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Pojo's Pokemon Card of the Day
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Lucario
Lv. 35
Diamond & Pearl
Legends Awakened
Date Reviewed:
08.26.08
Ratings
& Reviews Summary
Modified: 2.75
Limited: 4.00
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average.
5 is the highest rating.
Back to the main COTD
Page
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Jigglypuff13 |
8/26 Lucario Lv.35 (LA)
Right, Lucario, and first of all, I don't think many
people have been talking about Lucario's potential, so
it's quite an under-the-radar card. Also, it isn't a bad
card, with the attacks making the card. Focus Blast is a
nice F attack, doing 30 to a single Pokémon and for no
other effect is rather nice, happily sniping something
ready to be either beaten down by a big attack, sniped
again for a bench KO, or maybe even devolved. No matter
what, Focus Blast is an effective sniping attack, though
there are some better ones depending on what you want
your sniper to do. Spike Lariat is a good, solid,
straight damaging attack, generally finishing off
weakened Pokémon (probably those who have been Focus
Blasted a couple of time). 60 for FFC is rather average,
and the 20 for if they already have any damage counters
on it doesn't really make it much more than quite nice,
and a secondary attack, but can be a good finishing move
on something active.
Unfortunately, if you want it to survive long enough to
actually be able to use Spike Lariat effectively, then
you are probably asking too much of it's 90 HP, which is
alright on a Stage 1 that can't evolve, allowing it to
survive a few hits early game, but quickly becoming
something to be OHKOed whenever it's put active. +20
Weakness to Psychic isn't going to help either, with a
deck that is likely to be played a lot being AMU (the
new Pixie Lv.X's), but since there are only 2 attacks
from the Pixies themselves that will get a OHKO (and one
of them is obviously Supreme Blast), but Plus
Power/Buck's Training allows another to be able to get a
OHKO. No Resistance is no Resistance, in it won't help
it survive at all, and 1 Retreat Cost is rather average.
So, it has a rather nice set of attack, and won't
survive a light breeze. To make matters worse, it has
competition in the form of the DP/POP6 Lucario. They
both have the same HP, Weakness, Resistance and Retreat
cost, so the attack will separate the 2 cards. DP/POP6's
Faint will always do at least 30 for C, and Aura Sphere
is a nice FF for 40/20 active/bench damage. Both can
damage the bench, but where the DP/POP6's damage starts
to become to little to be of any real use the later in
the game it gets, whereas Spike Lariat makes LA Lucario
become more powerful the more Pokémon that get damaged.
However, while the LA one can do both straight damage
and sniping, the DP/POP6 one can do both in a single
attack. Despite that, I think the LA one is probably
slightly better.
As for combos, well, other snipers, spreaders and cards
that can abuse the damage snipers do to the bench. For
the first 2, there are plenty of different choices for
this, from the ubiquitous Empoleon line, to lesser seen
cards like Vibrava (SW), to even cards like Golem (SW).
However, for cards that can abuse the bench damage,
there are only 2 in the next format. The first is
Omastar (MD), which will happily devolve all of your
opponents benched Pokémon, which, when timed well, can
devolve and KO all of your opponent's bench, but is more
likely to KO one or two instead. The other one can be
used by any Pokémon, being Technical Machine TS-1, which
gives the Pokémon the card is attached to the attack,
Devoluter, which devolves a single, non-Lv.X Pokémon for
no energies. Both have their limitations, but both can
be very powerful when timed well.
No, for survivability, and there is really much to talk
about. Kingdra (LA) will get a 2HKO with Dragon Pump,
but Aqua Stream needs only 9 waters in the discard for a
OHKO. Luxray (LA) can just use a single Shock Bolt for a
OHKO. Also, Rivalry can come into play if you end up
playing Lucario Lv.X (MT). AMU, as I've already said,
can only use 2, maybe 3 attacks to get a OHKO, and one
of them will definately need a Plus Power/Buck's
Training (Zen Blade from Uxie Lv.x (LA)), otherwise it's
always going to be a 2HKO. Skittles will need either 5
different Basic energies attached to Ho-Oh (SW), or 4
and the use of a Plus Power/Buck's Training. Froslass
can use Destiny Bond to take out Lucario after a lethal
Lucario attack, otherwise it gets a 3HKO, or 2HKO with a
Plus Power/Buck's Training/single spread before
attacking Lucario directly. Eeveelutions needs only 6
energies in play for Leafeon Lv.x (MD) to get a OHKO, or
you can use Jolteon (MD) and it's discarding effect for
a OHKO, or you can use a Plus Power/Buck's Training/Lake
Boundary assisted Espeon (MD) attack, otherwise it's a
2HKO. GG/Plox can use a Plus Power/Buck's Training/Lake
Boundary assisted Psychic Lock from Gardevoir (SW),
otherwise Gallade (SW) will have to flip 1 or 2 Prize
cards (depending on damage adding effects) for a OHKO.
Magnezone Lv.X (LA) gets a 2HKO, but with 4 Metals
attached can use the DP Magnezone's attack for a OHKO,
or just use a damage booster for the Lv.X's attack for a
OHKO. Other decks should easily be able to get a 1 or
2HKO depending on the deck.
Ratings:
Modified: it's a really nice card, acting as a good,
early game sniper and can be a nice, late game finisher
on already weakened Pokémon. However, to actually get it
to the late game, it needs to survive, and unfortunately
for Lucario, it can't really take more than 1 hit.
Still, whatever it ends up doing, I can see it making an
impact. 3/5
For the rest of this format (6 days left!), it's the
same again, only you have to worry about Strength Charm
in addition to everything else, and DRE and Scramble,
that won't help it at all. 2.5/5
Limited: This is where it will shine. 90 HP could end up
letting it be quite survivable. Also, it's one of very
few snipers in the set, so can fill a niche there, but
can end up being very powerful with it's second attack.
4/5 |
Mario
DaBroke
Scrub
Chicago, IL |
Hello Pojo Viewers. This is my first
COTD I have ever made so please bare with me. ^_^
Lucario LV.35—
I'm not going to bother with HP-on
since there's only a couple days until formats rotate so
all my reviews will be based on DP-on obviously.
First, I'll start out with its stats
and specs. It's all the same compared to the older,
reprint-abused Lucario. 90 HP, +20 Psychic, 1 retreat
cost, no resistance. Just like the other Lucario, this
one is only most effective early game.
Ok, the shining part about this card
is the first attack, Focus Blast.
For one fighting, it does 30 to
wherever you please. That's really good. It can be
teched with a multi energy so it can be fit anywhere.
Its second attack is ok. 60 for three
energy is average. If the pokemon already had some
damage on it, it does 80 instead. That can be effective
after you already placed damage on the active from Focus
Blast early game.
In DP-on, I do not believe that
Lucario will make an impact whatsoever yet. But in
limited, he will terrorize everyone along side with (if
you're lucky) Houndoom. The only cards I can see that
can be comboed with this in modified are damage
spreading decks or some variant of a Gliscor deck. Maybe
Kabutops/ Gliscor?
Modified: 2.5/5. I don't see him
going very far yet. We have to wait and see during
Battle roads. Someone's going to play it.
Limited: 4/5. Even getting a 1-1 line
is still pretty good. Slap a Fighting energy and TM
evoluter on Riolu and you are should have game in no
time. Just watch out for Grumpig and Swalot.
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