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					Pojo's Pokemon Card of the Day 
					
					
                        
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							Name 
							
							Diamond & Pearl  
							Majestic Dawn 
							
							Date Reviewed: 
                            06.xx.08 
                            
							
							Ratings
                            & Reviews Summary 
							 
							Modified: 2.25 
							Limited: 2.89 
							
							Ratings are based
                            on a 1 to 5 scale.  
                            1 being the worst.   
							3 ... average.   
							5 is the highest rating. 
							
							
							Back to the main COTD 
							Page 
							   | 
                         
                        
					
 
            
              
					
					
					  
					Greenzan 
					goose | 
              
						 
						Zapdos 
						Lv.45 MD 
						
						  
						
						Hello 
						all of you, are you ready? Today’s COTD today is the 
						second best Legendary Bird in this set and can pack 
						quite a punch. 80 for (L)(L)(C) is nice, able to OHKO 
						most stage 1 pokemon and definitely will 2HKO any fully 
						evolved pokemon. Only drawback is the 40 damage to one 
						of your bench pokemon, but there are two ways to get rid 
						of that problem. The first is using Old Amber or Mudkip 
						(With the poke-body Submerge) to negate the damage 
						(There may be more pokemon that can do that then just 
						those two…) The second is put the 40 damage on a 
						Gyarados, nothing more awesome than not only doing 80 
						damage, but getting a benched Gyarados set up at the 
						same time! Now, the poke-power isn’t the best but isn’t 
						bad, the coin flip kills it, and along with the phrase 
						‘from your hand’ (No more Call energing it.) It just 
						stinks (Well, could be worse.) The HP is nice, and the 
						resistance is nice, the weakness is only a bit more used 
						than Articuno’s, and this thing also has the dreaded 2 
						retreat cost. 
						
						  
						
						Pros – 
						
						Nice 
						attack 
						
						Nice HP 
						
						Nice 
						Weakness and resistance 
						
						  
						
						Cons – 
						
						Not 
						only is the power flippy, but the phrase ‘from your 
						hand’ makes it even worse 
						
						The 
						dreadful 2 much retreat cost 
						
						  
						
						Modified – not bad, not the best though… 3.5/5 
						
						  
						
						Limited 
						– As long as you get this and Old Amber you win! 4.5/5 
						
						  
						
						Come on 
						people! It’s a bird! Not a rock! Two retreat cost is 
						ridiculous!  
						
						  
						
						“Thought: Why does man kill? He kills for food. And not 
						only food: frequently there must be a beverage.” 
				 | 
             
            
              
          			
					
					  
					Michael from Denmark 
					 
					2 worlds and 4 
					national finals. 
					2008 Switzerland Champ | 
              
						Zapdos 
						  
						Flippy pokepower that may be usefull if you can find 
						something special to do with the damagde.. it does fill 
						the bench though which i dangerous especially if facing 
						dusknoir. Its attack does do 80 which may be used for 
						constructed sometimes. 
						Limited is where this card shines 80 (90 with power) is 
						a very powerfull amount to do in limited as it will get 
						you a few faaaaaast ko's it will often end the game.. 
						the 40 is bad if you retreated much during the games but 
						most often af few fresh pokes will be willing to take a 
						hit for you to bring the game home! 
						  
						constructed 2.5 
						limited 4.75 
						 | 
             
            
              | 
          Jigglypuff13 | 
              
						6/3 Zapdos Lv. 45 (MD) 
						  
						The second of the legendary trio, Zapdos has the same 
						foundations as the other 2 Legendary Birds with the 
						100HP, x2 Weakness, -20 Fight Resistance, 2 Retreat 
						Cost, a coming into play Poké-Power and a single attack 
						that uses 3 energy. Unlike the other two, it’s Poké-Power, 
						Sheet Lightning, has an obvious set of decks to be used 
						it, damage spreading or sniping decks. Even though Sheet 
						Lightning still needs a flip to work, it is probably a 
						better and more useful Poké-Power that Freezing Screech. 
						This is because, while they are both nice effects, you 
						can use Zapdos in many more decks with great 
						effectiveness than Articuno, since spreading/sniping 
						decks will love the extra 10 spread without attacking 
						(one main one that comes to mind is Kabutops (MD) due to 
						it’s lack of sniping without help), where as while 
						Paralyzes is nice, no deck can use it in the same way as 
						the extra spread. Of course, while the extra 10 spread 
						is very nice, there is the risk of it failing due to the 
						flip. Without playing more Zapdos down on the same time 
						(which will use up valuable bench space), you are going 
						to want to use Super Scoop Up, which also has a chance 
						of failing, which creates even more risk to the extra 
						spread. However, with such a brilliant effect, the risk 
						is well worth the reward, just it might be a good idea 
						to have a back up as well. 
						  
						At first glance, Zapdos has a nice attack, 80 for LLC. 
						Just about any stage would like that attack, so the fact 
						it’s on a basic is quite rare. However, the effect is a 
						massive drawback. Self damage is always bad, but is 
						especially nasty this format due to the abundance of 
						snipers and spreaders in the format. Gyarados (MT) 
						doesn’t mind being damaged since it then allows it to 
						Flail next turn for 70 or more if it gets sniped. Mudkip 
						(CG) or Old Amber (MD) could be used, I suppose, to stop 
						the damage while one of them is on the bench, or I 
						suppose you could damage Zapdos itself with the attack. 
						No matter what, you are going to hinder yourself in some 
						way by either having some weak basics on the bench to 
						take up valuable bench space, or making Gyarados 
						something that is likely to be sniped, or weakening 
						Zapdos so it’s easier to KO or weakening anything else 
						really. No matter what, it’s going to be a massive 
						drawback. 
						  
						And then there’s its counters. Cessation Crystal is an 
						obvious one to stop Sheet Lightning, but Pachirisu (GE) 
						or Windstorm could be used to get rid of Cessation 
						Crystal. Psychic Lock (Gardevoir (SW)) and those sort of 
						attacks can stop Sheet Lightning, and unless you KO 
						those Pokémon quickly, there is no way of countering 
						them. If you are going to play Zapdos onto the bench and 
						not get it back into your hand again, then it’s liable 
						to be sniped itself. Magmortar Lv.X (MT) would love to 
						get an easy KO against Zapdos using it’s attack. Other 
						snipers would be able to KO Zapdos in a few turns as 
						well. If you end up putting Zapdos up as an attacker, 
						then most decks can do the required 100 for the OHKO. 
						Gallade (SW) will happily flip 3 prizes to OHKO Zapdos. 
						Gardevoir can only 2HKO Zapdos, but does stop other 
						Sheet Lightning from being played. Magmortar (SW) decks 
						can load the 5 energies on to it to do the required 100 
						using Flame Blast. Skittles will happily load 5 
						different energies onto it for a OHKO. Other decks will 
						probably be able to do the 100 as well, though many T2 
						decks will have trouble without using Plus powers or 
						Strength Charms. The x2 Lightning weakness is pretty 
						good as well, with few good Lightning types in the 
						format. There may be the occasional one, but they are 
						few and far between. 
						  
						Ratings: 
						  
						Modified: Many sniping or spreading decks will be able 
						to find a good way to use Sheet Lightning, and there are 
						ways of using it for the attack, but it is very risky no 
						matter how you use it. Sheet Lightning is great, but I 
						think the certainty that comes from an attack is better. 
						The self damage is very risky, and is probably not worth 
						trying to find a way of using it. If you are feeling 
						lucky and a willing to take the risk, this is your card. 
						For everyone else, try something else. 2.5/5 
						  
						Limited: 100HP should be enough to see it live for a 
						long time. However, spreading is very rare here, so 
						nothing can really take advantage of Sheet Lightning. 
						Raging Thunder can and will OHKO just about everything 
						you face here, but the 40 damage your Pokémon take every 
						time you attack with it will quickly see your Pokémon 
						being KO-ed by your own attacks, which is never good. 
						Could be useful here though. 3.5/5 | 
             
            
              
            
			Monster 
			of the Lake
   PoJoMOTL
 | 
              
						Hoy vamos a hablar de Zaptwo.
  
Zapdos!
  
It's no Team Rocket's Zapdos, in terms of affecting the metagame, but Zapdos is situational. That is a fancy word for "only works in a damage spread deck."
  
Combos
  
Zapdos swarm + Super Scoop Up! Woo! Go go rigged coin for 80 to your opponent's bench!
  
I'm not going to go in depth here, but obviously you are supposed to throw in things like Jolteon*, Empoleon, and the works. You know, spread damage.
  
Attacks
  
So you finally powered up your shiny Zapdos. You're playing one of those ubiquitous Empoleon decks. You have to do 40 to someone on your bench, and then your opponent will snipe that card for the last prize. Pretend that Empoleon Lv.X doesn't exist, so that this shoddy scenario works.
  
What do you do? Drop down an Old Amber! 
| "As long as Old Amber is on your Bench, 
	 prevent all damage done to Old Amber by attacks (both 
	 yours and your opponent's)." | 
	  |  
  
Old Amber is a legal target for Raging Thunder, and takes no damage from it. Nifty, huh?
  
Bottom stats
  
Weakness to Lightning is only slightly worse than Weakness to Metal. What are you going to play against, Charizard d?
  
Resistance to Fighting is schweet, making Gallade flip over that extra prize! And um, stopping Claydol from doing 40. Or 30 with a DRE. Wynaut?
  
RC of 2 is pretty ugh, though. Come on, it's a friggin' Lightning Bird! It should have negative RC!
  
Ratings (1 - Sux, 3 - Meh, 5 - Rox)
  
Modified: 3/5. Average card. Can't abuse DRE or Scramble, playing some Lightning-only deck is suicide, and the power is tails-fails. 
Limited: 2/5. Terrible in here, because that 40 to bench will hurt you a lot more in Limited. You can't attack with it, it has a retreat cost of two, and has damage spread on a flip, once per game. At least you can sell it to a little kid. 
Unlimited: 1/5. Naaaah.
  
Zapdos is an intriguing card, so intriguing that 2002 side event winner against the janitor World Champion Big Chuck 01 has agreed to give an EXCLUSIVE quote on this card, like he did for Rocket's Zapdos some eight years ago. He might still be #14 global as well.
  
(6:48:12 PM) Big Chuck 01: "decent card.  would never attack with it, but the power is solid.  works well with other damage spread" | 
             
            
              
          Brad Valila 
			Canada | 
              
						Zapdos lv 45 
						  
						Well another legend I don't like:( 100HP is great for a 
						non-evolving basic with the retreat a little too high 
						again. However, the weakness is neat; weaness too 
						lightning hides it from the majority of decks being 
						played right now and the resistance means Gallade will 
						need to flip an extra prize to take this out! The power 
						is nothing to marvel over, flip for 1 damage counter 
						when you play this. I'd like it better if you could use 
						this each turn. Raging Thunder is costly. EEC for 80 is 
						great, however, dealing 40 to one of your own pokemon is 
						dangerous. 
						  
						Limited-Don't use this here, you'll lose. 
						  
						Modified-2/5 
						Limited-1/5 | 
             
            
              | 
          Alazor  | 
              
						
						Zapdos (Majestic Dawn)-- speaking of power outages.... 
						 
						Best to use this card with Old Amber and Super Scoop Up 
						in Modified and with Zapdos ex (FRLG) and Mr.Mime 
						(Jungle) in Unlimited. The basic idea is to have a 
						benched pokemon that won't take damage when it's benched 
						and or is able to stall a bit, before Zapdos powers up, 
						then you can play another pokemon until he is powered 
						up, maybe with Rotom (Majestic Dawn) and attack. Once he 
						is damaged, Scoop him up and attack again when he is 
						powered up again. 80 damage for 3 energy, now that's a 
						little better. 
						 
						Modified 2.5/5 
						Unlimited 2/5 | 
             
            
              | 
          
			The Red Rose | 
              
						 
						
						Zapdos level 45 
						
						
						Okay so I am back and starting off with Legendary birds 
						lol Zapdos doesnt really do anything for me the 
						pokepower is very iffy if you hit it its great but 
						something a little more stable would be nice. 
						
						
						the attack on the other hand I like 80 damage for 2 
						lightning and a colorless is really good and the added 
						40 to the bench is nice....sure the empoleon line does 
						the same thing but stilol bench attacking is bench 
						attacking right 
						
						
						Modified – The Power is iffy at best but the attack 
						makes up for it still it wont kill some of the big 
						hitters out there today 2.5/5  
						
						
						Limited – cant go wrong with anything that can kill 
						active4 and damage bench especially on a basic 3.5/5  
						
						
						 The 
						Red Rose  
				 | 
             
            
              | 
          Milk Man | 
              
						 Zapdos Lv. 45 
						Day 2 Legendary Birds\ 
						Hello once again, sorry to all I 
						missed yesterday, busy week.  Today we're looking 
						at Zapdos, The electric Pokemon. Overall it has its ups 
						and downs, unfortunately more downs than ups.  HP 
						is pretty nice for a basic, weakness isn't bad, and the 
						resistance is more than decent. The attack and power are 
						meh at best... You'll get more out of the power if you 
						play SU/SSU but once again I'm not a fan of coin flips, 
						and this way you'll be seeing more coin flips than I 
						care to ever see in a single game. As far as the attack 
						is concerned I wouldn't even bother, 80 for 3(L) isn't 
						too bad, I just really don't like doing 40 to one of 
						your own unless it utilizes flail etc.  
						Modified- 2/5 
						Limited- 2.9/5 
				 | 
             
            
              
          ToTaL 
			DoMiNaTiOn | 
              
						 Zapdos- 
						Pros: 
						A Resistance 
						  
						Cons: 
						The rest of the card 
						  
						Zapdos really isn't worth wasting your 
						time on 
						Modified:1 
						Limited:1.5 
				 | 
             
             
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