Houndoom Lv.41 GE
It’s that time again folks! Today’s COTD is a new
attempt at a steadier turn 2 deck, something that
doesn’t just loose late game. This could work, 90 HP
is great for a turn 2 pokemon and one retreat and
psychic resistance are good too! The first attack is
only for if you lack energy for the second (Duh,)
only doing 20 for (D). But the second attack is
awesome when used with a DRE or a Multi energy. If
you discard a Multi (Or DRE) you get not only 70 (Or
60) for (F)(C) but also you burn the opponent too!
Needs to be tested and get toasted by Magmortar late
game, but it could work.
Pros –
T2 70 and burn with Multi
60 and burn for only DRE
Cons –
Not enough HP
No massive damage finisher moves
Modified – Not quite what T2 decks need, but it’ll
do. 3.5/5
Limited – NO! Discarding energy here is bad! Only
use the 20 for (D) move! 2/5
Thursday already, I hope the weekend moves by
quickly…
“The word 'politics' is derived from the word
'poly', meaning 'many', and the word 'ticks',
meaning 'blood sucking parasites'.”
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