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Pojo's Pokemon Card of the Day
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Lickitung
Lv. 23
Diamond & Pearl
Majestic Dawn
Date Reviewed:
07.14.08
Ratings
& Reviews Summary
Modified: 1.33
Limited: 2.50
Ratings are based
on a 1 to 5 scale.
1 being the worst.
3 ... average.
5 is the highest rating.
Back to the main COTD
Page
|
Arbok14 |
07/14/08
Hey everyone, this week we will be
reviewing uncommon cards from Majestic Dawn. Today we
have the weird (which has become weirder with the
evolution) Lickitung.
Name:
Lickitung Lv. 23
Set:
Majestic Dawn
Rarity:
Uncommon
Analysis: OK, well this card does not
need a very lengthy explanation, and an analysis would
be very unnecessary. This card is bad. Save yourself
ridicule and don't play this. Unless they make a broken
Lickilicky, there is no reason Lickitung should be in
your deck. There are much better starter Pokemon than
this guy.
Modified: Not going to have any
impact. 70 HP is OK for a basic, but a Pachirisu (which
is 100x smaller than Lickitung) has the same HP. Notice
anything wrong with that? (1/5)
Limited: Can help your draw. Its
damaging attack is bad in any format, though. (2.5/5)
|
Jigglypuff13 |
7/14 Lickitung Lv.23 (MD)
In MD there are some cards that you have to ask yourself
"Why is it in this set?". This is either because it is
rubbish, or doesn't have one of it's evolutions in the
set, or a combination of the two. This is one of the
cards. With the DP games, Lickitung got an evolution,
though you wouldn't believe it from Majestic Dawn. Well,
that's enough complaining about the set, now onto the
card. 70HP and a +20 Fighting Weakness means it will
survive very few hits, but you shouldn't have it active
long enough to be attacked really, since you should
evolve it into Lickilicky ASAP anyway. That Retreat Cost
doesn't help either, with 2 on a Basic being quite a
nasty cost. To round the card off to being down right
awful, there are the attacks. Admittedly, Lap Up is
quite nice in being able to draw a card, but there are
better attacks to start off with around. Slam is, has
and always will be a dreadful attack, with this one
being one of the worst. Yes, it can do 40 damage, but
it's an average of 20 damage for CC, and that isn't very
good.
Lickitung isn't going to set the world alight with it's
attacks, and can evolve anyway, so it wouldn't need to.
However, all it needs to do is beat the other Lickitungs
in being any good, and since there are 3 (including the
MD one) Lickitungs in Modified at the moment, so it's
got stiff competition. The other DP-on Lickitung (in
SW) has an immediate advantage to the MD one with 10
more HP, but also has an extra Retreat Cost. Lick is
rather average to be honest, but is probably better than
Lap Up at the moment, with other starters attacks being
a lot better than Lap Up. Stomp is as useless as Slam,
but it's average damage output is 25, which is ever so
slightly better than Slam. So, you are probably better
off with the SW Lickitung, but there is another
Lickitung to think about though. The final one is the
delta one from DF. With only 60 HP and a x2 Fighting
Weakness, it is a lot less survivable than either of the
DP-on ones. It does have only 1 Retreat Cost though,
which is a lot better. The first attack is a good Lap
Up, being able to draw 2 cards and making it a decent
starter, or at least better than the other 2. Delta
Mind, however, is useless, since you need a P energy to
use it, and is only really effective against Delta
Pokémon, which are basically not played at the moment.
Out of the three, use the SW Lickitung, and if you
can't, it would probably be better to go with DF one
instead of the MD one, simply because of that great
version of Lap Up compared to MD's lousy version.
So, the MD version is the worst of the Lickitungs, and
it's survivability is rubbish as well. Basically, every
deck will easily be able to OHKO or, if they are really
unlucky, 2HKO Lickitung, with Lickitung struggling to
even 5HKO the weakest of main attackers. However, of
course, you should just evolve Lickitung as soon as
possible really, and not use it to ever attack.
Ratings:
Modified: It's the worst Lickitung. Use one of the other
two, either for it's survivability (SW) or better
starting attack (DF). None of them are good attackers,
and none of them can really survive an attack, but the
other two are still better than MD Lickitung. 1/5
Limited: Normally, a set would have 1 good starter
maybe, with a low chance of getting it in limited,
making Lap Up type attacks wanted. However, with Call
Energy and Chatot in the set, you are better off
choosing Call Energy to Lickitung, but Lap Up is still
useful, I suppose. Slam is alright, but still too flippy
to really be useful. Unless everything else is rubbish
in your card pool, try not to use this card. It can live
for a while though, due to it's 70 HP. 1.5/5 |
Alazor |
Lickitung (Majestic
Dawn)
If you want a Lickitung, that has the chance of doing
the most damage, go with the Secret Wonders Lickitung.
This Lickitung is only good with it's lower retreat cost
and Lap Up, which lets you draw a card. I'd rather use
the Dragon Frontiers Licky to draw cards though.
Modified: 2/5 Only because of Licklicky. The other one
can do more damage. When boost is rotated out, this will
need other ways to power up.
Limited: 3.5/5 High hp and an attack that draws cards,
should be taken. |
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