. Base Blastoise is better, more HP, excellent power,
and so on. Dark Blastoise can do a little bit more damage, or get
an agility effect. But I'd rather just run a regular Raindance.
2.3/5. You can play it, if you want to be different.
In modified, though, I like it. You'll
usually be doing 50 damage turn 3, then 70 turn 4. That's pretty
good, especially in a big-energy-safe format. It's unexpected, so
it has the element of suprise. I say 3.7/5
In limited, if you can get the lower evos,
it's good. Dark Wartortle makes a good stall, too. And the agility
effect helps a lot here. 3.9/5
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