Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Heidi Craig
Hello,
Roselia
Modified 4/5
This is a nice card for colorless or grass decks. The Pokemon
Body protects against special conditions it is always nice to
have that extra protection against those annoying special
conditions. The first attack Speed Growth makes this card
awesome. It allows you to place 2 additional grass energy in one
turn on the Pokemon of your choice. It really makes it easy to
power up those big hitters quickly that require several energy
to do their powerful attack. If you really want to use this
attack effectively be sure to run high energy and some good
search to get energy. I also recommend Fan Club or Dunsparce to
be sure you have the basics you want powered up on your bench.
The second attack Sleep Powder is great for stalling if you deck
is having problems setting up. I admit it could deal more damage
but hopefully they stay asleep. I use this card with MukEx and
most games Muk is ready to attack second turn.
Unlimited 1.5/5
This card may be useful in some grass decks for the Status
effect to put them asleep. Using Speed Growth would be helpful
in getting out energy quick but energy removal is very popular
so keeping it might be a problem.
Draft 2/5
If you drafted some good grass or colorless Pokemon this card
could be a great supporting Pokemon. You could stall with Sleep
Powder or Speed Growth could help getting energy on the Pokemon
you want quickly. Speed growth could also be used in some decks
that aren't grass but use several colorless energy for their
attack just be sure to put grass in the deck.
Pscyhup
Roselia! Its one of the four
armoatherapists/heal bellers in the game (legally obtained),
with vileplume, delcatty, and chimecho. Roselia is kinda just a
erm.... rose, on drugs maybe. =P
Ok, so this is supposedly a BBP, that sceptile can't do much to,
but then again no-one plays sceptile due to the overly high
showing of blaziken, though I know someone who uses scepty to
counter gardy ex. Growth is nice. 2 energies attached from hand
(must be grass). That doesn't matter though, cuz anything that
gets you a triple energy attach (theoretically) is pretty good.
However, its second attack doesn't quite hold up after you're
all powered up.
Roselia [G] 60 HP
(POKE-Body) Think Skin
Roselia can not be affected by special conditions.
[C] Speed Growth
Attach up to 2 [G] from your hand to your pokemon in any way you
like.
[G] Sleep Powder 10
The defending Pokemon is now asleep.
Weakness: [R]
Resistance: ---
Retreat Cost: [C]
Well, this thing has 70 HP with LPS, but then again it only does
10 damage with a minor annoyance sleep potential. This thing
works will in Sceptile decks, which are nonexistant today, since
the blaziken line has take the role of feraligatr. However, more
and more people are considering blaziken because of this thing's
speed. The ability to attach 2 energy is a good thing to have,
it can power up Latios ex too, and a bunch of other things that
use colorless attacks, such as Gardevoir ex.
Its not big, it is a basic, and it isn't bad. There are no uses
or combos that apparently would be the next fantastic duo. Of
course, with a format that is dominated by Pokemon-ex, there's
nothing that can't stop 60 HP 10 damage max pokemon. If this
card had a second attack that could do like sneasel's, the it
would be appearing a lot more in decks as tech. Today's review
isn't long, because there really isn't much to say about this
card. =/
Unlimited: Let's see, scyther. Take out all your roselia and put
in scyther, if you need more grass, the put in rocket's scyther,
you need more grass the put in pinsir, and then caterpie, weedle,
bulbasaur, and then it comes to roselia. In other words, don't
try it in unlimited. 1/5
Modified: Well, good card to be working with. You have potential
combos and stuff that you could work with. Powering up colorless
attacks in a hurry prehaps even allowing Gardevoir ex a second
turn psystorm (with Energy Switch). I can see this card going
off with salamence, sceptile, latios ex, etc. 60 HP doesn't make
it too strong, and 10 damage max isn't a bonus in this format.
Worth playing though. 3/5
Limited: So you got 6 packs, and you get this one grass. Play it
or not? Well chances are your deck runs colorless, and other
chances are that you won't have 2 grass to use speed growth
effectively. Maybe a good card in the right deck, but still I
think its better used as a binder item. 2/5
thanks for reading again.
---psychup2034
Thundachu
Roselia
Overview: Ah, we finally look at the EX: Dragon cards. Roselia
is not a bad card really. It's PokeBody brings back the days of
Snorlax from Jungle, Thick Skin makes it not be affected by any
special conditions. Comes in handy for Burn and Poison. For 1
colorless energy, you can use Speed Growth lets you attach upto
2 Grass energy to ANY of your pokemon in any way you want. You
can power up your bench and basic. Nice handy additon. Then for
1 grass energy, it allows you to use Sleep Powder and put the
defending pokemon asleep and does 10 damage. 60HP is pretty
solid for a basic pokemon. Weakness to fire like most grass
Pokemon. Retreat of 1 is ok as well.
Unlimited: I wouldnt suggest it in this format. While it is
pretty good, there are better here such as Muk, Scyther,
Venusaur, Magenium. 2/5
Modified: Again, it is ok here. I would still suggest using
Dustox, Sceptile, and the Jumpluff trio, but this could still be
good as backup. 3.5/5
Draft: Being a rare-holo it may be hard to find, but if you can
I highly suggest it here. Fast energy powerup with Speed Growth
as well as automatic sleep and 10 damage; each for 1 energy.
Plus 60HP and it cant be affected by special conditions. 5/5
Hedge
Roselia
Ahhh, our first Dragons card.
Let me tell you, there’s a lot to come. Good stuff ^_^.
Anyway, onto Roselia. This card
is…. Bleh. One of the lesser Dragon cards. Actually, now
that I think about it, it’s pretty economical. With 60 HP,
it won’t last too long… And fire weakness doesn’t really
matter; most good fires will take it out without the help of
the weakness (**cough** Magcargo ex **cough cough**)
Besides, there’s always low pressure system. It can’t be
affected by special conditions… Big deal, who uses those
nowadays? -__- Maybe Ampharos ex, but will Roselia stop it
otherwise?? -___-
True, there are a lot of small
Pokemon that due things like ‘thundershock,’ or ‘poison
powder,’ but what will this card be? King of the early game
Pokemon? -________-
It would be much better if it
had something like Poison payback.
Unlimited: 1/5 –
Sneasel. Two out of six flips.
Modified: 2/5 –
Let’s all celebrate king of the crummy wannabe BBP day!!!!
2 on 2: 2/5 -- …..
Draft: 3/5 –
Staus effects are big in draft. Good stall wall.
Written by: ~Hedge
Bullados
Roselia
Attributes:
Another Pokemon that’s 10 hp shy of the “magic number”. It’s not
all that bad, just something to contend with in the later game,
when attacks are absolutely amazing. Weakness to fire is not a
great thing to have, what with all the Blaze/Eggs running around
the area, there’s bound to be something Roselia’s weak to. No
resistance, once again. Retreat of one isn’t that bad, and you
might want to consider paying this, considering the cost of the
attacks.
PokeBODY: “Thick Skin”:
I think this was added as a side note. Not something to rely on
in the worst of situations, but just a nice little bonus.
Attack #2: “Sleep Powder”:
This is not Roselia’s special attack, it just requires more
energy to use. Sleep has always been kinda crappy as a status
effect, and 10 damage isn’t really enough to tide this attack
over to the “good” catagory.
Attack #1: “Speed Growth”
Harvest Bounty in an attack. This is a nice thing to use on the
first turn, especially in a Gardevoir or Magneton deck, where
energy helps you out more. Also,it’s yet another thing that you
can use to bypass the “one per turn” rule of Energy, and that’s
always a good thing. The only problem is that it’s only for
Grass NRG, greatly limiting its usage.
Ratings:
Unlimited:
You’ve got Blastoise in here, nuf said. Also, it’s not gonna
survive long with the big attacks around here, and its attack
isn’t all that great for this format. 1.25/5
Modified:
Better, but still not great. Again, it has only limited usage,
mostly in Magneton and Gardevoir decks, but still, the ability
to break the “one per turn” rule is always good. 3/5
Limited:
Not exactly a first pick, but definately high up there. Any way
that you can break the rules is always good, and this guy gives
you a giant speed advantage in a format where speed is of utmost
importance. Take him if there’s nothing better, play him if you
have him. 4.5/5
~Bullados
~~Bull2324@aol.com
Patriarch
This is the first of many ex
Dragon cards we'll be reviewing, the somewhat odd-yet useful-Roselia!
With HP of 60, this thing is a good Big Basic. However, it won't
be evolving any time soon, so be prepared to use it for only a
while. The first thing that makes it so neat is Thick Skin: a
Poke-Body that will save it VERY often. To not be affected by
ANY condition is a neat trick. The first attack of two, Speed
Growth, also adds on to this card's quality. Since you get to
attack up to two Grass Energy to your Pokemon, this is a useful
way to get out Sceptile, fully powered by turn three! The next
attack, Sleep Powder, is also a decent way to stall.
I personally don't like its weakness to fire (Blaziken's getting
hungry!), but it's to be expected. A 1 colorless retreat isn't
too bad, so, overall, it's a pretty dang-good card!
Unlimited (2.25/5): I suppose you could pull some sweet combos
here, but it's still vulnerable to everything that makes this
format so...seedy. Stupid little things will eat it alive (ie
Tyrogue or even Magby oO).
Modified (3.75/5): Roselia is, as aboved mentioned, a catalyst
to ANY grass deck, or even some of the colorless ones! This
makes me think of so many ideas, it's not even funny.
Limited (3.5/5): It's quite a force here, as well. Although I
highly doubt you'll be playing all-grass, it will prove to be a
good way to get out your fatter pokies faster!
"The Cabal is here, and everywhere."
Otaku
Name: Roselia
Type: Grass
Stage: Basic
HP: 60
Weakness: Fire
Resistance: None
Retreat: C
Poké-BODY: Thick Skin
Roselia can’t be affected by any
Special Conditions.
Attack#1: (C) Speed
Growth
Attach up to 2 (G) Energy cards
from your hand to your Pokémon in any way you like.
Attack#2: (G) Sleep
Powder [10]
The Defending Pokémon is now
Asleep.
Well, now that I’ve taken a few
minutes to look up what this thing is and does in the GBA
games (what, it’s almost Christmas, so soon I should
have a copy), let’s begin the review!
Attributes: Well,
we only have one Roselia, so like so many of the newer
Pokémon, it’s not going to replace an old Roselia or be
ignored for one. Roselia is a non-evolving Grass Pokémon
(and half Poison in the GBA game). Due to Grass actually
consisting of Grass, Poison, and Bug Pokémon, Roselia faces
steep competition in Unlimited: Jungle Scyther, possibly the
best Grass Basic (due to its free retreat, Fighting
Resistance, and splashable nature). In Eon, this has a
chance as the best Grass Basics are a somewhat wimpy Scyther
from Aquapolis and Seviper from Sandstorm. Sorry folks but
I never cared for Scyther ex… it’s just too wimpy for a
Pokémon ex. Of course, as we’ll later discover, Roselia’s
type is little more than an inconsequential special effect
due to her abilities… so let’s move onto HP: a nice, solid
60. This is what we expect for a non-evolving basic as it
will let it survive the fairly puny slaps from evolving
basics. It’s not great, but it’s serviceable. This card
might be an AB3 (Almost Big Bad Basic)… no, this is not one
of my requests: your torment is over. ;) For future
reference, if I find a group of cards like that I want
people to look at, I’ll probably just right an article-we
barely scratched the surface of Sandstorm and Dragons is
already here. @_@ Anyway, Fire weak as (almost) always,
though as a half Poison Pokémon, Psychic could have worked
*remembers Gardevoir/ex deck* Heh, I think TPC made
a good call their. ;) Well, Resistance is lacking, which is
a pity. Since I am away from my normal references, I won’t
list my suggestions (the peasants rejoice!). Last we
come to its nice, simple retreat of just one. This is
pretty easy to pay, so don’t worry about it.
Abilities: Roselia
has both a Poké-Body and two attacks. Thick Skin is a flash
back: Snorlax had it since the days of Jungle (though as a
Pokémon Power). I don’t know what would happen if a Muk ex
Poisoned an active Roselia, but then the Muk gets benched or
KO’d. Speed Growth looks nice: a quick boost of Energy,
even if it’s only for Grass Energy is nice, and it only
costs (C), which seems odd since it only affects Grass.
Still, it is as I said: a nice, useful attack. Finally we
come to Sleep Power. This attack is fairly priced: (G)
yields 10 damage and a moderate effect normally.
“Auto-Sleep” is cheaper than other such Special Conditions
because there is still a 50% chance it will be cured (at not
cost to the injured party) before it does anything. If you
opponent has something that could put the hurt on you and
retreating isn’t an option, it is nice. Still, I think a
bigger attack might have been better, or one with more
stopping power: how about giving a Poison-type a move that
Poisons?
Uses/Combinations:
A decent warm up act for any deck that makes use of a lot of
Grass Energy. Possible candidate to replace Jungle Snorlax
in Turbo Snorlax decks (the big ‘mon, with Dark Gloom and
Dark Vileplume for back-up). Snorlax worked in those decks
because it had better HP and damage though… Since it does so
little damage, don’t use it to nail Grass Weakness. Some
decks that make use of the extra energy would be the
infamous Gardevoir/ex decks. Sacrificing one or 2 Roselia
to set up a ridiculously loaded bench could make Gardevoir
unstoppable… or completely back fire thanks to other
versions of the deck or similar attacks. I think most Grass
decks will love it though, particularly Energy Trans ones:
use it to get 9 Energy in play in 3 turns! Definitely nice
for the Energy Trans decks I see that use several non-Grass
Pokémon (like the e-card Legendary Birds and Dogs) to
type-match for the win. As a Grass type, Low Pressure
System can give it a little more longevity.
Ratings
Unlimited: 1.5-It just
doesn’t look like it’d live long enough to do enough.
Modified: 3/5-Now we are
talking-send it up early game to power everything else up.
With 60 HP, it should be able to use Speed Growth 2-3 times
before being KO’d.
Limited: 4/5-Low Pressure
System is here to give it +10 HP if you are lucky. Special
Conditions are usually great in draft, and this can inflict
one and resist all. If this is drafted with most recent
sets, almost everything has a lot of Colorless Requirements
that Grass can fill. A good pick I think.
-Otaku
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