Name: Electivire
Level: X
Type: Lightning
Stage: LV. X
(play on top of Electivire)
Rarity: LV.X
(Ultra Rare)
Hit Points: 120
Weakness:
Fighting x 2
Resistance:
Metal -20
Retreat: CCC
Poki-Body:
Shocking Tail
As long as Electivire is your Active Pokimon,
whenever your opponent attaches an Energy card from his or
her hand to 1 of his or her Pokimon, put 2 damage counters
on that Pokimon.
Attack: (LC)
Pulse Barrier [50]
Discard all of your opponents Pokimon Tool
cards and Stadium cards in play. If you do, prevent all
effects, including damage, done to Electivire during your
opponents next turn.
Rules Text:
Put this card onto your Active Electivire. Electivire
LV.X can use any attack, Poki-Power, or Poki-Body from
its previous Level.
Name: Electivire
Level: 46
Type: Lightning
Stage: 1
(Evolves from Electabuzz)
Rarity:
Holographic Rare (Super Rare)
Hit Points: 100
Weakness:
Fighting +20
Resistance:
Metal - 20
Retreat: CCC
Poki-Power:
Intense Voltage
As often as you like during your turn (before
your attack), if Elekid is anywhere under Electivire, you
may move a (L) Energy attached to 1 of your Pokimon to
Electivire. This power cant be used if Electivire is
affected by a Special Condition.
Attack: (LLLC)
Giga Impact [60]
You may discard all (L) Energy attached to
Electivire. If you do, this attacks base damage is 120
instead of 60.
Rules Text:
Put this card onto your Active Electivire. Electivire
LV.X can use any attack, Poki-Power, or Poki-Body from
its previous Level.
For my recommended Electabuzz, please
click
here to see its CotD.
Due to time constraints, I am going to have
to ignore most of the formatting I prefer to use.
Electivire LV.X is an interesting card. It has the
familiar does damage when they attach Energy Poki-Body,
but this version only works while Active. This might
actually matter for 2-on-2 play: I dont see anything about
only using one at a time.
Going to the extreme with Electivire
gains 20 HP (for 120), and changes your Weakness to Fighting
x 2 instead of Fighting + 20 in addition to the above Poki-Body.
The attack is a mixed blessing: we have Windstorm to
easily discard Trainers from play, and as such less see
play. Still, Cessation Crystal is still a common
sight to my knowledge, and so I can see getting the effect a
decent amount.
My main concern comes from what you get from
Electivire LV.46, the only Electivire
currently available and thus the only way to get its LV.X
form into play. It is a solid card, but without a way to
quickly replenish its Energy, I cant see Giga Impact doing
a lot of good other than hitting slightly harder than Pulse
Barrier. The Poki-Power is tricky to use well now that
Dragonite δ is gone. If you really wanted to, you could
use a Pokimon that attached Energy of the wrong type, then
drop a Holons Castform as your normal Energy
attachment, then use Electivire LV.46 and its
Poki-Power to move it to Electivire LV.X (provided
its Active).
As for what lower stages to use, Id
recommend Electabuzz δ, since it is a drawing machine
if Evolved from Elekid. Go with whatever Elekid
you fancy: neither currently legal version is all the great,
though the Pokimon δ version can only attack with a Fighting
Energy while the new can just get Lightning Energy
cards from the deck for no Energy cost. Technically the
newer version is better but if you did want to use a Poki-Power
to power up with the wrong Energy then attach a Holons
Castform, then Elekid δ would work for Holons
Castforms drawing attack.
Ratings
Unlimited: 3/5
Just because last I checked Raindance was still strong and
this hits the Weakness and can discard copies of annoying
cards like Chaos Gym and Focus Band.
Modified: 3.5/5
Strong, but not really enough to be a top deck.
Limited: 1/5
No Electivire in the set to allow you to run it,
which was obviously intentional.
-Otaku
|