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Back to Pojo's Pokemon Site
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Pojo's
Pokemon Card of the Day
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Town
Volunteers - Aquapolis
Ratings
& Reviews below
Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating. |
TwInSeN21
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Town Volunteers
This card just owns Time Capsule in any way imaginable. You still
get to play Trainers (just not Supporters of course) and your
opponent doesn't get the effect.
In Unlimited, Nightly Garbage Run is still better because of its
speed. TV could be better in an Entei deck though. Rating: 3.2/5
In Modified, this card is almost a must. Get back that important
Stage 1 or Basic and Energies. A MUST in Entei decks. Rating: 4/5
In Draft, it's good for late games and to get back those Energies
that were used earlier on. Plus, it prevents decking, which is
important in a 40-card deck. Rating: 4/5 |
The Poke`mon Master 1110
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Town Volunteers:
Sheesh, these trainers from
Aquapolis. Top notch material guys. What Nightly Garbage Run
does well, this card does better. 5 cards? Wow. Too bad it's
not ANY energy, only basic. Although Wizards and TPC arn't crazy
enough to do that. This is great to get back Evolution lines to
go another round with the opponet. Dark Dragonair gets them out
of the deck once their back in your deck. Not too bad, eh?
Unlimited: Oooow. Too bad it
doesn't letcha get back trainers, otherwise it would be broken in
this format. Well, it'd be broken in every format then =D Still
pretty good though. The gust an KO your Slowking? Shuffle him,
Slowpoke and 3 other cards back in the deck. 3.5/5
MMF: Better here. Get back those
heavy hitting evolutions and Evolutionary Light to get them
hitting again in a few turns. Sweet. 4.25/5
Limited: So you managed to get a
few good Evos, huh? Then your opponet pulls everything to knock
it out. Well, put him back in the deck for another go around =D
3.75/5
The Bottom Line: 4/5 |
dontknow09 |
Town Volunteers
Look, a new ngr. A much better one too. Wish it wasnt a supporter
though =/ Also, you HAVE to choose 5(Unless its a misprint that no
one has formally informed me about). Most of the time though, you
would have 5 basics/babies/basic energies/evolutions in your
discard pile. IMO, this is more of a late game trainer.
Unlimited- You'd probably have to use this, since theres prof oak,
comp search and other discarding cards like that. You might have
to recover some discarded stuff like that. 4/5
Modified- Theres not much discarding trainers like unlimited, but
you do get lots of stuff discarded from ko's and things of that
nature. But you probably don't need more than 1 or 2. 3.75/5
Draft- Well, if it were me, i would just choose it to keep it for
later on. But as for competition in the draft enviroment, you will
use it, but you wouldn't really depend on it that much. If you
need to recover some evolutions that got ko'd, thatll be very
useful. 3.5/5
Team- Correct me if im mistaken because this trainer buisiness is
confusin enough, but i think you can play it for your team. Right
now, im on a 45/45/10 side right now. Half of me thinks you can
play it, the other half says you can't and the other 10 is too
lazy to look it up. For now though, 4/5 if you can 2.5/5 if you
cant
-dontknow09 |
Thundachu |
Pokemon FanClub:
Wow, been a while since I reviewed eh? Sowwy ;x
This is really one of my favorite cards. Sadly, it is a suporter.
If you only get 1 basic in your hand, with this, get some babies
and basics out on the field! Great thing about this card, it works
with BASIC and BABY pokemon. Insta-Rouge. ¬_¬.
Standard: There are really so many other choices for this card
that arent suporters. Computer Search, Oak, etc. I guess you could
play it though. I just say keep with Search. 3/5
Modified: No computer Search =). I like this card with Professor
Elm's Training Method. Get the Basic and Evolution card in 2
turns. Behold the power of Steelix and Espeon. 4.5/5
Draft: Gonna need some draw power to get the pokemon out, why not
search your deck? Being common makes it kind of easy to get. 5/5 |
X- Act |
Town Volunteers
Here's another card from the Aquapolis M.C.A.O. series. (Make Card
Almost Obsolete ;x). First, we had Warp Energy that made Full Heal
Energy (almost) obsolete. (Almost because it's useless unless you
havea Bench.) Now we have Town Volunteers that made Time Capsule
(totally) obsolete.
By the way, in my Pokémon Fan Club (not Fanclub... my bad >_<)
COTD, I said that it can be used to get a Slugma and an Entei. Of
course, nothing wrong with that. Except that you can't Howl with
the Entei you get, because the power works only when you play
Entei from your hand.Sorry for the misinformation. >_<
Ok, on to Town Volunteers. This is a Supporter that lets you
shuffle 5 Pokémon and/or Basic Energy Cards. Let's get on to the
ratings. :)
Unlimited: Being a Supporter does not hurt a card like Town
Volunteers too much. It's usually not a do-or-die thing to shuffle
things from your discard pile into your deck, to the point that if
you get this card in your hand with some other Supporter, you can
safely play the other Supporter, and leave Town Volunteers for
later on in the game. That makes Town Volunteers a great card. 4/5
Modified: It's even better here, because Nightly Garbage Run is
absent. Town Volunteers has two advantages over Time Capsule.
Firstly, you shuffle cards, your opponent doesn't. Secondly, you
can still play non-Supporter Trainer cards after playing Town
Volunteers, unlike Time Capsule, which has the (often overlooked)
text "You can't play any more Trainer cards this turn". (I say
'often overlooked', because I've played against numerous players
that played Time Capsule, and then played Elm or Copycat or
whatever in the same turn.) So... Time Capsule is out, Town
Volunteers is in.
4.5/5
Draft: Hmm. Town Volunteers in Draft. That's interesting. Well,
you don't usually get much card drawing in Draft... but your deck
here DOES have 40 cards, not 60. Hmm. I'd grab this card if there
isn't anything better to take. Otherwise I'd leave it.
Anti-decking isn't that big of an issue in Draft, in my
experience. Although it does help you. :)
3/5 |
TR Shadow |
Town Volunteers
It's a little better than Time Capsule in that your opponent
doesn't get to take anything from their discard. It is a
supporter, so you won't be able to copycat or professor oaks
research after you use this. It is so worth it in draft. It helps
get the cards that you only have one or two of back in your deck.
It's a great combo with pokemon Trader 'cause you can put
something in your deck then go find it.
Unlimited 3/5
Standard 3/5
Modified 4/5
Limited 5/5
TMP 4/5
~TRS~ |
Insane Chao |
Town Volunteers
Another supporter, but this one is the MOST worth it.
this is a Time Capsule that works! No benefit to your opponent so
its either a time capsule but better or an NGR but better, either
way, you see what I mean, this card is very, very good. If you
dont put at least 2 in at least 50% of your decks, you either (A)
dont own enough, or (B) you are TOO confident that nothing will
happen to your energies or basic pokemon. however, you MUST take 5
cards total, unless you dont have enough, then takke all that you
do have. some seem to see this as a drawback, but I dont
understand that.
Unlimited and Modified: Oustanding, if you have no reason to buy
aquapolis but to get Town volunteers, you should still buy it! the
card is that good. stall decks, low energy decks, decks that have
a limted basics (ex: 4 eevees but 6 eeveelutions. fun decks, but
not easy to play, this card helps them alot, alot) it certainly
deserves a grand 5/5
Draft: its even better (if thats possible) here, where it can
change the game, because trainers arent in abundance in draft. if
I could give a "6/5" I would, but I wont confuse you. 5/5
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