Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
The Poke`mon Master 1110
Seaking:
Heh... our first seaking review. This
one ain't too great, nothing compared to the brokeness of the
jungle one. JOKING! Only joking guys, please, no viruses >_<.
Anywho, really there are better water cards for you to use. Heck,
I like Sharpedo better (don't let anyone tell you he sucks, he
doesn't) but besides him we have 2 playable Swamperts, a Starmie
and a few other things. I'd steer clear.
Unlimited: A low rating. Big
surprise, right? 1.25/5
Modified: Not completely horrid,
still, there are better water cards. 2.25/5
Limited: Not bad. Not good
either. Isn't there something else for you to pick? 2.5/5
The Bottom Line: 2/5
pERfeCt0ne
Seaking
So heres a review on what i think is the most common "rare" ever
released... I have pulled 19 seakings from 3 boxes!!!
Unlimited- He might be able to take out a baby with water arrow,
but hes not as worthy as other choices that are available.
rating--- 1
Modified- Besides being a splashable fire defense, i doubt hes
very useful. Since Mantine is gone, Scizor decks may consider
him.
rating--- 2
Draft- Hes kinda good here. On turn 2, you might be able to
start hitting for 30 a turn...taking a prize or two. You could
also just hold him in your hand until an opponent retreats an EX
pokemon and catch them off-guard with water arrow!
rating--- 3
2 vs. 2- In combo with perhaps HOLO sceptile, he can perhaps be
useful. After disorienting them with the multiple status effects
of Lizard poison (Sleep Burn Poison) and then using water arrow to
finish them off or further disorient them, you have a very
versatile team. If they retreat to save their life from poison,
you can use water arrow to finish them off.
rating--- 3.375
multiplayer- Im assuming seakings second attack does not work in
Multiplayer concerning its energy moving effect. If it was, your
opponent may use like a super scoop up and have a card from
someone elses deck it their hand...nintendo wouldn't allow that.
rating--- 2.875
Ralphy
Hey guys, I like to indroduce
myself. I am Ralphy, the webmaster from
www.pokemontcg.8k.com.
Feel free to stop by the site or drop me a line. Now on to the
review.
Seaking seems to me like a wasted
card. Nothing stands that makes me want to toss a few into a
deck, let alone build one around it.
Unlimited- No reason to play this
here. Evos should be something special to be played in this
format, and this card falls far short of special. It's kind of a
bad Stage 1 Murkrow with the absence of the crucial Mean Look
attack. Weakness to Lightning means Electabuzz owns you, and the
70 HP doesn't help either. Free retreat is nice though, at least
under Wizards rules. 1.5/5 here. .5 for free retreat.
Modified- Same as Unlimited for the
most part. Blaziken could be running rampant in Ex-on Modified
so this thing could "douse the flames" if you will. Though the
non-holo Blaziken OHKO's this so it is kind of a double edged
sword. Dare I give a 2.5/5.
Limited- This card has it's greatest
potential in Draft, as many of the less playable cards do. Both
Seaking and Goldeen have splashable attacks, though Goldeen has
to be damaged to do damage, which is never good, and it's 70 HP
and free retreat could help it last more than a few turns. Your
opponent will most likely retreat his/her damaged Pokes to the
bench. Seaking could become a good clean-up guy late game, but
that's all luck of the draw. 3.25/5 here.
Ralphy~~
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