Weezing
– 70 HP isn’t that big in today’s
environment anymore. However that is not what
you want to use Weezing for.
Liability is the
reason. Dont get me wrong it is not the Holy
Grail of all Pokemon cards but with the
possibility of being able to take 2 prizes by
using Liability against a Pokemon-ex and keep
Weezing alive by playing a Low Pressure System
could just win you a game or 2.
Well how do you ko the
Pokemon-ex you ask? Easy just poison their say
Grass resistant Metagross-ex with your Dark
Crobat then bring up Weezing and use its
Liability attack. Liability will place 14
damage counters :0 on Metagross-ex, then the
poison in between turns will ko the Metagross-ex
netting you 2 prizes while your Koffing stays
alive since Low Pressure system is in place.
Weezing’s 2nd attack Smogscreen is no
joke either. Auto poison with a smokescreen
effect on the defending Pokemon for only 2
energies that deals 20 damage is a decent
attack.
Unlimted: 2.5/5 – With some trainer denial and
recycle energies Weezing can become very
annoying in this format.
Modified: 3/5 – Definitely you need Weezing in a
deck that can not only support the 1:1 or 2:1
gain prize/loss prize ratio but you need a
backup attacker once Weezing goes down.
Limited: 3/5 – Smogscreen is your saving grace
here. With limited healing and switching going
on Weezing can hold its own against any limited
deck.