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Pojo's Pokemon Card of the Day
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Umbreon EX
EX Unseen Forces
Date Reviewed:
10.13.05
Ratings
& Reviews Summary
Unlimited: 2.46
Modified: 3.87
Limited: 3.25
Ratings are based
on a 1 to 5 scale.
1 being the worst. 3 ... average. 5 is the highest rating. |
~R Pac~
|
Hey all,
Today's card is Umbreon EX from EX Unseen Forces
Umbreon EX ehh? So is this little darker Eevee worth 2
prizes? Well, in short - not really. His power is
stinky. Basically just a watered down gust of wind in
this format. His HP is up there above the hundreds and
his attacks are okay. Overall, he could be a quick
evolved hitter. Have an Eevee out on turn one, attach a
dark energy (getting Umbreon EX out there) and you're
doing 30 damage and locking that Poke in without being
able to retreat or use his Poke Power. Attach a double
colorless turn two and your fisting out 70 damage. Not
too shabby. Still, though quick he is, this format will
eat those two prizes right out of him (or one out of his
younger self). Being weak to fighting is Tyrogue bait
and that retreat cost isnt fun when playing a dark
energy based deck. Still, I see some potential in his
dark eyes. Mostly as a Blastoise stopper. Gust out that
Blastoise, freeze him with black cry and finish him off
with darkness fang next turn. If it weren't for that
evil two prizes drawback, this guy would be a beauty in
Sneasle decks. However, we just need more from a card in
this format to start playing a new evolution line here.
Unlimited Rating 2/5
~R Pac~
Zennium66@aol.com
|
ninetales
1234 |
Playability: Umbreon EX’s power only works when you play
it from your hand (not from your deck, unfortunately, if
you’re using Eevee [UF]). Umbreon EX’s type is dark.
There aren’t a lot of Pokémon out there with weakness to
dark, but Umbreon EX's resistance to psychic should
compensate for that.
Attacks: Umbreon EX’s first attack does 20 damage for
one energy of any type. If you’re using the Unseen
Forces Eevee, you could be doing 20 damage first turn,
because Eevee [UF] allows you to evolve it whenever you
attach an energy to it. Its second attack does 60 damage
for 3 energy, one of which is a special energy that it
benefits from (darkness energy increases damage by 10
before applying weakness and resistance- so it really
does 70 damage).
It’s first attack can protect you from Pokemon whose
powers only work while in active position (Dark Houndoom,
Jirachi [DX], Crobat EX, and Dark Dragonair [RR], Team
Magma's Mightyena, Snorlax [SK], Delcatty [RS], Lt.
Surge's Magneton, and too many to list here)
Unlimited: Umbreon EX’s fighting weakness could be a
problem with big fighting Pokémon like Hitmonchan [BS]
taking out more than one-third of its HP first turn.
Umbreon EX’s Poké-Power has one of those “switch your
opponent’s active Pokémon, but your opponent gets to
choose” effects. There are enough cards out there that
let you switch the defending Pokémon with one of your
opponent’s benched Pokémon (and you get to choose which
one). Dark weakness is rare in Unlimited. 1.3/5
Modified: Being able to evolve first turn and do 20
damage is great! Of course, there are ways to do more on
the first turn, but those require a lot of luck. Doing
20 damage first turn with an Eevee [UF] as your active
and attaching an energy to it is not unlikely. With
Umbreon EX, it’s actually 30 with Darkness Energy. This
card is playable and is worth the EX-rule. 4/5
Limited: Got to be careful- the “Hitmon” Pokémon are in
this set. But other than that, fighting weakness is not
a problem. In a format without Rare Candy or Wally’s
Training, being able to evolve first turn is good, very
good. No one has weakness to dark in UF. I don’t think
“Black Cry” can really stop Poké-Powers here, as all the
ones from UF can be used from the bench. 3/5
Questions/comments/corrections? E-mail: ninetales1234@hotmail.com
|
Kevin89 |
Umbreon ex
Unlimited: first thing I notice it has fighting
weakness, thats pretty much unacceptable as tyrogue is
still played in a lot of decks. The power is nice, but
gust of wind is better, it's attacks aren't special too.
1.5/5
Modified: It's ok here, still, being weak to fighting is
horrible, but umbreon's pokemon-power is nice. I've seen
some decks combo'ing around Umbreon, like
Octillery+Umbreon, the main goal is to charge octillery
for a full 120 damage next turn. then, during your next
turn, drop umbreon and do 120 damage to the pokemon of
your choice.
It's first attack is nice versus anyone who uses low
retreat pokemon as a shield (pidgeot/gorebyss etc), but
doesn't do enough damage, his second attack however
does.
Umbreon is an ecellent card and fits in a lot of decks.
it can even replace rocket's sneasel eX in dragtrode,
even though its not as versatile, it has the ability to
gust and KO a useful pokemon to your opponent.
4/5
Limited: not too great as darkness is needed to make
umbreon work. if you can draft them both, then go for
it, it has excellent HP for a stage 1 pokemon, and even
without darkness, 20+ denial is pretty good
:)
3.5/5
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wierdofur
|
Riddle me this: What's darker than darkness?
Umbreon ex (UF#112)
Type: Darkness
Darkness isn't played much, but I feel akin to it (must
be my inner Goth). It has some interesting Pokemon, and
deserves a once-over.
HP: 110
Very good for a Stage 1, and it makes him rather usable.
Stage of Evolution: Stage 1
Eevee is needed, and Stage 1s aren't really that hard to
get out.
PokeBody/PokePower: Darker Ring
"Once during your turn (before you attack), when you
play Umbreon ex from your hand to evolve 1 of your
Pokemon, switch 1 of your opponent's Benched Pokemon
with 1 of the Defending Pokemon. Your opponent chooses
the Defending Pokemon to switch."
Attacks:
[any] Black Cry {20}
The Defending Pokemon can't retreat or use any Poke-
Powers during your opponent's next turn.
[D][any][any] Darkness Fang {60}
(no effect)
Weakness: Fighter
fighters aren't very popular, or even played much, so
you shouldn't have much to worry about.
Resistance: Psychic
Psychic is a type that sees some play, so this
resistance can be rather useful.
Retreat Cost: 1
Very reasonable, esspecially once he gets weak for
damage.
Rarity: Holo Rare
The high damage from his Darkness Fang is what makes him
so desirable, as well as the high HP.
The Positive:
Interesting, you can weaken an opponent's Pokemon and
keep them active until you can clobber them with a
really strong attack on your next turn.
The Negative:
The only downsides are that you need a Darkness Energy
to use his Darkness Fang attack, which can be difficult
to get that energy for; and the fact that his switch
opponent's Pokemon effect is mandatory, and if your
opponent has a strong Pokemon in reserve, that can be
real trouble.
Unlimited:
Works well here with Eevee (SS#63), and a Darkness or
Eevee deck can really benefit from Umbreon ex's
inclusion. The only drawbacks are the need for a
Darkness Energy (Hard to get as it's hard to search
out), and that manditory switch for the opponent's
Pokemon.
4.5/5.0
Modified:
Very useful here with Eevee (UF#55) and with Dark Metal
Energy (TRR#94), you can get him out more easily.
4.5/5.0
Limited:
If you can get enough Darkness Energy (or special
energy) and both Eevee and Umbreon ex, he can be very
powerful. However, that's just too much needed to get
him out in this format. Look elsewhere.
2.5/5.0
|
Tenchi-bmx'n monkey |
Umbreon EX
Darkness Pokemon are probably the coolest pokemon in the
game today. The EX cards are one of the reasons that I
came back to the game and when you mix an EX card with
darkness you have a winner. Umbreon EX brings back those
fond memories of the old evee decks that could go so
many ways along with just being plain fun to play. Our
pokemon today starts off with 110 hp and has a pretty
cool poke-power that just plain messes with your
opponent. The power "Darker Ring" reads-once during your
turn (before you attack), when you play umbreon ex from
your hand to evolve one of your pokemon, switch one of
your opponents benched pokemon with the defending
pokemon. Your opponent chooses the defending pokemon to
switch. Talk about my favorite way to play, bounce your
opponent. But another cool thing about this card is the
possible ease of this card to attack, out of the two
attacks you need only one dark energy to find while you
can use any color energy to finish the attack off. What
I mean is that since dark energy is special its harder
to get a hold of and Umbreon EX's attacks cost 1 of any
color energy for "Black Cry" which does 20 damage and
does not allow the defending pokemon to retreat or use
poke-powers during your opponents next turn (a definite
control attack for one energy), then we go to its second
attack called "Darkness Fang" which costs 2 of any color
energy and 1 dark energy and does 60 damage. This card
sets your opponent up and then knocks them down.
Pretty cool in my book. Here is how I rank Umbreon:
Unlimited 3/5-You know how many people actually
unlimited now. But I can see some cool combos with
double colorless and rainbow energy.
Modified 4/5-I can see some really cool possibilities to
build the
ultimate bounce and control deck.
Limited 4/5-same as above.
Darkness is just plain cool and this card helps bring it
up a notch. Til next time-Tenchi
|
Tom |
Today we are looking
at Umbreon EX. Lets go ahead and dissect him, shall we?
HP: 110 isn’t too bad at all for a Stage 1 Pokemon,
though I can name a couple that can beat it in terms of
HP at being Stage 1 (Scizor ex and Steelix ex come to
mind).
Poke-Power: Darker Ring: Not a bad Power at all.
Basically when you evolve a Pokemon into Umbreon ex, you
get a built in Gust of Wind effect. Can be quite useful
in the right situation when you need to hit a certain
Pokemon on the bench.
Black Cry©: Now this is a good attack. Not only does it
cost only one colorless, and does 20 damage but it also
keeps the Pokemon you attacked from using its
Poke-Power, and it can’t retreat. Essentially this
attack makes sure that the Pokemon you brought out with
Darker Ring stays out, with the added bonus of
restricting it’s Poke-Power.
Darkness Fang (DCC): Vanilla attack but does a decent
amount of damage for only 3 energy.
Weakness: Fighting. A popular type, meaning keeping
Umbreon ex out can be tricky.
Resistance: Psychic.
Retreat Cost: © Good cost here.
Overall: Umbreon ex isn’t a bad ex at all, and if you
are running a Darkness deck, or an Eevee-lution deck,
Umbreon can be a very useful addition.
Unlimited: 2/4 Got Gust of Wind here, so not as useful.
Modified: 4/5 Especially if you are running Eevee-lution.
Limited: 4/5 Good card here too.
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