Name :
Power Tree
Set :
EX Legend Maker
Card# :
76/92
Rarity :
Uncommon
Type :
Trainer
Sub-type:
Stadium
Effect Text:
This card stays in play when you play it. Discard this card
if another Stadium card comes into play. If another card
with the same name is in play, you can’t play this card.
Once during each player’s turn, if the player has no Special
Energy cards in his or her discard pile, that player
searches his or her discard pile for a basic Energy card,
shows it to the opponent, and puts it into his or her hand.
Power Tree
doesn’t look like it has too bright of prospects for constructed
play. Most decks run at least a few Special Energy cards,
making it rather risky to rely on this effect. Though the
effect is nice, as it reduces the impact of discarding Energy
and it makes it easier to run multiple Basic Energy types
together, there are other Trainers that do a better job of
reclaiming Energy in the short run (and the long run if Power
Tree gets discarded) and aren’t so down on Special Energy
usage. It doesn’t help that the deck’s that run multiple types,
and thus are more apt to want this card, are also the decks that
will need to run Special Energy cards like Double Rainbow
Energy, Rainbow Energy (it’s back-hurray!), etc.
Ratings
Unlimited :
1.5/5 – It does do something, but I’d think you could find a
better Stadium in this format, especially given that there is
even more Special Energy use here than in Modified.
Modified :
2/5 – It does do something, and I think there are a few obscure
card effects that could benefit from this.
Limited :
3.5/5 – Bingo, we have a winner. Although you must be cautious,
reclaiming the Energy discarded for numerous things is quite,
quite important, and you can’t just choose to run Rainbow
Energy (unless you pulled a copy). As long as you aren’t
running Special Energy cards (or aren’t like me and keep having
to use the lone React Energy you pulled), the
problem here will be the opponent will likely be able to do the
exact same thing.
-Otaku