Arcanine Lv.48 SW
Is it Friday already? Wow, the week moves by so
fast. Today’s COTD is Arcanine, one of my favorite
fire pokemon of all time (Forgive me if I’m a bit
one sided in this COTD.) Arcanine has always been
one of those pokemon to carry their videogame
strategy with them when a card is made of them.
Arcanine has always been a hit and run pokemon,
attack once with it then retreat to keep him from
getting KOed. His card is no different, having 100
HP on a stage one is nice as he can just survive the
attack of that “Raging Homicidal maniac monkey”
Infernape. His power is nice, able to be a Growlith
on the bench without energy one moment, then an
active Arcanine with as many energies as he needs
the next moment. Now, onto the attack, 120 for 2
(fire) and 2 (c) and then do 40 to Arcanine,
although you usually don’t want to injure your own
pokemon, this time is an exception. 120 damage is
enough to OHKO everything other than Lv. X’s and
Blissey (It can OHKO Torterra because it is weak to
fire.) I could see a small line of this being used
in a fire deck as a trump card.
Pros –
Stage 1
100 HP on a stage 1
120 damage
It’s power pwns. =P
Cons –
2 much retreat
Damages itself
Can be OHKOed by Empoleon
Unlimited – Sneasle make everything else slow, way
slow. 1/5
Modified – Pros beat Cons it looks like he could be
a contender. 4.25/5
Limited – OHKO any pokemon automatically and a power
to help it get energies? OH YEA! 4.5/5
What’s that? Your 120 HP pokemon is going to kick my
butt? Not anymore,
“I thought I wanted a career, turns out I just wanted
paychecks.” |