Ratings are based
on a 1 to 5 scale.
1 being the worst. 3 ... average. 5 is the highest rating.
Alex Bramham
Top 8
UK Nationals
2006
Energy Restore
Doesn't look like this card will see much tourney play.
In Flygon, Chimecho is the best choice for energy
retrieval as it's mentorable. Other decks such as
Blaziken or Dragonite orientated, want to keep the
basics in the discard.
2/5
Meganium45
PTO - St. Louis
"You must respect my authoitae"
OK, here is one of the not too exciting trainers from
Diamond and Pearl...so let's take a look!!!
Flip 3 coins to get 1 basic energy into your hand for
each heads.
OK, very rarely will this auto fail, and could be
considered a good way to get back energy IFFFF....
There was not Chimecho or Power Tree in the system.
Some may consider it in low energy/special energy decks
like Metanite, Flygon or the like...but I will guarantee
you ONE thing, when you REALLY need one head, you will
flip all tails.
It just happens.
Not really since Neo Genesis Slowking has there been a
deck in the format the constantly succeeded that relied
on flips.
Too simple. I can see it squeezed in where power tree
does not work due to special energy, and Chimecho feels
like a waste.
unlimited. Um...NO. 1/5
Modified. OK, maybe some limited use here. 2/5
Limited. Usually you are playing high energy decks in
this format, but if I got this card, I would cut my
energy count down by 2, so, some usefulness. 3/5
That's it...as easy as 1-2-3
Vince
Meganium45
Greenzan
goose
Energy Restore Diamond & Pearl
Howdy. This week in Pojo’s pokemon COTD is the new D&P
trainers week (not supporters or stadiums as those are
no longer trainers.) Energy Restore is a reprint from
older packs (can’t remember which.) This card is the
best energy recycling card out there as it is not a
supporter (which you’d want to save for something more
important.)
Pros-
Energy recycling (Always good to recycle.)
Not a supporter.
Cons-
Flipping is bad.
Unlimited – Wow, now that there are basic dark energies,
this card could have some use. Too bad Slowking reins
supreme right hand man to sneasle, and it loses out to
bill and oak and… 2/5
Modified – This card is very useful here. 4/5
Limited – In a world that needs energy, this fits the
bill nicely. 4.5/5
Could work nicely,
“I used to be indecisive, now I'm not so sure...”
Muk Man
Today’sCard Of The Day is…Energy
Restore from Diamond
& Pearl
This is just
an updated version of an already bad card. The BIG
problem with this card is that it is limited to basic
energy. There are already several trainers that get
basic energy back from the discard, and some of those
don’t require coin flips. If you need basic energy bad
enough to consider this card just run Holon farmer or
power tree. If you don’t mind flipping then energy
recycle is a much better option becase you can get
special energy back as well as basic.
Combos:
Works well with a binder
Modified: 1/5 Better off playing more basic energy
Limited:1/5 better off playing more basic energy
Current
ebay
Value:
.75 cents(Plus or minus .25 cents)
Diamond Friend Code
0000-9956-0916
~Muk Man~
P.S.
Jeff Reynolds is the best T.O.
EVER!
For questions
or comments, send an email to Treluv3@Excite.com
Hey Everyone it’s the M-Azing one Here welcome to
another full week of Pokemon Card reviews! This week
were looking at Trainers from the DP Set, some of these
brought back some memories but We’ll touch on That as
the week goes on. Today were looking at a card that
reminds me of Energy arc from one of the Neo Boosters,
but this cards better in every sense.
Energy Restore is the Card of the day and the effect is
Pretty Simple, Flip 3 coins for each Heads get a Basic
Energy card back from your Discard pile and add it to
your hand. This Card has some great Uses IMO Especially
with the new Metal and Darkness Basic Energy it allows
Pokemon with Huge energy discards to be more playable.
On average your going to get at least one energy back,
sure there will be times you get none and times you get
allot but odds are your going to get least one heads out
of 3 so In terms of advantage this Card will almost
always pay for itself while giving you back Energy you
may need. Not much else I can say kinda like an Energy
Retrieval except With a chance factor for more Energy
which more is almost always better.
Unlimited: 4/5 with Energy Removal and Super Energy
Removal Here getting back Energy could be Key, Also I
see this giving Rain Dance a Boost it doesn’t need.
Modified: 4.5/5 A lot less Ways to get back Energy here
but also a lot less reasons to see it in the Discard.
Limited: 4/5 If you Draft it Use it! I know I would.